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In the original version, every character's vehicle has their own unique color, including cars, though each one's tires are always red. In ''Diddy Kong Racing DS'', every character's vehicles are yellow by default. The player can access [[Taj's Wishes Menu]] to purchase upgrades for a car's speed, handling, and acceleration. They can also customize a car's paint color from a slider or put an emblem on it, much like in ''[[Mario Kart DS]]''.
In the original version, every character's vehicle has their own unique color, including cars, though each one's tires are always red. In ''Diddy Kong Racing DS'', every character's vehicles are yellow by default. The player can access [[Taj's Wishes Menu]] to purchase upgrades for a car's speed, handling, and acceleration. They can also customize a car's paint color from a slider or put an emblem on it, much like in ''[[Mario Kart DS]]''.


While the cars are modeled in the original ''Diddy Kong Racing'', their wheels are prerendered and are set to always face the camera (a rendering technique called "billboarding").
While ithe cars are modeled in-game in the original ''Diddy Kong Racing'', their wheels are prerendered and are set to always face the camera (a rendering technique called "billboarding").
==Level availability==
==Level availability==
Cars are usable in every level except Hot Top Volcano, Whale Bay, Pirate Lagoon, and Boulder Canyon, where the player must use a hovercraft or plane instead. Cars are usable in Everfrost Peak in the original [[Nintendo 64]] version, but since the course's icy pond is thawed in the DS release, cars cannot be used in the stage. They are most often the default vehicle for each course that they are ridable in.
Cars are usable in every level except Hot Top Volcano, Whale Bay, Pirate Lagoon, and Boulder Canyon, where the player must use a hovercraft or plane instead. Cars are usable in Everfrost Peak in the original [[Nintendo 64]] version, but since the course's icy pond is thawed in the DS release, cars cannot be used in the stage. They are most often the default vehicle for each course that they are ridable in.

Revision as of 18:13, May 20, 2023

This article is about a usable vehicle in Diddy Kong Racing. For the Yoshi transformation from Super Mario World 2: Yoshi's Island, see Car Yoshi. For the obstacle from the Mario Kart series, see Car (obstacle).
Not to be confused with Kart.

Cars are one of three ridable vehicles in Diddy Kong Racing and Diddy Kong Racing DS, along with hovercrafts and planes. Cars are land vehicles, and they are used for racetracks set on the road.

In the original version, every character's vehicle has their own unique color, including cars, though each one's tires are always red. In Diddy Kong Racing DS, every character's vehicles are yellow by default. The player can access Taj's Wishes Menu to purchase upgrades for a car's speed, handling, and acceleration. They can also customize a car's paint color from a slider or put an emblem on it, much like in Mario Kart DS.

While ithe cars are modeled in-game in the original Diddy Kong Racing, their wheels are prerendered and are set to always face the camera (a rendering technique called "billboarding").

Level availability

Cars are usable in every level except Hot Top Volcano, Whale Bay, Pirate Lagoon, and Boulder Canyon, where the player must use a hovercraft or plane instead. Cars are usable in Everfrost Peak in the original Nintendo 64 version, but since the course's icy pond is thawed in the DS release, cars cannot be used in the stage. They are most often the default vehicle for each course that they are ridable in.

The player can select a course's available vehicles to race in from either the "Tracks" menu or by completing a Silver Coin Challenge (or Balloon Touch Challenge in the DS remake).

#FFF #FFF #FFF
Template:Color-link
Ancient Lake A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Fossil Canyon A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Jungle Falls A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Hot Top Volcano A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable.
Boss level: Tricky the Triceratops A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Challenge Level: Fire Mountain A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable.
Template:Color-link
Everfrost Peak A green check mark, used to indicate when something is true or applicable. (N64)
A red "X" mark, used to indicate when something is false or not applicable. (DS)
A red "X" mark, used to indicate when something is false or not applicable.
Walrus Cove A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Snowball Valley A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Frosty Village A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Boss level: Bluey the Walrus A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable.
Challenge Level: Icicle Pyramid A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Template:Color-link
Whale Bay A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable.
Crescent Island A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Pirate Lagoon A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable.
Treasure Caves A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Boss level: Bubbler the Octopus A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable.
Challenge Level: Darkwater Beach A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable.
Template:Color-link
Windmill Plains A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable.
Greenwood Village A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Boulder Canyon A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable.
Haunted Woods A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Boss level: Smokey the Dragon A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable.
Challenge Level: Smokey Castle A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Template:Color-link
Space Dust Alley A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable.
Darkmoon Caverns A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Spaceport Alpha A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable.
Star City A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Template:Color-link
First race A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable.
Second race A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable.

Vehicle colors

Gallery