R.O.B.: Difference between revisions
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|first_appearance=''[[nwiki:Gyromite|Gyromite]]'' / ''[[nwiki:Stack-Up|Stack-Up]]'' (1985, original release)<br/>''[[WarioWare, Inc.: Mega Microgame$!]]'' ([[List of games by date#2003|2003]], ''[[Super Mario (franchise)|Super Mario]]'' franchise) | |first_appearance=''[[nwiki:Gyromite|Gyromite]]'' / ''[[nwiki:Stack-Up|Stack-Up]]'' (1985, original release)<br/>''[[WarioWare, Inc.: Mega Microgame$!]]'' ([[List of games by date#2003|2003]], ''[[Super Mario (franchise)|Super Mario]]'' franchise) | ||
|latest_appearance=''[[Super | |latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]]) | ||
}} | }} | ||
'''R.O.B.''' (short for '''Robotic Operating Buddy''') is an accessory released alongside the [[Nintendo Entertainment System]] to help advertise the console as a toy. He functions by translating flashes of information on the television screen into physical actions to assist players in its only two compatible games, ''[[nwiki:Gyromite|Gyromite]]'' and ''[[nwiki:Stack-Up|Stack-Up]]''. In Japan, R.O.B. is called '''Family Computer Robot''', shortened to '''Famicom Robot''' or simply '''Robot'''. While R.O.B. has made cameo appearances in the [[Super Mario (franchise)|''Super Mario'' franchise]], he has also appeared as a playable character in ''[[Mario Kart DS]]'', where he uses computer-generated sound effects as well as in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. | '''R.O.B.''' (short for '''Robotic Operating Buddy''') is an accessory released alongside the [[Nintendo Entertainment System]] to help advertise the console as a toy. He functions by translating flashes of information on the television screen into physical actions to assist players in its only two compatible games, ''[[nwiki:Gyromite|Gyromite]]'' and ''[[nwiki:Stack-Up|Stack-Up]]''. In Japan, R.O.B. is called '''Family Computer Robot''', shortened to '''Famicom Robot''' or simply '''Robot'''. While R.O.B. has made cameo appearances in the [[Super Mario (franchise)|''Super Mario'' franchise]], he has also appeared as a playable character in ''[[Mario Kart DS]]'', where he uses computer-generated sound effects as well as in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. | ||
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Revision as of 15:04, November 25, 2023
- This article is about the NES accessory and the in-game character based on it. For other uses of the name Rob, see Rob (disambiguation).
- "Robot" redirects here. For Mechakoopas that were called "Robots" in the Super Mario World television series, see Mechakoopa § Super Mario World cartoon. For robots in the Super Mario franchise, see Category:Robots.
R.O.B. | |
---|---|
The original NES accessory. | |
Full name | Robotic Operating Buddy |
Species | Robot |
First appearance | Gyromite / Stack-Up (1985, original release) WarioWare, Inc.: Mega Microgame$! (2003, Super Mario franchise) |
Latest appearance | Super Mario RPG (Nintendo Switch) (2023) |
R.O.B. (short for Robotic Operating Buddy) is an accessory released alongside the Nintendo Entertainment System to help advertise the console as a toy. He functions by translating flashes of information on the television screen into physical actions to assist players in its only two compatible games, Gyromite and Stack-Up. In Japan, R.O.B. is called Family Computer Robot, shortened to Famicom Robot or simply Robot. While R.O.B. has made cameo appearances in the Super Mario franchise, he has also appeared as a playable character in Mario Kart DS, where he uses computer-generated sound effects as well as in the Super Smash Bros. series.
History
WarioWare series
R.O.B. makes various minor appearances in the WarioWare series. In WarioWare, Inc.: Mega Microgame$!, R.O.B. is the subject of 9-Volt's Stack-Up microgame. In WarioWare: Twisted!, a R.O.B. is seen in 9-Volt's game room. In WarioWare: Touched!, a R.O.B. accessory appears in the microgame Gunslinger after the player destroys a blue canister. In WarioWare Gold, R.O.B. is featured in the R.O.B. Block Set microgame.
R.O.B.'s most prominent WarioWare appearance is in WarioWare: Smooth Moves, as the boss of 9-Volt's boss microgame, Star Fox. Like many of his other appearances, R.O.B. model differs between Japanese and western versions. He bobs around, shooting either a large revolver-like light gun using both arms in the Japanese version or its western equivalent, the NES Zapper. To defeat him, the player has to shoot the flashing blocks set-up for as if he is being used to play Stack-Up.
