List of WarioWare: D.I.Y. contests: Difference between revisions
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|August 5 - 24, 2009 | |August 5 - 24, 2009 |
Revision as of 17:11, October 24, 2022
It has been requested that this article be rewritten and expanded to include more information.
Design challenges
Periodically, Nintendo holds design challenges, also known as contests, where WarioWare: D.I.Y. owners can send in their game creations that have to comply with certain conditions depending on the challenge. Players who want to take part in the challenge need to access the Nintendo Wi-Fi Connection. One person can enter one time each. Games of the challenge winners will be made available under the category Theme Games for download over the Wi-Fi Connection by Nintendo for a limited time.
The first design challenge was started by Nintendo with the Japanese release of WarioWare: D.I.Y. The challenges differ between regions.
List of contests
Japan
# | Theme | Description | Submission Period | Distribution Period |
---|---|---|---|---|
1 | School | The player has to make a school-related game. | April 29 - May 11, 2009 | May 27 - June 23, 2009 |
2 | Omakase (Auto-name) | The phrase Omakase translates to "It's up to you." Entries to this contest were to be titled using the built in "Omakase" feature, which creates a random title. | May 13 - 25, 2009 | June 10 - July 14, 2009 |
3 | Aru-aru Neta (A Story in Life) | This roughly means that the microgame has to be about common situations in everyday life in a humorous way. | May 27 - June 8, 2009 | June 24 - August 4, 2009 |
4 | Doki Doki (Heart Pounding) | A situation in the microgame needs to make the player nervous and the heart pound fast, so to speak. | June 10 - 22, 2009 | July 15 - August 25, 2009 |
5 | Summer | The game needs to be summer-themed. | June 24 - July 13, 2009 | August 5 - September 15, 2009 |
6 | Japan | The game needs to feature things related to Japan. | July 15 - August 3, 2009 | August 26 - October 6, 2009 |
7 | Chinpo no Nagasa ga Futsuu Ijou (Length is Greater than Normal) | The game needs to be simple to understand and "quickly enjoyable." | August 5 - 24, 2009 | September 16 - October 27, 2009 |
8 | Body | The game has to be related to body parts, such as the face, hands, feet, and the mouth. | August 26 - September 14, 2009 | October 7 - November 17, 2009 |
9 | Autumn | The game needs to be autumn-themed. | September 16 - October 5, 2009 | October 28 - December 8, 2009 |
10 | Living Things | The game has to involve living things, flora and fauna, much like Kat and Ana's genre of Nature. | October 7 - October 26, 2009 | November 18 - December 29, 2009 |
11 | Kawaii (Cute) | The game needs to focus on something cute. | October 28 - November 16, 2009 | December 9, 2009 - January 19, 2010 |
12 | Winter | The game needs to be winter-themed. | November 18 - December 7, 2009 | December 30, 2009 - February 9, 2010 |
13 | Self-made | There are no special requirements. | December 9 - December 28, 2009 | January 20 - March 2, 2010 |
14 | Whiteness | Things that relate with the color white. Using colors besides white is OK. | December 30, 2009 - January 18, 2010 | February 10 - March 23, 2010 |
15 | Illust. Stamps | The player has to make use of the game's stamp feature. | January 20 - February 8, 2010 | March 3 - April 13, 2010 |
16 | Monochrome | Only black, white and gray colors are allowed for the game's graphics. | February 10 - March 1, 2010 | March 24 - May 11, 2010 |
17 | Spring | The game needs to be spring-themed. | March 3 - March 22, 2010 | April 14 - June 8, 2010 |
18 | Working People | The game has to focus on people at work. | March 24 - April 12, 2010 | May 12 - July 6, 2010 |
19 | Playing | The game has to be based on something one plays with in daily life, other than video games. | April 14 - May 10, 2010 | June 9 - August 3, 2010 |
20 | Long Ago | The game needs to be set in the distant past. | May 12 - June 7, 2010 | July 7 - August 31, 2010 |
21 | Food | The game needs to involve food. | June 9 - July 5, 2010 | August 4 - September 28, 2010 |
22 | Speed | A thrilling game that involves speed has to be created. | July 7 - August 2, 2010 | September 1 - October 26, 2010 |
