Wii Wario's Gold Mine: Difference between revisions

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==''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==
==''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==
[[File:MK8-DLC-Course-Wii Wario'sGoldMine.jpg|250px|thumb|right|Wario's Gold Mine in ''Mario Kart 8'']]
[[File:MK8-DLC-Course-Wii Wario'sGoldMine.jpg|250px|thumb|right|Wario's Gold Mine in ''Mario Kart 8'']]
Wario's Gold Mine reappears in ''[[Mario Kart 8]]'' as the first course of the [[Triforce Cup]], part of the [[The Legend of Zelda x Mario Kart 8|''The Legend of Zelda'' × ''Mario Kart 8'']] downloadable content package and the base content of ''[[Mario Kart 8 Deluxe]]''. The starting banner has been redesigned, connecting its structure to a large pulley wheel, as well as using the modern ''Mario Kart'' logo. Unlike in ''Mario Kart Wii'', the Dash Panel at the start of the first slope cannot be seen from the other side. The half-pipes have been removed, but in the place of the one after the first slope is an outer path with a [[Dash Panel]] at the end. The track inside the mine is noticeably darker and now a lengthy anti-gravity segment, tilting its first few turns, and the second dip inside the mine shaft has been removed. Additionally, the mine carts have been redesigned and now function as [[Spin Boost Pillar]]s. At the end of the track, a small shortcup ramp has been added to the inner bend of the turn leading to the finish line, similar to the one at the turn right before entering the mine. The inside variation of the music has been removed, but Shy Guys can be seen and heard singing when entering the mine, like in [[Shy Guy Falls]]. Unlike in ''Mario Kart Wii'', when the player crosses the finish line to start another lap, Lakitu is shown on the right side of the player holding the lap count signs, instead of the left side (when holding the start signal, he’s also shown on the right side of the player).
Wario's Gold Mine reappears in ''[[Mario Kart 8]]'' as the first course of the [[Triforce Cup]], part of the [[The Legend of Zelda x Mario Kart 8|''The Legend of Zelda'' × ''Mario Kart 8'']] downloadable content package and the base content of ''[[Mario Kart 8 Deluxe]]''. The starting banner has been redesigned, connecting its structure to a large pulley wheel, as well as using the modern ''Mario Kart'' logo. Unlike in ''Mario Kart Wii'', the Dash Panel at the start of the first slope cannot be seen from the other side. The half-pipes have been removed, but in the place of the one after the first slope is an outer path with a [[Dash Panel]] at the end. The track inside the mine is noticeably darker and now a lengthy anti-gravity segment, tilting its first few turns, and the second dip inside the mine shaft has been removed. Additionally, the mine carts have been redesigned and now function as [[Spin Boost Pillar]]s. At the end of the track, a small shortcut ramp has been added to the inner bend of the turn leading to the finish line, similar to the one at the turn right before entering the mine. The inside variation of the music has been removed, but Shy Guys can be seen and heard singing when entering the mine, like in [[Shy Guy Falls]]. Unlike in ''Mario Kart Wii'', when the player crosses the finish line to start another lap, Lakitu is shown on the right side of the player holding the lap count signs, instead of the left side (when holding the start signal, he’s also shown on the right side of the player).
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Revision as of 11:14, November 3, 2022

Wario's Gold Mine
Wario's Gold Mine in Mario Kart Wii
Information
Appears in Mario Kart Wii (2008)
Mario Kart 8 (DLC Pack 1) (2014)
Mario Kart 8 Deluxe (2017)
Cup(s) Flower Cup (Wii)
Triforce Cup (8, 8 Deluxe)
Online play No longer available (Wii)
Available (Wii U, Switch)
Music sample
Mario Kart Wii: Asuka Ota, Ryo Nagamatsu Mario Kart 8 / Mario Kart 8 Deluxe: Kenta Nagata
Standard Shy Guy miners Frontrunning Shy Guy miners / frontrunning
Course map
Mario Kart Wii
Mario Kart Wii

Mario Kart 8 / Mario Kart 8 Deluxe

Map of Wii Wario's Gold Mine in Mario Kart 8.Map of Wii Wario's Gold Mine in Mario Kart 8 Deluxe.
Staff ghost(s)

2:19:585 by Nin★morimo (Wii)
(Wario on the Wario Bike)
2:19.782 by Nin★Pit (8)
(Wario with the Standard Kart, Monster, and Super Glider)
2:22.119 by Nin★Pit (8 Deluxe)
(Wario with the Standard Kart, Monster, and Super Glider) (150cc)
1:41.168 by Nin★Alice (8 Deluxe)
(Waluigi with the Standard Bike, Retro Off-Road, and Wario Wing) (200cc)

Wario's Gold Mine is the fourth and final course of the Flower Cup in Mario Kart Wii, and the first course of the Triforce Cup in Mario Kart 8 and Mario Kart 8 Deluxe. This course features steep declines and sharp turns and lends itself to the frantic, roller coaster gameplay of Wario Colosseum from Mario Kart: Double Dash!!. Swoops may slow down the players if they run into them. Inside the mine, there are mine carts which act as obstacles.

A remix of this course's music is available to select for events in Mario & Sonic at the London 2012 Olympic Games and Mario & Sonic at the Sochi 2014 Olympic Winter Games.

