Larry's Scary Lair: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "{{HM Levels}}" to "{{HM levels}}") |
LinkTheLefty (talk | contribs) mNo edit summary |
||
Line 6: | Line 6: | ||
|game=''[[Hotel Mario]]'' | |game=''[[Hotel Mario]]'' | ||
|limit=200 seconds | |limit=200 seconds | ||
|boss=[[Larry Koopa]] | |boss=[[Larry Koopa|Larry]] | ||
|before=[[Stage 9 (Larry's Chillton Hotel)|<<]] | |before=[[Stage 9 (Larry's Chillton Hotel)|<<]] | ||
|after=[[Stage 1 (Lemmy's High-ate Regency Hotel)|>>]] | |after=[[Stage 1 (Lemmy's High-ate Regency Hotel)|>>]] | ||
}} | }} | ||
'''Larry's Scary Lair''' is the tenth level of [[Larry's Chillton Hotel]] and the thirtieth level overall in ''[[Hotel Mario]]''. | '''Larry's Scary Lair''' is the tenth level of [[Larry's Chillton Hotel]] and the thirtieth level overall in ''[[Hotel Mario]]''. | ||
==Layout== | ==Layout== | ||
This level features a boss battle with [[Larry Koopa|Larry]]. Larry's sole tactic is walking around, swinging his scepter to make a [[ | This level features a boss battle with [[Larry Koopa|Larry]]. Larry's sole tactic is walking around, swinging his scepter to make a [[cannonball]] travel towards [[Mario]], always adjusting to ensure he is on the same floor as Mario. Mario must jump on Larry to briefly stun him; he can jump on Larry again to stun him for a longer period of time. The level consists of five floors, with anywhere between two to five doors on each floor. | ||
==Enemies== | ==Enemies== | ||
*[[Larry Koopa]] (boss) | *[[Larry Koopa|Larry]] (boss) | ||
{{HM levels}} | {{HM levels}} | ||
[[Category:Hotel Mario levels]] | [[Category:Hotel Mario levels]] |
Revision as of 09:33, March 12, 2024
Level | |
---|---|
Larry's Scary Lair | |
Level code | 3-10 |
World | Larry's Chillton Hotel |
Game | Hotel Mario |
Time limit | 200 seconds |
Boss | Larry |
<< Directory of levels >> |
Larry's Scary Lair is the tenth level of Larry's Chillton Hotel and the thirtieth level overall in Hotel Mario.
Layout
This level features a boss battle with Larry. Larry's sole tactic is walking around, swinging his scepter to make a cannonball travel towards Mario, always adjusting to ensure he is on the same floor as Mario. Mario must jump on Larry to briefly stun him; he can jump on Larry again to stun him for a longer period of time. The level consists of five floors, with anywhere between two to five doors on each floor.
Enemies
- Larry (boss)