Danger, Keep Out!: Difference between revisions

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|JapR=Kiken Nitsuki Tachīri Kinshi!  
|JapR=Kiken Nitsuki Tachīri Kinshi!  
|JapM=No entry due to the danger!
|JapM=No entry due to the danger!
}}
|Ita=Pericolo, allontanarsi!
|ItaM=Danger, keep out!}}


{{M+RSOH}}
{{M+RSOH}}
[[Category:Mario + Rabbids Sparks of Hope battles]]
[[Category:Mario + Rabbids Sparks of Hope battles]]

Revision as of 16:05, February 7, 2023

The Danger, Keep Out! battle in Mario + Rabbids Sparks of Hope
The "Danger, Keep Out!" battle

Danger, Keep Out! is a Darkmess Puddle battle in Mario + Rabbids Sparks of Hope, located on the planet Barrendale Mesa, specifically inside the Windmill area. It is part of the Main Quest It's an Ill Wind that Blows.

When the heroes enter the Windmill area, a Darkmess Puddle immediately blocks the way, and must be cleared out in this battle. This battle introduces Spellraisers, enemies that are long ranged and can summon Stooges. The heroes must defeat all of the Spellraisers to win the battle.

Objective

  • Spellraiser icon from Mario + Rabbids Sparks of Hope Defeat Spellraisers (5 of them)

Layout

The battle is medium sized, and is split up into 4 sections.

Bottom right section

The heroes start here, and there is a blue switch that opens up pipes leading to the left side, one for the bottom left, and the other for lower ground in the middle left. Straight ahead of the heroes, a ramp leads to lower ground, where a Spellraiser is, as well as a Jump Panel. A bridge leads to the top right, and on that bridge is a Deep Freeze, who is close to a barrel containing the Splash Super Effect.

Top right section

This section has a ramp leading to higher ground, and a Spellraiser is on the top right side, close to a Splash barrel. A pipe leads to the lower ground of the top left section, as well as a bridge leading to the higher ground of the top left section. A green switch opens up a blocked pipe on the lower ground of the top left section, which leads to the higher ground of the top left section.

Top left section

2 Spellraisers are located here, as well as a Deep Freeze. Another Splash barrel is here, and lower ground on the left side has a yellow switch which opens up a pipe, leading from the top left section to the bottom left section, across high ground.

Bottom left section

This high ground has a Spellraiser, as well as another Splash barrel. A blocked pipe that can be unlocked by the blue switch connects to the starting area. The lower ground pipe also connects to the starting area, but also needs the blue switch to be unlocked.

Battle

This battle introduces Spellraisers. After the 5 Spellraisers are defeated, the battle is won.

Enemies

Names in other languages

Language Name Meaning Notes
Japanese キケンにつき立ち入り禁止![?]
Kiken Nitsuki Tachīri Kinshi!
No entry due to the danger!
Italian Pericolo, allontanarsi![?] Danger, keep out!