Mario Kart DS
R.O.B. is one of the four unlockable characters in Mario Kart DS, the others being Daisy, Dry Bones, and Waluigi. This is R.O.B.'s first and only playable appearance in a Mario Kart game, and he is the game's only playable character that does not return as a playable character in later installments. He can be unlocked by winning gold trophies on either all Nitro or Retro Mirror cups. In the game, he is tied with Bowser for being the fastest and heaviest racers. R.O.B.'s symbol is the NES D-pad colored purple and is the only emblem in the game not to be in a circle. R.O.B. has two original karts: the ROB-BLS, which resembles R.O.B.'s stand for the game Stack-Up, and the ROB-LGS, which is a kart that appears like "legs" for R.O.B. His karts are fast, heavy, and have stronger handling, but they also offer the weakest drifting among all the other karts. Due to his arms, R.O.B. is the only character in Mario Kart DS who doesn't control his kart with the wheel, despite his karts having one; instead, he seems to do so by moving his arms, like the real life accessory.
In the Japanese version, R.O.B. is named HVC-012, the model number for the Japanese version of R.O.B., and also colored after his Japanese model. His karts have also different colors in the Japanese version. Also, the staff ghost data for Desert Hills and Rainbow Road feature the Japanese R.O.B. and vehicles, regardless of the version of the game the player has.
Super Smash Bros. series
Super Smash Bros. fighter R.O.B. |
Game appearances |
---|
Super Smash Bros. Brawl (unlockable) Super Smash Bros. for Nintendo 3DS (unlockable) Super Smash Bros. for Wii U (unlockable) Super Smash Bros. Ultimate (unlockable) |
Special moves |
Neutral: Robo Beam Side: Arm Rotor Up: Robo Burner Down: Gyro Final Smash: Diffusion Beam (Brawl); Super Diffusion Beam (for 3DS / Wii U); Guided Robo Beam (Ultimate) |
Battle entrance |
Assembles piece by piece as his parts drop from the sky. |
Super Smash Bros. Brawl
Template:Main-external R.O.B. appears as a newcomer and unlockable playable character in Super Smash Bros. Brawl. He is unlocked by playing 160 Brawl matches, collecting 250 trophies, or having R.O.B. join the party in The Subspace Emissary. His moveset is mostly based on the original R.O.B. accessory. His standard special move is Robo Beam, which fires a beam from between R.O.B.'s eyes. R.O.B.'s side special move is Arm Rotor, which has him spin his arms around rapidly to attack. His down special move is Gyro, which charges and tosses one of R.O.B.'s gyro accessories. His up special move is Robo Burner, which uses jets in R.O.B.'s base to fly into the air. His Final Smash is Diffusion Beam, which fires a short-range constant beam from R.O.B.'s eyes that deals constant damage to nearby opponents.
R.O.B.'s general appearance in the game is that of the Japanese version of the accessory, while his NES colors appear as an alternate costume. Also, one of R.O.B.'s alternate costumes is based on the colors of the North American SNES. In addition, a structure that looks similar to R.O.B. appears in the Port Town Aero Dive stage, as it is in F-Zero GX. It is visible in one of the stop spots in the background of the stage. R.O.B. is an unusual character as he is fast and is difficult to launch, but has lower attack power than other heavyweights.
The Subspace Emissary
Before the events of the Subspace Emissary, R.O.B. was the leader of the R.O.B. race of robots, officially titled the Master Robot.[1] He and the other robots lived on the floating Isle of Ancients and watched over the World of Trophies. However, it was ultimately invaded by Tabuu, a humanoid entity from Subspace. He attacked the Isle of Ancients, deactivating many R.O.B.s and eventually taking the robots hostage. R.O.B. was forced to ally himself with Tabuu in order to prevent the deaths of more of his robot brethren, and began to hide under his ceremonial robes of mourning and assume the title of Ancient Minister. The Isle of Ancients itself was converted into The Subspace Bomb Factory, and the Ancient Minister became the commander of the Subspace Army. As the commander of the army, he lead the invasion of the World of Trophies on behalf of Tabuu, while a specially trained group of R.O.B.s served as the "Ancient Minister's" personal bodyguards, the R.O.B. Squad, made up of R.O.B. Sentries, R.O.B. Launchers, and R.O.B. Blasters. R.O.B.s were also used to detonate Subspace Bombs, to the "Minister's" deepening regret.
