Rocky-Valley: Difference between revisions
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|after=[[Tower (world)|>>]]}} | |after=[[Tower (world)|>>]]}} | ||
'''Rocky-Valley''' (alternatively spelled '''Rocky Valley'''<ref>Game Boy ''Donkey Kong'' English instruction booklet, page 17.</ref> and also known as '''Rocky Mountain'''<ref>Game Boy ''Donkey Kong'' English instruction booklet, page 2.</ref>) is the eighth world in the game ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. [[Donkey Kong]] escapes to it after being defeated on the [[Iceberg]]. Rocky-Valley is also the location of Donkey Kong's [[Tower (world)|Tower]]. Rocky-Valley features some of the most difficult puzzle stages of the game and requires the player to make the most of [[Mario]]'s abilities. There are many places which require strategic thinking and exact knowledge of the game's physics. Rocky-Valley is the longest world in the game, amounting to 16 stages. It also appears in the ending, where Mario, Pauline, Donkey Kong, and Donkey Kong Jr. take a photograph. | '''Rocky-Valley''' (alternatively spelled '''Rocky Valley'''<ref>Game Boy ''Donkey Kong'' English instruction booklet, page 17.</ref> and also known as '''Rocky Mountain'''<ref>Game Boy ''Donkey Kong'' English instruction booklet, page 2.</ref>) is the eighth world in the game ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. [[Donkey Kong]] escapes to it after being defeated on the [[Iceberg]]. Rocky-Valley is also the location of Donkey Kong's [[Tower (world)|Tower]]. Rocky-Valley features some of the most difficult puzzle stages of the game and requires the player to make the most of [[Mario]]'s abilities. There are many places which require strategic thinking and exact knowledge of the game's physics. Rocky-Valley is the longest world in the game, amounting to 16 stages. It also appears in the ending, where Mario, Pauline, Donkey Kong, and Donkey Kong Jr. take a photograph. | ||
==Levels== | ==Levels== | ||
{|border="1" cellspacing=0 cellpadding=2 align="center" style="background:whitesmoke" width=99% | {|border="1"cellspacing=0 cellpadding=2 align="center"style="background:whitesmoke"width=99% | ||
|-style=background:#D3D3D3 align=center | |-style=background:#D3D3D3 align=center | ||
!width=20%|Level | !width=20%|Level | ||
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|align="center"|[[Stage 8-2]]||align="center"|[[File:DonkeyKong-Stage8-2 (GB).png]]||align="center"|[[Chikuchiku]], [[Dōryī]] | |align="center"|[[Stage 8-2]]||align="center"|[[File:DonkeyKong-Stage8-2 (GB).png]]||align="center"|[[Chikuchiku]], [[Dōryī]] | ||
|- | |- | ||
|align="center"|[[Stage 8-3]]||align="center"|[[File:DonkeyKong-Stage8-3 (GB).png]]||align="center"|[[Hawks]], [[Sir Shovalot]], [[ | |align="center"|[[Stage 8-3]]||align="center"|[[File:DonkeyKong-Stage8-3 (GB).png]]||align="center"|[[Hawks]], [[Sir Shovalot]], [[Thwomp Platform]], [[Spike Trap]]s | ||
|- | |- | ||
|align="center"|[[Stage 8-4]]||align="center"|[[File:DonkeyKong-Stage8-4 (GB).png]]||align="center"|[[Donkey Kong]], Chikuchiku | |align="center"|[[Stage 8-4]]||align="center"|[[File:DonkeyKong-Stage8-4 (GB).png]]||align="center"|[[Donkey Kong]], Chikuchiku | ||
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|align="center"|[[Stage 8-5]]||align="center"|[[File:DonkeyKong-Stage8-5 (GB).png]]||align="center"|Chikuchiku | |align="center"|[[Stage 8-5]]||align="center"|[[File:DonkeyKong-Stage8-5 (GB).png]]||align="center"|Chikuchiku | ||
|- | |- | ||
|align="center"|[[Stage 8-6]]||align="center"|[[File:DonkeyKong-Stage8-6 (GB).png]]||align="center"|[[Sukōpī]], | |align="center"|[[Stage 8-6]]||align="center"|[[File:DonkeyKong-Stage8-6 (GB).png]]||align="center"|[[Sukōpī]], Thwomp Platforms, Spike Traps | ||
|- | |- | ||
