Water: Difference between revisions

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(Clean up article and add additional information, including section for SMW2: Yoshi's Island.)
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|latest_appearance=''[[The Super Mario Bros. Movie]]'' (2023)
|latest_appearance=''[[The Super Mario Bros. Movie]]'' (2023)
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'''Water''' is a common, mostly harmless liquid that frequently serves as an obstacle and level theme in the ''[[Super Mario (franchise)|Super Mario]]'' franchise. When entered, water can be navigated by [[Swim|swimming]] through it. It often appears colored light/dark blue or clear, and is seen many times throughout [[Mario]] and friends' adventures in the [[Mushroom Kingdom]].
'''Water''' is a common, mostly harmless liquid that frequently serves as an obstacle and level theme in the ''[[Super Mario (franchise)|Super Mario]]'' franchise. When entered, water can typically be navigated by [[Swim|swimming]] through it. It often appears colored light/dark blue or clear, and is seen many times throughout [[Mario]] and friends' adventures in the [[Mushroom Kingdom]].


Water can contain a variety of enemies, some of the common ones being [[Cheep Cheep]]s, [[Blooper]]s, [[Urchin]]s, and [[Cheep Chomp]]s.
Water can contain a variety of enemies, some of the common ones being [[Cheep Cheep]]s, [[Blooper]]s, [[Urchin]]s, and [[Cheep Chomp]]s.
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===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''====
====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''====
Water debuts in ''[[Super Mario Bros.]]'', first appearing in [[World 2-2 (Super Mario Bros.)|World 2-2]]. Enemies such as [[Blooper|Bloobers]] and [[Cheep Cheep]]s are commonly found in the game's underwater levels. In ''[[Super Mario Bros.: The Lost Levels]]'', water first appears in [[World 2-1 (Super Mario Bros.: The Lost Levels)|World 2-1]], where instead of taking up the entire level, it appears in small sections under bridges or between gaps. These small sections of water, however, cannot be swum in, and they will cause the player to lose a life if they fall in.
Water debuts in ''[[Super Mario Bros.]]'', first appearing in [[World 2-2 (Super Mario Bros.)|World 2-2]]. Enemies such as [[Blooper|Bloobers]] and [[Cheep Cheep]]s are commonly found in the game's underwater levels. Smaller bodies of water that do not take up entire sections of levels also appear starting in [[World 3-1 (Super Mario Bros.)|World 3-1]]. This type of water cannot be swum in, and instead serves as a type of bottomless [[pit]], causing the player to lose a life if Mario or [[Luigi]] falls in.
 
Small, non-interactable bodies of water reappear in ''[[Super Mario Bros.: The Lost Levels]]'' starting in [[World 1-2 (Super Mario Bros.: The Lost Levels)|World 2-1]], though in the ''[[Super Mario All-Stars]]'' version, this type of water first appears in [[World 2-1 (Super Mario Bros.: The Lost Levels)|World 2-1]] instead. Water that can be swum in and takes up entire sections of levels also reappears starting in [[World 3-2 (Super Mario Bros.: The Lost Levels)|World 3-2]].


====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
Water appears in many levels throughout ''[[Super Mario Bros. 3]]'', first seen in [[World 1-5 (Super Mario Bros. 3)|World 1-5]]. Water can be found scattered in small pools in the ground, or taking up entire levels. In some cases, water presents enemies such as [[Boss Bass]], [[Lava Lotus]], and [[Jelectro]]s.
Water appears in many levels throughout ''[[Super Mario Bros. 3]]'', first seen in [[World 1-5 (Super Mario Bros. 3)|World 1-5]]. Water can be found scattered in small pools in the ground, or taking up entire levels, and can be swum in in either case, as is the case for most games thereafter. In some cases, water contains enemies such as [[Boss Bass]], [[Lava Lotus]], and [[Jelectro]]s.


====''Super Mario Land''====
====''Super Mario Land''====
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====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
Water appears frequently as an obstacle and world element throughout ''[[Super Mario Sunshine]]'', appearing in almost every level of the game. If Mario enters water while riding a [[Yoshi (species)|Yoshi]], he will disappear. Mario is able to refill [[F.L.U.D.D.|FLUDD]]'s water tank when he is in a body of water.
Water is a central game mechanic, as well as an obstacle and world element in ''[[Super Mario Sunshine]]''. Mario can spray water using [[F.L.U.D.D.|FLUDD]], which is necessary to interact with many objects and enemies in the game, most notably to clean up [[goop]]. Splashes of water like those produced by FLUDD can also be produced by breaking [[Water Barrel]]s, dripping off of Mario for a short time after he exits a body of water, and by [[Yoshi (species)|Yoshi]]s briefly before disappearing if they run out of [[juice]]. These splashes of water annoy [[Pianta]]s and most other friendly characters if they come into contact with them, causing them to become angry at Mario.
 
FLUDD has a limited water tank, which can be refilled in bodies of water or by picking up [[Water Bottle]]s and coming into contact with water fountains found in some areas. Bodies of water appear in almost every level, particularly in the ocean around the edges of [[Isle Delfino]]. If Mario enters water deep enough to swim in while riding a [[Yoshi (species)|Yoshi]], or dismounts a Yoshi in shallow water, the Yoshi will disappear.


