Checkpoint Ring: Difference between revisions

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[[File:MiddleRing SMA3.png|frame|right|A [[Yoshi (species)|Red Yoshi]] next to a Checkpoint Ring in [[Touch Fuzzy, Get Dizzy]] in ''Yoshi's Island: Super Mario Advance 3'']]
[[File:MiddleRing SMA3.png|frame|right|A [[Yoshi (species)|Red Yoshi]] next to a Checkpoint Ring in [[Touch Fuzzy, Get Dizzy]] in ''Yoshi's Island: Super Mario Advance 3'']]
A '''Checkpoint Ring''',<ref>Nintendo3DSuk (March 11, 2014). [http://www.youtube.com/watch?v=BHms7CddrdM Yoshi's New Island - Launch Trailer (Nintendo 3DS)]. ''YouTube''. Retrieved May 6, 2015.</ref><ref>''Yoshi's New Island'' digital instruction manual, Page 9 / 17 Playing the Game</ref> originally known as a '''Middle Ring'''<ref>''Super Mario World 2: Yoshi's Island'' English instruction booklet, pg. 12</ref><ref>''Yoshi's Island DS'' instruction booklet, pg. 15</ref> (also formatted as '''Middle-Ring''') and also known as a '''Save Ring''',<ref>''[[Prima Games|Playing With Super Power: Nintendo Super NES Classics eGuide]]'', ''Super Mario World 2: Yoshi’s Island'' Confidential Information Tab.</ref> is a ring of light in ''[[Super Mario World 2: Yoshi's Island]]'' (and [[Yoshi's Island: Super Mario Advance 3|its reissue]]), ''[[Yoshi's Island DS]]'', and ''[[Yoshi's New Island]]''. It appears partway through most stages and serves as a [[checkpoint]]. If a [[Yoshi (species)|Yoshi]] loses a life after passing through one, he can restart at the point of the Checkpoint Ring. Also, passing through a Checkpoint Ring increases the Yoshi's [[Countdown Timer]] by ten and turns all onscreen enemies into [[star (Yoshi's Island series)|star]]s. However, if the player returns to the map or gets a Game Over, they will have to start the course from the beginning.
A '''Checkpoint Ring''',<ref>Nintendo3DSuk (March 11, 2014). [http://www.youtube.com/watch?v=BHms7CddrdM Yoshi's New Island - Launch Trailer (Nintendo 3DS)]. ''YouTube''. Retrieved May 6, 2015.</ref><ref>''Yoshi's New Island'' digital instruction manual, Page 9 / 17 Playing the Game</ref> originally known as a '''Middle Ring'''<ref>''Super Mario World 2: Yoshi's Island'' English instruction booklet, pg. 12</ref><ref>''Yoshi's Island DS'' instruction booklet, pg. 15</ref> (also formatted as '''Middle-Ring''') and also known as a '''Save Ring''',<ref>''[[Prima Games|Playing With Super Power: Nintendo Super NES Classics eGuide]]'', ''Super Mario World 2: Yoshi’s Island'' Confidential Information Tab.</ref> is a ring of light in ''[[Super Mario World 2: Yoshi's Island]]'' (and [[Yoshi's Island: Super Mario Advance 3|its reissue]]), ''[[Yoshi's Island DS]]'', and ''[[Yoshi's New Island]]''. It appears partway through most stages and serves as a [[checkpoint]]. If a [[Yoshi (species)|Yoshi]] loses a life after passing through one, he can restart at the point of the Checkpoint Ring. Also, passing through a Checkpoint Ring increases the Yoshi's [[Countdown Timer]] by ten and turns all onscreen enemies into [[star (Yoshi's Island series)|star]]s. However, if the player returns to the map or gets a [[Game Over]], they have to start the course from the beginning.


If a Yoshi loses a life after reaching a Checkpoint Ring in the [[Yoshi's Island (series)|''Yoshi's Island'' games]] up until ''Yoshi's Island DS'', the player keeps the star count (including the extra ten from reaching the ring) and [[Yoshi's Egg|eggs]] that they had when they touched it. However, in ''Yoshi's New Island'', the player's star and egg counts reset to ten and zero, respectively, if a Yoshi loses a life and restarts from a Checkpoint Ring.
If a Yoshi loses a life after reaching a Checkpoint Ring in the [[Yoshi's Island (series)|''Yoshi's Island'' games]] up until ''Yoshi's Island DS'', the player keeps the star count (including the extra ten from reaching the ring) and [[Yoshi's Egg|eggs]] that they had when they touched it. However, in ''Yoshi's New Island'', the player's star and egg counts reset to ten and zero, respectively, if a Yoshi loses a life and restarts from a Checkpoint Ring.

Revision as of 08:38, October 22, 2023

Red Yoshi facing a Middle Ring
A Red Yoshi next to a Checkpoint Ring in Touch Fuzzy, Get Dizzy in Yoshi's Island: Super Mario Advance 3

A Checkpoint Ring,[1][2] originally known as a Middle Ring[3][4] (also formatted as Middle-Ring) and also known as a Save Ring,[5] is a ring of light in Super Mario World 2: Yoshi's Island (and its reissue), Yoshi's Island DS, and Yoshi's New Island. It appears partway through most stages and serves as a checkpoint. If a Yoshi loses a life after passing through one, he can restart at the point of the Checkpoint Ring. Also, passing through a Checkpoint Ring increases the Yoshi's Countdown Timer by ten and turns all onscreen enemies into stars. However, if the player returns to the map or gets a Game Over, they have to start the course from the beginning.

If a Yoshi loses a life after reaching a Checkpoint Ring in the Yoshi's Island games up until Yoshi's Island DS, the player keeps the star count (including the extra ten from reaching the ring) and eggs that they had when they touched it. However, in Yoshi's New Island, the player's star and egg counts reset to ten and zero, respectively, if a Yoshi loses a life and restarts from a Checkpoint Ring.

Despite their original name, "Middle Ring," Checkpoint Rings are not always placed in the middle of a stage. Some can be found at the very beginning, or not until near the end. A few stages even have multiple Checkpoint Rings, and there are always a couple before boss fights.

Names in other languages

Language Name Meaning Notes
Japanese 中間リング[6]
Chūkan Ringu
Middle Ring
Chinese 中途环[?]
Zhōngtú Huán
Midway Ring
Italian Anello tappa[?] Stop ring
Russian Контрольное кольцо[?]
Kontrol'noe kol'tso
Checkpoint Ring
Spanish Medio Anillo
Anillo intermedio
[?]
Middle Ring
Intermediate ring

References

  1. ^ Nintendo3DSuk (March 11, 2014). Yoshi's New Island - Launch Trailer (Nintendo 3DS). YouTube. Retrieved May 6, 2015.
  2. ^ Yoshi's New Island digital instruction manual, Page 9 / 17 Playing the Game
  3. ^ Super Mario World 2: Yoshi's Island English instruction booklet, pg. 12
  4. ^ Yoshi's Island DS instruction booklet, pg. 15
  5. ^ Playing With Super Power: Nintendo Super NES Classics eGuide, Super Mario World 2: Yoshi’s Island Confidential Information Tab.
  6. ^ Super Mario: Yossy Island Japanese instruction booklet, pg. 11