Bonus Flower: Difference between revisions

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{{articleabout|a general item that is used during a battle|a item relating to the [[Yoshi series]]|[[Flower]]}}
{{articleabout|a general item that is used during a battle|a item relating to the [[Yoshi series]]|[[Flower]]}}
[[Image:SMRPG_SpecialFlower.png|thumb|So pretty... NOT!]]
[[Image:SMRPG_SpecialFlower.png|thumb|So pretty... NOT!]]
A '''Special Flower''' is one of the general items that was occurred during the events of the [[Super Nintendo Entertainment System]] game ''[[Super Mario RPG: Legend of the Seven Stars]]''. These items are generally only obtained and used instantly when the player defeats an enemy during an in-game battle. When instantly used, it causes one of the five effects to the party member the player had used.
A '''Special Flower''' is one of the general items that was occurred during the events of the [[Super Nintendo Entertainment System]] game ''[[Super Mario RPG: Legend of the Seven Stars]]''. These items are generally obtained and used instantly when the player defeats an enemy during an in-game battle. When instantly used, it causes one of the five effects to the party member the player had used.


*'''HP Max''': The party member's [[HP]] is restored completely.
*'''HP Max''': The party member's [[HP]] is restored completely.

Revision as of 02:07, August 5, 2008

Template:Articleabout

Super Mario RPG: Legend of the Seven Stars promotional artwork: A generic Bonus Flower that gives one of the five effects.
So pretty... NOT!

A Special Flower is one of the general items that was occurred during the events of the Super Nintendo Entertainment System game Super Mario RPG: Legend of the Seven Stars. These items are generally obtained and used instantly when the player defeats an enemy during an in-game battle. When instantly used, it causes one of the five effects to the party member the player had used.

  • HP Max: The party member's HP is restored completely.
  • Attack Up: Increases attack power for the remaining of the battle.
  • Defense Up: Increases partner's defense power for the remaining of the battle.
  • Once Again: Gives the party member a free turn.
  • Lucky: After winning the battle, the player can play a bonus game that lets the player double their coins or experience points.