Sherbet Land: Difference between revisions
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==''Mario Kart Wii''== | ==''Mario Kart Wii''== | ||
[[Image:SherbetWii.jpg|right|thumb|It's appearance in ''Mario Kart Wii'']] | [[Image:SherbetWii.jpg|right|thumb|It's appearance in ''Mario Kart Wii'']] | ||
This course returns in ''[[Mario Kart Wii]]''.The graphics have improved on this track like all the other Retro courses. | This course returns in ''[[Mario Kart Wii]]''.The graphics have improved on this track like all the other Retro courses. It appears as the first course of the "[[Banana Cup]]". | ||
==''Mario Kart: Double Dash!!''== | ==''Mario Kart: Double Dash!!''== |
Revision as of 12:09, June 5, 2008
This article is about Sherbet Land, a place in Wario Land: Super Mario Land 3. For other uses of Sherbet, see Sherbet.
Sherbet Land is a huge glacier in the game Wario Land: Super Mario Land 3. It's completely optional and can only be reached by a secret exit on Mt. Teapot. The boss is a penguin who can be skipped because of an exit door in the same room.
It is also a course found in Mario Kart 64 and Mario Kart: Double Dash!! Both tracks are raced in the Star Cup.
It has also recently appeared in Mario Hoops 3 on 3 as a playable court in the Rainbow Tourney.
Sherbert Land's only building will be appearing in Mario Super Sluggers.The Icy Field is called Ice Palace.
Mario Kart 64
Penguins litter the track, causing spin-outs if a racer hits them. A player can cut a corner by hopping over a small crevice in some spots, but risks falling into the ice-cold water below. A cave with a lot of penguins marks the halfway point of the track. The course resembles the Vanilla Lake 1 and Vanilla Lake 2 courses from Super Mario Kart.
Mario Kart Wii
This course returns in Mario Kart Wii.The graphics have improved on this track like all the other Retro courses. It appears as the first course of the "Banana Cup".
Mario Kart: Double Dash!!
The course is set in a frozen environment, starting out on an ice rink where some giant Shy Guys go ice skating and serve as hazards. A lake can be fallen into on the right side. The rink leads into a frozen tunnel with some pillars. A fan sometimes blows icy wind that can freeze the player. The tunnel exits on a short snowy path that leads to another ice rink with giant Freezies. If a player should touch one, he or she will be frozen and the Freezie will slide along the rink at an angle relevant to how it was hit. Should the Freezie hit a wall, it will shatter. At the end of the area, the course repeats.
It is possible to use the slanted walls as jumps, and therefore, shortcuts, but if the player fails to clear the Jump and lands on the snowy bank, a moderate speed deduction is the penalty.
Mario Hoops 3 on 3
Sherbet Land is the first court played on in the Rainbow Tourney. The entire court is frozen, giving very little traction. Players will slip and fall if they attempt to steal the ball while running. An item exclusive to this court is the Freezie. When picked up and thrown, the Freezie will slide along the court until it either hits a player or bounces off two walls. If a player is hit he or she will be frozen in a pillar of ice for several seconds. If no one is hit before the Freezie hits two walls, it will simply shatter.
Mario Super Sluggers
A stadium like Sherbert Land will be appearing in Mario Super Sluggers called Ice Palace.The Palace could actually be in Sherbert Land or Sherbet Island.
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