As the Ancient Minister, he first appeared in the Subspace Emissary after Mario and Kirby's match at the Midair Stadium, where he detonated a Subspace Bomb, sending the stadium to Subspace. He escaped, only to be later chased by Mario and Pit in The Plains, who had little success catching him. He then detonated another Subspace Bomb at The Battlefield Fortress, attracting the attention of Marth, Meta Knight, and Ike. Regardless of the group's efforts, he manages to escape their grasp, however, he is soon discovered by Mario and Pit once again, along with Link and Yoshi. Again, the Ancient Minister escapes, but not before detonating yet another Subspace Bomb, sending King Dedede's Castle into Subspace.
The Ancient Minister is not seen again until Samus and Pikachu corner him at the Subspace Bomb Factory. Samus and Pikachu are ready to fight, but the Ancient Minister refuses, growing depressed at the number of R.O.B.s sacrificed to activate the Subspace Bombs, confusing them. Soon after, Donkey Kong, Diddy Kong, Captain Falcon, and Captain Olimar arrive, also battle-ready, but the Ancient Minister still refuses. A holographic Ganondorf appears, quickly realizing that he has betrayed him. Using a remote-controlled button, he is able to control the R.O.B.s, ordering them to attack the Ancient Minister and activate every Subspace Bomb in the factory.
However, when the R.O.B. Squad shoots the Ancient Minister, his robes burn off, revealing to everyone present that he was a R.O.B. himself all along. Unable to prevent the bombs from being detonated, he ends up finally being carried away by Donkey Kong as the factory explodes. R.O.B. escapes with the others on the Falcon Flyer and later meets up with the rest of the characters on the ground. He and the rest of the cast go into Subspace to confront Tabuu, but are all turned into Trophies. Eventually, Kirby saves him and he joins the group who go on to defeat Tabuu and save the World of Trophies. With so many Subspace Bombs set off simultaneously on the Isle of Ancients, only a shining, X-shaped scar appears where the Isle once was when the rest of the world is restored with the destruction of Tabuu and the Great Maze.[1]
Super Smash Bros. for Nintendo 3DS / Wii U
Template:Main-external R.O.B. appears again in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U as an unlockable character. This time around, his default palette is different depending on the version to match the colors of his original release; in the Japanese version, he is the tan and red Famicom palette, while other versions have the grey NES palette. R.O.B. also has a new Final Smash, the Super Diffusion Beam, which turns R.O.B. into a cannon that fires a single beam, dealing continuous damage until the end of the attack.
For equipment, R.O.B. uses the Zapper equipment for attack, the Block equipment for defense, and the Booster equipment for speed.
Super Smash Bros. Ultimate
Template:Main-external R.O.B. reappears as an unlockable playable character in Super Smash Bros. Ultimate. This time, he has a light gauge on his chassis showing how much fuel he has left when using his Robo Burner, which emits blue when it is full, yellow when it is two-thirds full, red when it is one-third full, and flashes red when it is completely empty. R.O.B.'s pummel now has him headbutt the opponent, while his forward throw now has him rear his arm back, and punch the opponent. R.O.B. travels higher during his up throw, while his down throw now buries opponents; it deals less damage to compensate. His double jumping animation is now a midair twirl.
Once again, R.O.B.'s Final Smash has been changed, making him one of the few fighters that have appeared to have a different Final Smash across every game since their introduction (along with King Dedede, Pit, and Zero Suit Samus).
In the Korean version, despite R.O.B.'s name being written the same way as in the English version, unlike in the Korean version of Super Smash Bros. Brawl, the announcer refers to him as "Robot", as in the Japanese and Chinese versions.
Due to the default and secondary palettes being swapped between the Western and Eastern regions, some spirit battles featuring NES-color R.O.B. in the Eastern versions use the Famicom-color one in the Western versions, and vice-versa.