Mario Kart Wii

Course layout

Toad racing in the mines portion of Wario's Gold Mine in Mario Kart Wii.
Entering the mine

The track begins with a slight curve to the right, hooking left until taking Dash Panels into an extreme dive downhill into the first line of Item Boxes. The dip immediately evens out with an uphill climb back up, leading into a left turn. Next are two right turns, during which players can deviate outward to a half-pipe. A small ramp lines the inner corner of these turns, and a small straight then leads into the mine's entrance, where players can run into Swoops that fly in the opposite direction. Upon entering the mine, the track takes a slight left into a long right turn and another extreme dip. Coming up from the dip sends the racers flying off a trick jump onto a wider railway being held in the air by suspension cables. Minecarts travel along the rails on a set path in the same direction as the racers, some towing Item Boxes. After a left turn and a lengthy right turn, the track veers left into a split path. Going right leads into a small dip and exits the mine, but following the carts towards the left will lead to a narrower path within the rocky walls, containing Dash Panels and a jump out onto the ground. Next, a brief straight brings the racers into a wide right turn, which features a half-pipe along the wall, as the track ends at the finish line.

When the player crosses the finish line, beginning the next lap, Lakitu is shown on the left side of the player, holding the lap count signs.

A more techno-styled variation of the music plays when the player is inside the mine.

If a player is racing as a Mii, Wario's face will be replaced with a random Mii's head.

Tournaments

Racing against Wiggler

In the first tournament of December 2008, players were challenged to race against a giant Wiggler on this course. Item Boxes would grant only Triple Mushrooms and Stars. The tournament was later repeated as September 2010's second tournament.

Mario Kart 8 / Mario Kart 8 Deluxe

Wii Wario's Gold Mine from Mario Kart 8 - The Legend of Zelda × Mario Kart 8.
Wario's Gold Mine in Mario Kart 8

Wario's Gold Mine reappears in Mario Kart 8 as the first course of the Triforce Cup, part of the The Legend of Zelda × Mario Kart 8 downloadable content package and the base content of Mario Kart 8 Deluxe. The starting banner has been redesigned, connecting its structure to a large pulley wheel, as well as using the modern Mario Kart logo. Unlike in Mario Kart Wii, the Dash Panel at the start of the first slope cannot be seen from the other side. The half-pipes have been removed, but in the place of the one after the first slope is an outer path with a Dash Panel at the end. The track inside the mine is noticeably darker and now a lengthy anti-gravity segment, tilting its first few turns, and the second dip inside the mine shaft has been removed. Additionally, the mine carts have been redesigned and now function as Spin Boost Pillars. At the end of the track, a small shortcut ramp has been added to the inner bend of the turn leading to the finish line, similar to the one at the turn right before entering the mine. The inside variation of the music has been removed, but Shy Guys can be seen and heard singing when entering the mine, like in Shy Guy Falls. Unlike in Mario Kart Wii, when the player crosses the finish line to start another lap, Lakitu is shown on the right side of the player holding the lap count signs, instead of the left side (when holding the start signal, he’s also shown on the right side of the player).

Staff Ghosts

Mario Kart Wii

Staff name Time Character Vehicle Wii Wheel Drift Unlock time
Nin★morimo 02:19.585 Wario Wario Bike Yes Manual N/A
Nin★♪Ryo 02:04.800 Wario Flame Flyer No Manual 02:15.323

Mario Kart 8

Staff name Country Time Character Body Tires Glider
Nin★Pit Germany 2:19.782 Wario Standard Kart Monster Super Glider

Mario Kart 8 Deluxe

Engine class Staff name Country Time Character Body Tires Glider
150cc Nin★Pit Germany 2:22.119 Wario Standard Kart Monster Super Glider
200cc Nin★Alice United States 1:41.168 Waluigi Standard Bike Retro Off-Road Wario Wing

Profiles

Mario Kart Wii

The Wario's Gold Mine card from the Mario Kart Wii trading cards
  • Website bios:
    • Flag of the United States of America since July 4, 1960. For North American (and sometimes South American) release dates. "A punishing roller coaster ride with few guard rails to keep you on course after plentiful boost opportunities."
    • Flag of the European Union (previously the European Economic Community). For European release dates. "This roller coaster ride on a rickety, wooden track will test your steering skills to their limits as you try to avoid taking the long drop off the edge - not easy with huge mine carts and a colony of bats around the corner."
  • Trading card bio: "Quite an operation Wario has here. It looks really dangerous, too. But that just makes for better racing action! Watch out for gold-filled mine carts on the tracks-you don't want to run into them. You also don't want to fall off the edge of the track...and there are plenty of opportunities for that to happen."

Mario Kart 8 Original Soundtrack liner notes

"For the Wii version, we used a different arrangement when you're down in the mines. This time around, we added the voices of the Shy Guys. After all, they're really hard workers, so they turn up in all kinds of places."

Gallery

Mario Kart Wii

Mario Kart 8 / Mario Kart 8 Deluxe

Names in other languages

Language Name Meaning Notes
Japanese ワリオこうざん[?]
Wario Kōzan
Wario Mine
Chinese (simplified) 瓦力欧矿山[?]
Wǎlìōu Kuàngshān
Wario Mine
Chinese (traditional) 瓦利歐礦山[?]
Wǎlìōu Kuàngshān
Wario Mine
Dutch Wario's Goudmijn[?] Wario's Gold Mine
German Warios Goldmine[?] Wario's Gold Mine
Italian Miniera d'oro di Wario[?] Wario's Gold Mine
Korean 와리오 광산[?]
Wario Gwangsan
Wario Mine
Portuguese Mina de Ouro do Wario[?] Wario's Gold Mine
Russian Золотой прииск Варио[?]
Zolotoy priisk Vario
Wario's Gold Mine
Spanish Mina de Wario[?] Wario's Mine

Trivia

  • In Mario Kart Wii, the banners of Wario use his artwork from Super Mario 64 DS. In Mario Kart 8 and Mario Kart 8 Deluxe, these banners instead use his artwork from Mario Party 8.