Chair: Difference between revisions

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|first_appearance=''[[Super Mario 64]]'' ([[List of games by date#1996|1996]])
|first_appearance=''[[Super Mario 64]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
|comparable=[[Bookend]]<br>[[Invisighoul]]
|relatives=[[Bookend]]
|comparable=[[Invisighoul]]
}}
}}
'''Chairs''' are enemies found in [[Big Boo's Haunt]] in ''[[Super Mario 64]]'' and its remake, ''[[Super Mario 64 DS]]''. They are wooden chairs, animated through unknown means. There are only two total in the game, and they can be found in only one room: the second door on the left, when [[Mario]], [[Luigi]], or [[Wario]] enters the mansion from the front. When the player character enters the room and approaches one of them, the chair rises into the air, rapidly rotates, comes to a stop, and then hurls itself at him. The chair continues flying in its projected direction until it hits the floor or a wall, at which point it disappears. If it collides with the player character, he will lose two wedges of his [[Health Meter#Super Mario 64 / Super Mario 64 DS|Power Meter]]. Unlike with biting [[Bookend]]s, [[jump]]ing into chairs does not destroy them and instead hurts him.
'''Chairs''' are enemies found in [[Big Boo's Haunt]] in ''[[Super Mario 64]]'' and its remake, ''[[Super Mario 64 DS]]''. They are wooden chairs, animated through unknown means. There are only two total in the game, and they can be found in only one room: the second door on the left, when [[Mario]], [[Luigi]], or [[Wario]] enters the mansion from the front. When the player character enters the room and approaches one of them, the chair rises into the air, rapidly rotates, comes to a stop, and then hurls itself at him. The chair continues flying in its projected direction until it hits the floor or a wall, at which point it disappears. If it collides with the player character, he will lose two wedges of his [[Health Meter#Super Mario 64 / Super Mario 64 DS|Power Meter]]. Unlike with biting [[Bookend]]s, [[jump]]ing into chairs does not destroy them and instead hurts him.

Revision as of 06:48, December 9, 2023

The title of this article is official, but it comes from development data such as an internal filename. If an acceptable public source is found, then the article should be moved to its appropriate title.

Chair
Model of the haunted Chair enemy from Super Mario 64.
The model of a chair
First appearance Super Mario 64 (1996)
Latest appearance Super Mario 3D All-Stars (2020)
Relatives
Comparable

Chairs are enemies found in Big Boo's Haunt in Super Mario 64 and its remake, Super Mario 64 DS. They are wooden chairs, animated through unknown means. There are only two total in the game, and they can be found in only one room: the second door on the left, when Mario, Luigi, or Wario enters the mansion from the front. When the player character enters the room and approaches one of them, the chair rises into the air, rapidly rotates, comes to a stop, and then hurls itself at him. The chair continues flying in its projected direction until it hits the floor or a wall, at which point it disappears. If it collides with the player character, he will lose two wedges of his Power Meter. Unlike with biting Bookends, jumping into chairs does not destroy them and instead hurts him.

Additional names

Internal names

Game File Name Meaning

Super Mario 64 DS data/enemy/chair/ CHAIR -

Names in other languages

Language Name Meaning Notes
Japanese ポルターガイスト[1]
Porutāgaisuto
Possibly a word-play of "poltergeist" and「椅子イス」(isu, chair)
Italian Sedia Poltergeist[2] Chair Poltergeist
Spanish Silla[?] Chair

Gallery

References

  1. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario 64 section, page 92.
  2. ^ Super Mario Bros. Enciclopedia, pag. 92