World of Light
R.O.B. is not seen when the fighters oppose Galeem for the first time. However, he, like every fighter except Kirby, is hit by one of Galeem's beams of light and imprisoned in the World of Light, where a puppet fighter of him is created. Said puppet fighter initially serves Galeem, but is later forced into serving Dharkon. Kirby's team defeat the Dharkon-serving R.O.B. puppet fighter in the Dark Realm, freeing the real R.O.B. who joins the team against Galeem and Dharkon.
Classic Mode route
Unreadable Expressions | ||||
---|---|---|---|---|
Round | Opponent(s) | Rule | Stage | Song |
1 | Meta Knight | Halberd | Pink Ball Activate! | |
2 | Dark Samus | Frigate Orpheon | Psycho Bits | |
3 | Mr. Game & Watch ×5 | Horde Battle | Flat Zone X | Flat Zone |
4 | Little Mac (wire-frame costume) | Boxing Ring | Tunnel Theme - X-Scape | |
5 | Wii Fit Trainer (female), Wii Fit Trainer (male) | Wii Fit Studio (Battlefield) | Rhythm Boxing | |
6 | R.O.B. ×6 | Horde Battle | Mario Bros. (Battlefield) | Stack-Up/Gyromite |
Final | Galleom | Boss Battle - Super Smash Bros. Brawl |
Special moves
Robo Beam
Template:Main-external Robo Beam is R.O.B.'s standard special move. When used, R.O.B. fires a laser beam from his eyes that travels through opponents. The shot can be angled up or down with the control stick and reflect off of the floors or walls, and using the beam closer to opponents causes them fire damage. Firing again right after firing once causes the beam to be a close-range attack. Holding the Robo Beam for a period of time turns the shot into the Super Robo Beam,[2] a larger and more powerful shot that travels across the entire stage. The levels of charge are determined by the LED on R.O.B.'s head; he glows brighter and blinks faster when the normal Robo Beam can be used, and he glows and blinks even more, in addition to a sound playing, when the Super Robo Beam is available.
In Super Smash Bros. for Nintendo 3DS / Wii U, Robo Beam has two customizable variations that can be unlocked and switched out. The first custom move is Wide-Angle Beam, which allows R.O.B. to fire a less-powerful beam at wider angles. The second is Infinite Robo Beam, which allows R.O.B. to fire the standard Robo Beam at any point, but it takes longer to charge the Super Robo Beam, the attack itself is weaker, and the laser can no longer bounce off walls.
- Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ロボビーム[?] Robo Bīmu |
Robo Beam |
Robo Beam in Super Smash Bros. Brawl
Arm Rotor
Template:Main-external Arm Rotor is R.O.B.'s side special move. R.O.B. spins his arms around at a downward angle as he moves forward, dealing multiple hits to any opponents in his path; in Super Smash Bros. for Nintendo 3DS / Wii U, the move ends with an uppercut that deals greater damage and knockback. Players can move in the opposite direction while the move is in use. The move also lasts longer if the player holds down the special move button, and can reflect projectiles.
Two custom variants for Arm Rotor are also available in Super Smash Bros. for Nintendo 3DS / Wii U. The first is Reflector Arm, which makes it easier to reflect projectiles as R.O.B.'s arms spin completely horizontally rather than at an angle, but R.O.B. can no longer move during the attack. The second is Backward Arm Rotor, which has a shorter spin but allows the uppercut to happen more quickly.
- Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | アームスピン[?] Āmu Supin |
Arm Spin |
Robo Burner
Template:Main-external Robo Burner is R.O.B.'s up special move. When used, R.O.B. flies into the air using the jets under his base. Unlike other up special moves, this move can be stopped at any point and does not leave R.O.B. helpless afterwards. However, the move has a limited amount of fuel, which only recharges while R.O.B. is on the ground. In Super Smash Bros. Ultimate, the three lights that make up a gauge on his chassis indicate how much fuel he has left (three blue lights when it is full, two yellow lights when it is two-thirds full, and one red light when it is one-third full). When it is empty, the lights flash red until it is full again.
In Super Smash Bros. for Nintendo 3DS / Wii U, the Robo Burner's first custom variant is Robo Rocket, which turns the move into a jump rather than flight that cannot go as high and leaves R.O.B. helpless afterwards, but can damage opponents. The second is High-Speed Burner, which allows R.O.B. to fly faster but has less total fuel.
- Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ロボバーナー[?] Robo Bānā |
Robo Burner |
Gyro
Template:Main-external Gyro is R.O.B.'s down special move, based on the gyro accessories that the actual R.O.B. uses to play Gyromite. R.O.B. charges the attack by spinning the gyro in place on a stand, similar to how he uses an actual gyro; the charge can be stopped by using another button. Pressing the button again causes him to toss the gyro, the distance and power determined by how long it charged. After R.O.B. tosses the gyro and it lands on the ground, it spins in place for a time until it disappears; while it is active, opponents who run into the gyro receive damage as long as it is spinning. R.O.B. can pick up the active gyro, while opponents can catch it while it is in the air.
In Super Smash Bros. for Nintendo 3DS / Wii U, the Gyro's first custom variant is Fire Gyro, which tosses a flaming gyro that deals more damage but does not travel as far. The second is Slip Gyro, which tosses a gyro that spins across the ground and trips any opponents that are hit by it.
- Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ジャイロ[?] Jairo |
Gyro |
Final Smash
Diffusion Beam
Template:Main-external Diffusion Beam is R.O.B.'s Final Smash in Super Smash Bros. Brawl. R.O.B. shoots a constant beam from his eyes for the duration of the move that deals continuous damage to any nearby opponents and will occasionally shoot a blast of energy. R.O.B. is able to move freely, is invincible to damage and unaffected by knockback, and can use any of his other moves while this move is in use.
- Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 拡散ロボビーム[?] Kakusan Robo Bīmu |
Diffusion Robo Beam |
Super Diffusion Beam
Template:Main-external Super Diffusion Beam is R.O.B.'s Final Smash in Super Smash Bros. for Nintendo 3DS / Wii U, replacing the original Diffusion Beam from Super Smash Bros. Brawl. R.O.B. transforms himself into a cannon and fires a laser that splits off and ends in four smaller branches. Opponents caught in the beam are trapped and take repeated damage. Once the beam dissipates, the opponents are stunned for a brief moment and R.O.B. fires a second beam that launches them away. The angle of the first beam can be adjusted with the control stick, but the second beam always fires directly ahead of R.O.B.
Guided Robo Beam
Template:Main-external Guided Robo Beam is R.O.B's Final Smash in Super Smash Bros. Ultimate, replacing the Super Diffusion Beam from Super Smash Bros. for Nintendo 3DS / Wii U. Similar to the previous Final Smash, R.O.B transforms himself into a cannon and starts firing multiple small lasers that home in on opponents, before firing a green laser beam that grows in size after a few moments before ending with a powerful blast. The laser can be angled either up or down.
Super Mario Maker
R.O.B. also makes an appearance as a Mystery Mushroom costume in Super Mario Maker. His appearance changes depending on the region: in the Japanese version of the game, his appearance matches that of the Famicom; in all other versions, it matches that of the NES. Upon transforming into R.O.B., the "level start" tune from Gyromite plays. When is pressed, R.O.B. emits beams of light from his eyes.
Profiles and statistics
Mario Kart DS
- Default Karts: Standard RB, ROB-BLS
- Unlockable Kart: ROB-LGS
- Website Bio (): "Robotic Operating Buddy, to give R.O.B. his full name, has come out of retirement to take up a new career as a Mario Kart driver - and a strong one at that. But you'll be lucky if you catch sight of him, as he's notoriously elusive..."
Super Smash Bros. series
Super Smash Bros. Brawl
Website Bio
"R.O.B., the Robotic Operating Buddy from the NES, makes a grand entrance into the maelstrom!
His stately form has received a lot of attention, but it’s his air of gentle playfulness that really charms us."
Trophies
Stickers
Image | Game | Effect |
---|---|---|
Mario Kart DS | [Specials: Indirect] - Attack +15 Usable by: R.O.B. | |
Stack-up | [Specials: Indirect] - Attack +27 Usable by: R.O.B. | |
Mario Kart DS JP | [Energy] - Attack +32 Usable by: R.O.B. |
Snake's codec
- Otacon: So, Snake, you're fighting Robot?
- Snake: Yeah, it's a robot. Although, couldn't they have come up with a better name?
- Otacon: Actually, in the U.S. they called him "R.O.B." Robot, R.O.B.--take your pick.
- Snake: Fine. R.O.B. it is, then.
- Otacon: In North America, R.O.B.'s body was grey, like the NES. But in Japan, he had a white body and red arms, the color of the Japanese Famicom.
