User:Conradd/Game versions and availability: Difference between revisions
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==Never rerelease games (WIP)== | ==Never rerelease games (WIP)== | ||
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{|align=center width=100% class="wikitable" | |||
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!width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left"colspan="2"|Title | |||
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!width=15% style="background-color: #e0e0e0;"|Title and system | |||
!width=85% style="background-color: #e0e0e0;"|Description | |||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Mario Kart Arcade GP]] | |||
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|align="center"|[[File:Mario Kart Arcade GP logo.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|USA|October 10, 2005}} Arcade Machine</span> | |||
|''Mario Kart Arcade GP'' was the first ''Mario Kart'' title to be developed by [[Bandai Namco Entertainment|Namco]] and the first game in the series for arcades, released in 2005. | |||
Designed for Nintendo's {{wp|Triforce (arcade system board)|Triforce}} arcade board, ''Mario Kart Arcade GP'' features 11 playable characters and 24 tracks. As in other arcade racing games, players are required to drive to the goal under a limited amount of time. The machine also features many more items than the Nintendo titles, and houses a camera that will take a photograph of the player's face to display above the player-character during multiplayer races. This is the first ''Mario Kart'' game where characters originating from outside the ''Super Mario'' franchise and its sub-series are playable, as three characters from the {{wp|List of Pac-Man video games|''Pac-Man'' games}}, namely [[Pac-Man]], [[Ms. Pac-Man]], and the ghost [[Blinky]], are playable. | |||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Mario Kart Arcade GP 2]] | |||
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|align="center"|[[File:MKAG2.svg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|2007}} Arcade Machine</span> | |||
|''Mario Kart Arcade GP 2'' was released to arcades initially in 2007. It features the same playable characters as its predecessor, but also adds [[Waluigi]] and crosses over [[Mametchi]] from the ''{{wp|Tamagotchi}}'' series (the former being previously playable in the main ''Mario Kart'' series, and the latter making their only ''Super Mario'' appearance overall). This game also introduces unique karts for each character, as in the main games from ''Mario Kart DS'' onward; more items unseen in the main installments; and {{wp|Color commentary|color commentary}}, which can be toggled on or off at any time prior to starting the race. | |||
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!colspan="2" style="font-size:125%;text-align:left"|''[[Mario Kart Arcade GP DX]] | |||
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|align="center"|[[File:MKGPDX.png|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|July 25, 2013}} Arcade Machine</span> | |||
|''Mario Kart Arcade GP DX'' is the third ''Mario Kart'' game for arcades, released in 2013. It adds ''Mario Kart 7''<nowiki>'</nowiki>s gliders<ref>http://www.ign.com/articles/2013/02/06/nintendo-and-namco-team-for-mario-kart-arcade-game</ref> and submersible karts, plus new playable characters to the arcade installments, [[Bowser Jr.]], [[Rosalina]], [[Metal Mario]], [[Baby Mario]], [[Baby Peach]], [[Princess Daisy|Daisy]], [[King Boo]] and [[Lakitu]], the latter seven being characters added through game updates (while King Boo could only be obtained through a limited-time event). Additionally, [[Don-chan]] crosses over from the ''{{wp|Taiko no Tatsujin}}'' series, and Pac-Man is redesigned to use his appearance from the animated television show ''{{wp|Pac-Man and the Ghostly Adventures}}''. Two new modes are introduced as well: "Alter-Ego", which uses online functionality to allow players to race against ghosts set by other players; and "Team", which allows two players to face against two computer-controlled opponents, and combine their karts to form a more powerful vehicle. | |||
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!colspan="2"style="font-size:125%;text-align:left"|''[[Mario Kart Arcade GP VR]] | |||
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|align="center"|[[File:MKAGPVR - logo.png|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|July 14, 2017}} Arcade Machine</span> | |||
|''Mario Kart Arcade GP VR'' is a ''Mario Kart'' arcade game for {{wp|Virtual reality|virtual reality}} arcades, released by Bandai Namco in Japan.<ref>https://www.youtube.com/watch?v=EDEaTlIEfwM</ref> Instead of using [[Item Box]]es, the game uses [[Balloon (Mario Kart Arcade GP VR)|balloon]]s to store items, and the player must make hand motions to use items (differing depending on which item is being used). Four arcade cabinets are present in a given location, each one having a different playable character (Mario, Luigi, Peach, or Yoshi); Bowser and Wario also appear as CPU opponents in races despite not being playable. | |||
|} | |||
[[File:M&DKMotM Logo.png|250px]] | [[File:M&DKMotM Logo.png|250px]] | ||
[[File:MvsDKMLM.jpg|250px]] | [[File:MvsDKMLM.jpg|250px]] |
Revision as of 00:43, April 16, 2024
Reasons
Commercial failures / low sales
- All Virtual Boy games
- 64DD games
- Wii U games
- FDS games?