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
Water appears most commonly in ''[[New Super Mario Bros.]]'' in [[World 3 (New Super Mario Bros.)|World 3]], which mainly consists of beach-themed levels that contain water. However, water also appears in some levels outside World 3 as a key component.
Water appears most commonly in ''[[New Super Mario Bros.]]'' in [[World 3 (New Super Mario Bros.)|World 3]], which mainly consists of beach-themed levels that contain water. However, water also appears in some levels outside World 3 as a key component.
===''Yoshi'' franchise===
====''Super Mario World 2: Yoshi's Island''====
Bodies of water appear in many levels in ''[[Super Mario World 2: Yoshi's Island]]'', starting in [[Touch Fuzzy, Get Dizzy]]. Yoshi automatically rises to the surface and can therefore can only swim near the surface of water in this game, although he may dive slightly deeper by jumping into water from a high place, which can be used to get under certain barriers. Deeper water can only be traversed as [[Submarine Yoshi]].


==Gallery==
==Gallery==

Revision as of 03:58, July 13, 2023

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

This article is about the obstacle in the Super Mario franchise. For the item in Paper Mario, see Water (item).
Water
Artwork of Mario swimming from Super Mario World
Artwork of Mario swimming in water from Super Mario World
First appearance Super Mario Bros. (1985)
Latest appearance The Super Mario Bros. Movie (2023)

Water is a common, mostly harmless liquid that frequently serves as an obstacle and level theme in the Super Mario franchise. When entered, water can typically be navigated by swimming through it. It often appears colored light/dark blue or clear, and is seen many times throughout Mario and friends' adventures in the Mushroom Kingdom.

Water can contain a variety of enemies, some of the common ones being Cheep Cheeps, Bloopers, Urchins, and Cheep Chomps.

History

Super Mario series

Super Mario Bros. / Super Mario Bros.: The Lost Levels

Water debuts in Super Mario Bros., first appearing in World 2-2. Enemies such as Bloobers and Cheep Cheeps are commonly found in the game's underwater levels. Smaller bodies of water that do not take up entire sections of levels also appear starting in World 3-1. This type of water cannot be swum in, and instead serves as a type of bottomless pit, causing the player to lose a life if Mario or Luigi falls in.

Small, non-interactable bodies of water reappear in Super Mario Bros.: The Lost Levels starting in World 2-1, though in the Super Mario All-Stars version, this type of water first appears in World 2-1 instead. Water that can be swum in and takes up entire sections of levels also reappears starting in World 3-2.

Super Mario Bros. 3

Water appears in many levels throughout Super Mario Bros. 3, first seen in World 1-5. Water can be found scattered in small pools in the ground, or taking up entire levels, and can be swum in in either case, as is the case for most games thereafter. In some cases, water contains enemies such as Boss Bass, Lava Lotus, and Jelectros.

Super Mario Land

In Super Mario Land, water is a staple element of the Muda Kingdom, as it is present in every level of the kingdom. Unlike in other Super Mario games, Mario cannot swim in water and will lose a life if he falls into it in an on-land level. Mario uses the Marine Pop to traverse levels that are submerged in water.

Super Mario World

In Super Mario World, water first appears in Yoshi's Island 4, taking up the bottom part of the screen. It appears in many later levels as well, either placing the whole level under water, or set in only in small sections.

Super Mario Land 2: 6 Golden Coins

In Super Mario Land 2: 6 Golden Coins, water first appears in Hippo, taking up much of the level, though the player is able to jump across platforms above it.

Super Mario 64 / Super Mario 64 DS

Water is a frequently recurring element in Super Mario 64 and Super Mario 64 DS, first appearing in the moat of the Mushroom Castle, and many times in some of the levels themselves, such as Jolly Roger Bay, the Hazy Maze Cave, and Wet-Dry World. When Mario becomes Metal Mario, he is able to walk under the water as he would on dry land.

Super Mario Sunshine

Water is a central game mechanic, as well as an obstacle and world element in Super Mario Sunshine. Mario can spray water using FLUDD, which is necessary to interact with many objects and enemies in the game, most notably to clean up goop. Splashes of water like those produced by FLUDD can also be produced by breaking Water Barrels, dripping off of Mario for a short time after he exits a body of water, and by Yoshis briefly before disappearing if they run out of juice. These splashes of water annoy Piantas and most other friendly characters if they come into contact with them, causing them to become angry at Mario.

FLUDD has a limited water tank, which can be refilled in bodies of water or by picking up Water Bottles and coming into contact with water fountains found in some areas. Bodies of water appear in almost every level, particularly in the ocean around the edges of Isle Delfino. If Mario enters water deep enough to swim in while riding a Yoshi, or dismounts a Yoshi in shallow water, the Yoshi will disappear.

New Super Mario Bros.

Water appears most commonly in New Super Mario Bros. in World 3, which mainly consists of beach-themed levels that contain water. However, water also appears in some levels outside World 3 as a key component.

Yoshi franchise

Super Mario World 2: Yoshi's Island

Bodies of water appear in many levels in Super Mario World 2: Yoshi's Island, starting in Touch Fuzzy, Get Dizzy. Yoshi automatically rises to the surface and can therefore can only swim near the surface of water in this game, although he may dive slightly deeper by jumping into water from a high place, which can be used to get under certain barriers. Deeper water can only be traversed as Submarine Yoshi.

Gallery

See also