|align="center"|[[Stage 8-7]]||align="center"|[[File:DonkeyKong-Stage8-7 (GB).png]]||align="center"|[[Furafurawā]], [[Donkey Kong Jr.]], Spike Trap | |align="center"|[[Stage 8-7]]||align="center"|[[File:DonkeyKong-Stage8-7 (GB).png]]||align="center"|[[Furafurawā]], [[Donkey Kong Jr.]], Spike Trap | ||
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|align="center"|[[Stage 8-14]]||align="center"|[[File:DonkeyKong-Stage8-14 (GB).png]]||align="center"|Lava, [[Walking Block]]s, Furafurawā | |align="center"|[[Stage 8-14]]||align="center"|[[File:DonkeyKong-Stage8-14 (GB).png]]||align="center"|Lava, [[Walking Block]]s, Furafurawā | ||
|- | |- | ||
|align="center"|[[Stage 8-15]]||align="center"|[[File:DonkeyKong-Stage8-15 (GB).png]]||align="center" |Lava, | |align="center"|[[Stage 8-15]]||align="center"|[[File:DonkeyKong-Stage8-15 (GB).png]]||align="center" |Lava, Thwomp Platforms, Spike Trap | ||
|- | |- | ||
|align="center"|[[Stage 8-16]]||align="center"|[[File:DonkeyKong-Stage8-16 (GB).png]]||align="center"|Donkey Kong, Hawks, wind, [[Rokkun]] | |align="center"|[[Stage 8-16]]||align="center"|[[File:DonkeyKong-Stage8-16 (GB).png]]||align="center"|Donkey Kong, Hawks, wind, [[Rokkun]] | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap={{ | |Jap={{ruby|岩山|いわやま}}<ref>Game Boy ''Donkey Kong'' Japanese instruction booklet, pages 1 & 15.</ref> | ||
|JapR=Iwayama | |JapR=Iwayama | ||
|JapM=Rocky Mountain<br>(''Rocky-Valley'' in-game) | |JapM=Rocky Mountain<br>(''Rocky-Valley'' in-game) |
Revision as of 18:23, March 6, 2024
Rocky-Valley | |
---|---|
Game | Donkey Kong |
Level(s) | 16 |
<< List of worlds >> |
Rocky-Valley (alternatively spelled Rocky Valley[1] and also known as Rocky Mountain[2]) is the eighth world in the game Donkey Kong for the Game Boy. Donkey Kong escapes to it after being defeated on the Iceberg. Rocky-Valley is also the location of Donkey Kong's Tower. Rocky-Valley features some of the most difficult puzzle stages of the game and requires the player to make the most of Mario's abilities. There are many places which require strategic thinking and exact knowledge of the game's physics. Rocky-Valley is the longest world in the game, amounting to 16 stages. It also appears in the ending, where Mario, Pauline, Donkey Kong, and Donkey Kong Jr. take a photograph.
Levels
Level | Image | Enemy species and obstacles greeted |
---|---|---|
Stage 8-1 | Bukubuku, Arumajiron | |
Stage 8-2 | Chikuchiku, Dōryī | |
Stage 8-3 | Hawks, Sir Shovalot, Thwomp Platform, Spike Traps | |
Stage 8-4 | Donkey Kong, Chikuchiku | |
Stage 8-5 | Chikuchiku | |
Stage 8-6 | Sukōpī, Thwomp Platforms, Spike Traps | |
Stage 8-7 | Furafurawā, Donkey Kong Jr., Spike Trap | |
Stage 8-8 | Donkey Kong, Spike Traps | |
Stage 8-9 | Donkey Kong Jr., Bukubuku, Dōryī, Spike Traps | |
Stage 8-10 | Spike Traps, wind | |
Stage 8-11 | Oil, Spike Trap | |
Stage 8-12 | Donkey Kong | |
Stage 8-13 | Dōryī, lava | |
Stage 8-14 | Lava, Walking Blocks, Furafurawā | |
Stage 8-15 | Lava, Thwomp Platforms, Spike Trap | |
Stage 8-16 | Donkey Kong, Hawks, wind, Rokkun |
Enemies
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | Iwayama |
Rocky Mountain (Rocky-Valley in-game) |
|
Dutch | Rotsvallei[4] | Rock valley | |
French | Vallée rocailleuse[?] | Rocky valley | |
Italian | Montagne Rocciose[5] Valle[6] Valle rocciosa[7] |
Rocky Mountains Valley Rocky valley |
|
Spanish | Valle Rocoso[?] | Rocky Valley |
References
- ^ Game Boy Donkey Kong English instruction booklet, page 17.
- ^ Game Boy Donkey Kong English instruction booklet, page 2.
- ^ Game Boy Donkey Kong Japanese instruction booklet, pages 1 & 15.
- ^ Game Boy Donkey Kong Dutch Nintendo 3DS Virtual Console digital manual, tab 14: "Gebieden".
- ^ Donkey Kong Italian manual, pag. 2
- ^ Donkey Kong Italian manual, pag. 17
- ^ Donkey Kong (Virtual Console) Italian e-manual, pag. 14
Donkey Kong | |
---|---|
Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Other | 25m Theme • Gallery • Media • Opening • Staff |