Amp: Difference between revisions

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Amps reappear as an uncommon enemy in [[New Super Mario Bros]], in several [[Tower]] levels. In the game's Strategy Guide, Amps were mistakenly classified as types of [[Chain Chomps]].
Amps reappear as an uncommon enemy in [[New Super Mario Bros]], in several [[Tower]] levels. In the game's Strategy Guide, Amps were mistakenly classified as types of [[Chain Chomps]].


Amps can also be found in many areas of [[Super Mario Galaxy]].
Amps can also be found in many areas of [[Super Mario Galaxy]], including the [[Buoy Base Galaxy]], the [[Battlerock Galaxy]], and the [[Dreadnought Galaxy]].


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Revision as of 08:29, July 6, 2008

File:Amp SM64.jpg
An Amp from Super Mario 64

Amps are small, electrified metal balls featured in several levels of Super Mario 64. Similar to Li'l Sparkys and Hotheads, they move around objects and platforms and if Mario comes into contact with one, he will be shocked and lose some of his health. Amps cannot be defeated by any means. They have also appeared in New Super Mario Bros., as well as various games in the Mario Party series. in Mario Party 4, the Sparky Sticker was made as a sticker of an amp. They were renamed Zaps for the next Mario Parties. A Zap Orb appeared in Mario Party 6 and Mario Party 7. They also appeared in Mario Party 5, but they were referred to by the traditional name of "Amps". Their name stems from Ampere (often just referred to as "amp"), the standard unit of measurement for the speed of electrical currents.

Amps reappear as an uncommon enemy in New Super Mario Bros, in several Tower levels. In the game's Strategy Guide, Amps were mistakenly classified as types of Chain Chomps.

Amps can also be found in many areas of Super Mario Galaxy, including the Buoy Base Galaxy, the Battlerock Galaxy, and the Dreadnought Galaxy.







Template:SM64 Characters