- Snake: Huh. You sure know your geeky tech stuff, Otacon.
- Otacon: (chuckles) Well, you know...
Super Smash Bros. for Nintendo 3DS / Wii U
Trophies
Name | 3DS Image | Wii U Image | Appears in | American English description | British English description |
---|---|---|---|---|---|
R.O.B. | NES Nintendo Entertainment System Robotic Operating Buddy (10/1985) DS Mario Kart DS (11/2005) |
This NES accessory was released in 1985, a groundbreaking system that controlled the robot via a game on the screen. In Smash Bros., R.O.B. has two projectile weapons and can use his rocket base to fly through the air. If you let his Robo Beam charge over time, it'll make for a powerful blast. | Originally released in 1985 as a peripheral for the NES, R.O.B. was a little robot that responded to flashing lights in games. In this game, he can fire gyros and lasers at his enemies. He also has the ability to hover, which is handy for recoveries. Keep in mind that his Robo Beam can be charged up for an extra-powerful shot. | ||
R.O.B. (Alt.) | NES Nintendo Entertainment System Robotic Operating Buddy (10/1985) DS Mario Kart DS (11/2005) |
R.O.B.'s side smash, S3, fires a laser beam that does more damage up close. You can also aim it slightly up or down before firing. His down special Gyro sends a spinning top hurtling forward and can be charged for more damage. You can even dodge while charging! | R.O.B.'s side smash, S3, fires a laser beam that does more damage up close. You can also aim it slightly up or down before firing. His down special Gyro sends a spinning top hurtling forwards. While charging it up, you can move left or right to do a quick dodge, then continue charging where you left off! | ||
Super Diffusion Beam | N/A | For R.O.B.'s Final Smash, he folds his arms down, transforms into an invincible cannon, and fires a huge beam that can be panned slowly up and down. The beam splits up partway through into smaller beams that drags foes to the center, where they'll be hit continuously. The assault finishes off with a single wide beam just for good measure. | For R.O.B.'s Final Smash, he folds his arms down, transforms into an invincible cannon, and fires a huge beam that can be aimed slowly up and down. The beam splits up partway through into smaller beams that drag foes to the centre, where they'll be hit continuously. The assault finishes off with a single wide beam, just for good measure. |
Blue indicates exclusive to the Wii U version.
Palutena's Guidance
- Palutena: Look at that cute little robot!
- Pit: R.O.B. isn't a very creative name for a robot.
- Palutena: I think it has a certain ring to it.
- Pit: No way! Any name is better than R.O.B.! Like, hmm... How about Mr. HVC-012?
- Palutena: That doesn't exactly roll off the tongue...
- Pit: How about Robobuddy, Third Edition?
- Palutena: And what happened to the first two editions?
- Pit: Oh, good point. How about Zzzrt...Blaaat...Tron?
- Palutena: Let's just keep things simple by calling him R.O.B.
- Viridi: The light on its head shows you the strength of the laser it's about to fire. The moment you forget about it, it'll unleash its laser at maximum power, so watch out!
Super Smash Bros. Ultimate spirit
Name | Image | Series / game | Type | Class | Strength / effect(s) | How to obtain | Spirit battle | |||
---|---|---|---|---|---|---|---|---|---|---|
Opponent(s) | Battle conditions | Stage | Song | |||||||
R.O.B. | R.O.B. Series | Fighter | N/A | N/A | Classic Mode as R.O.B. | N/A | N/A | N/A | N/A | |
Stack-Up | R.O.B. Series | Support (1) | Advanced | Falling Immunity | Timmy and Tommy's | N/A | N/A | N/A | N/A | |
Gyromite | R.O.B. Series | Support (1) | Advanced | Back Shield Equipped | Spirit Board | Giant R.O.B. ×2 |
|
Living Room | Stack-Up/Gyromite | |
Ancient Minister | Super Smash Bros. Series | Primary (2) | Ace | Neutral | World of Light (Mysterious Dimension); Spirit Board | R.O.B. ×4 | Hazard: Screen Flip
|
Halberd | Final Destination - Super Smash Bros. Brawl |
amiibo
- This robotic operating buddy was released in 1985 as an accessory for the Nintendo Entertainment System. R.O.B. introduced a new and unique way for players to interact with games. In recent years R.O.B.’s appeared as a playable character in multiple games, including Super Smash Bros. for Wii U and Nintendo 3DS, using projectile weapons to attack and a rocket base to fly through the air.