- GCN games?
Low demand
Promotional games
- Mario & Sonic games series
- All Night Nippon Super Mario Bros.
- I am a teacher: Super Mario Sweater
Controller/Hardware specific
- Mario & Wario
- Mario Paint
Licencing issues
- Super Smash Bros. series
- Mario Kart Arcade series
Remakes or Sequels
"Recent games"
Inside competition
- Mario Kart Wii
Games not made by Nintendo
- Super Mario Bros. Special
- Punch Ball Mario Bros.
- Hotel Mario
- Educational games
Never rerelease games (WIP)
Company | Product | Used in | Used | Release Date |
---|---|---|---|---|
Title | |
---|---|
Title and system | Description |
Mario Kart Arcade GP | |
![]() Template:Release Arcade Machine |
Mario Kart Arcade GP was the first Mario Kart title to be developed by Namco and the first game in the series for arcades, released in 2005.
Designed for Nintendo's Triforce arcade board, Mario Kart Arcade GP features 11 playable characters and 24 tracks. As in other arcade racing games, players are required to drive to the goal under a limited amount of time. The machine also features many more items than the Nintendo titles, and houses a camera that will take a photograph of the player's face to display above the player-character during multiplayer races. This is the first Mario Kart game where characters originating from outside the Super Mario franchise and its sub-series are playable, as three characters from the Pac-Man games, namely Pac-Man, Ms. Pac-Man, and the ghost Blinky, are playable. |
Mario Kart Arcade GP 2 | |
Template:Release Arcade Machine |
Mario Kart Arcade GP 2 was released to arcades initially in 2007. It features the same playable characters as its predecessor, but also adds Waluigi and crosses over Mametchi from the Tamagotchi series (the former being previously playable in the main Mario Kart series, and the latter making their only Super Mario appearance overall). This game also introduces unique karts for each character, as in the main games from Mario Kart DS onward; more items unseen in the main installments; and color commentary, which can be toggled on or off at any time prior to starting the race. |
Mario Kart Arcade GP DX | |
![]() Template:Release Arcade Machine |
Mario Kart Arcade GP DX is the third Mario Kart game for arcades, released in 2013. It adds Mario Kart 7's gliders[1] and submersible karts, plus new playable characters to the arcade installments, Bowser Jr., Rosalina, Metal Mario, Baby Mario, Baby Peach, Daisy, King Boo and Lakitu, the latter seven being characters added through game updates (while King Boo could only be obtained through a limited-time event). Additionally, Don-chan crosses over from the Taiko no Tatsujin series, and Pac-Man is redesigned to use his appearance from the animated television show Pac-Man and the Ghostly Adventures. Two new modes are introduced as well: "Alter-Ego", which uses online functionality to allow players to race against ghosts set by other players; and "Team", which allows two players to face against two computer-controlled opponents, and combine their karts to form a more powerful vehicle. |
Mario Kart Arcade GP VR | |
![]() Template:Release Arcade Machine |
Mario Kart Arcade GP VR is a Mario Kart arcade game for virtual reality arcades, released by Bandai Namco in Japan.[2] Instead of using Item Boxes, the game uses balloons to store items, and the player must make hand motions to use items (differing depending on which item is being used). Four arcade cabinets are present in a given location, each one having a different playable character (Mario, Luigi, Peach, or Yoshi); Bowser and Wario also appear as CPU opponents in races despite not being playable. |
BS Super Mario USA
BS Super Mario Collection
Mario Party Fushigi no Korokoro Catcher 2
File:NPC.jpg
--UNFINISHED
Never rerelease ports/versions
Donkey Kong (Atari 2600)
Donkey Kong (ColecoVision (Pack-in game))
Donkey Kong (Coleco Tabletop)
Donkey Kong (Intellivision)
Donkey Kong (Coleco Adam)
Donkey Kong (Atari 8-bit computers)
Donkey Kong (Texas Instruments TI-99/4A)
Donkey Kong (MS-DOS (marketed for the IBM-PC))
Donkey Kong (Apple II)
Donkey Kong (Commodore VIC-20)
Donkey Kong (Commodore 64 (Atari, Inc.))
Donkey Kong (Atari 7800)
Donkey Kong (Amstrad CPC)
Donkey Kong (Commodore 64 (Ocean Software))
Donkey Kong (MSX)
Donkey Kong (ZX Spectrum)
Part of the content is available but not the full game
Never rereleased alone
New games
G&W
File:ML-102 Game1 Front.jpg
File:Mariobrosgandwgame.jpg
File:Mario Juggling.jpg