The Famicom R.O.B. description adds in “R.O.B. sporting his Famicom colors” to the beginning of the sentence.
Super Smash Bros. Ultimate Super Smash Blog bio
- He has two powerful projectiles: Robo Beam and Gyro, along with a very effective recovery. The 1P color in the North American version of the game is a light gray, and the 2P is red and white, but this is reversed in the Japanese version.
List of Super Mario appearances
Title | Description | Release Date | System/Format |
---|---|---|---|
WarioWare, Inc.: Mega Microgame$! | Non-Playable Character | 2003 | Game Boy Advance |
WarioWare: Twisted! | Cameo | 2004 | Game Boy Advance |
WarioWare: Touched! | Cameo | 2004 | Nintendo DS |
Mario Kart DS | Unlockable Playable Character | 2005 | Nintendo DS |
WarioWare: Smooth Moves | Boss | 2006 | Wii |
Super Smash Bros. Brawl | Unlockable Playable Character | 2008 | Wii |
Super Smash Bros. for Nintendo 3DS | Unlockable Playable Character | 2014 | Nintendo 3DS |
Super Smash Bros. for Wii U | Unlockable Playable Character | 2014 | Wii U |
Super Mario Maker | Costume | 2015 | Wii U |
WarioWare Gold | Playable Character | 2018 | Nintendo 3DS |
Super Smash Bros. Ultimate | Unlockable Playable Character | 2018 | Nintendo Switch |
Super Mario RPG | Cameo | 2023 | Nintendo Switch |
Names in other languages
R.O.B.
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ロボット[?] Robotto |
Robot | |
ファミリーコンピュータ ロボット[?] Famirī Konpyūta Robotto |
Family Computer Robot | ||
HVC-012 (Mario Kart DS)[?] | "HVC-012" is the product ID of the robot. | ||
Chinese (simplified) | 机器人[?] Jīqìrén |
Robot | |
Chinese (traditional) | 機器人[?] Jīqìrén |
Robot | |
French | R.O.B.[?] | - | |
German | R.O.B.[?] | - | |
Italian | R.O.B.[?] | - | |
Portuguese | R.O.B.[?] | - | |
Spanish | R.O.B.[?] | - |
Ancient Minister
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | エインシャント Einshanto Kyō |
Ancient Lord | |
マスターロボット[3] Masutā Robotto |
Master Robot | ||
Chinese | 上古閣下[?] Shànggǔ géxià |
Ancient Lord | |
German | Uralter Minister Meister der Roboter[6] |
Ancient Minister Master of Robots |
|
Italian | Ministro Ancestrale Master Robot[7] |
Ancestral Minister - |
|
Russian | Древний служитель[?] Drevniy sluzhitel’ |
Ancient Minister | |
Spanish | Ministro antiguo Robot supremo[4] |
Ancient Minister Supreme robot |
Trivia
- In the same style as the original R.O.B., R.O.B.'s amiibo's coloring differs depending on the region; however, R.O.B.'s Famicom coloring would later be available around the world. The NES coloring wasn’t released in Japan.
- If both are used in Yoshi's Woolly World and Poochy & Yoshi's Woolly World, the player can get two different R.O.B. Yoshis. Curiously, the same cannot be done in Super Mario Maker.
- In the Nintendo 3DS game Tomodachi Life, R.O.B.'s description references its appearance in the Super Smash Bros. series, referring to it as an "official Smash brawler."
External links
References
- ^ a b April 10, 2008. Mysteries of The Subspace Emissary. Smash Bros. DOJO!!. Retrieved June 29, 2018.
- ^ (March 6, 2008). R.O.B.. Smash Bros. DOJO!!. Retrieved July 3, 2018.
- ^ https://www.smashbros.com/wii/jp/gamemode/modea/modea17.html
- ^ https://www.smashbros.com/wii/es/gamemode/modea/modea17.html
- ^ https://www.smashbros.com/wii/fr/gamemode/modea/modea17.html
- ^ https://www.smashbros.com/wii/de/gamemode/modea/modea17.html
- ^ https://www.smashbros.com/wii/it/gamemode/modea/modea17.html
- Robots
- Accessories
- Playable characters
- Characters from other Nintendo games
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- Super Smash Bros. amiibo line
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