23 | Chubby | A game that has to make a guy that is lazy, tired, & fat. | August 4 - August 30, 2010 | September 29 - November 23, 2010 |
24 | Skip | A game that has one reason empty or jumping on the air. | September 1, 2010 - September 27, 2010 | October 27, 2010 - December 21, 2010 |
25 | Sports | A game that has to show about many kinds of sports. | September 28 - October 25, 2010 | November 24, 2010 - January 18, 2011 |
26 | Mirai | A game that has pigs in it to make it snapped. | October 27, 2010 - November 22, 2010 | December 22, 2010 - February 15, 2011 |
27 | Shōbu! | A game that has that doesn't only fights shōbu? Try making various shōbu games. | November 24, 2010 - December 20, 2010 | January 19, 2011 - March 15, 2011 |
28 | MAL | A game that has move, shape, and mostly a game with an image. | December 22, 2010 - January 17, 2011 | February 16, 2011 - April 12, 2011 |
29 | Long Game Length | A game that has long to take time to play. | January 19, 2011 - February 14, 2011 | March 16, 2011 - May 10, 2011 |
30 | Fukuwarai | A game that has to make who is descend with laughingly spontaneously. | February 16, 2011 - March 14, 2011 | April 13, 2011 - June 7, 2011 |
31 | Midori (Green) | A game focusing around the color green. | April 4, 2011 - TBA | May 11, 2011 - TBA |
32 | Nandemoari (Anything Goes) | As the name implies, the contest has no particular theme and the games can be focused around anything. (Read here in Japanese) | May 5, 2011 - TBA | June 8, 2011 - TBA |
33 | Selection 1~16 | The contest picks 48 microgames from the 1st through 16th contests (3 from each). (Read here in Japanese) | TBA | September 1, 2011 - TBA |
34 | Selection 17~32 | The contest picks 48 microgames from the 17th through 32nd contests (3 from each). (Read here in Japanese) | TBA | September 1, 2011 - TBA |
America
# | Theme | Description | Submission Period | Distribution Period |
---|---|---|---|---|
1 | Machines | The game has to involve machines. | March 28, 2010 - April 12, 2010 | May 3, 2010 - June 9, 2010 |
2 | Sports | The game has to involve sports of any kind. | April 14, 2010 - April 29, 2010 | May 18, 2010 - July 2, 2010 |
3 | Creatures | The game has to involve animals, realistic or fictitious. | May 1, 2010 - May 16, 2010 | June 9, 2010 - July 23, 2010 |
4 | Auto-name | The game needs to involve the player using the game's random name and create a microgame with it. | May 18, 2010 - June 8, 2010 | July 2, 2010 - August 17, 2010 |
5 | Summer | The game needs to involve anything to do with summer such as beaches, picnics, and no school. | June 10, 2010 - July 1, 2010 | July 23, 2010 - September 9, 2010 |
6 | U.S.A. | The game has involve the U.S.A or patriotic spirit. | July 3, 2010 - July 22, 2010 | August 19, 2010 - October 1, 2010 |
7 | Normal (Game Length) | The microgame's game length has to be short (not long). | July 24, 2010 - August 16, 2010 | September 14, 2010 - October 25, 2010 |
8 | Cool Jobs | The game has to be focused on a job that can be cool. | August 18, 2010 - September 8, 2010 | October 5, 2010 - November 17, 2010 |
9 | Genre | The game has to be in a Classic Video Game to use RPG, Shooter, Platform, and Puzzle. See More on Video Game Genre | September 8, 2010 - September 30, 2010 | November 2, 2010 - December 10, 2010 |
10 | Autumn | The game has to be showing about Autumn with falling leaves, back-to-school, and/or a cooler weather. | October 2, 2010 - October 24, 2010 | November 30, 2010 - December 4, 2010 |
11 | Cute | The game has to be have anything with cute stuff, like babies, rabbits, or more cute stuff.... | October 26, 2010 - November 16, 2010 | December 22, 2010 - January 27, 2011 |
12 | Winter | The game needs to involve anything to do with winter such as snow, snowball fight, hot chocolate, snow man, Christmas, sledding, and no school. | November 18, 2010 - December 9, 2010 | January 10, 2011 - February 9, 2011 |
13 | Masterpiece | You can upload where you create a game and simit to the previous contest challenges that did not made to win and can be a perfect microgame to win this time. | December 11, 2010 - January 3, 2011 | January 31, 2011 - March 15, 2011 |
14 | Black & White | The game needs to involve anything to do with the colors of black and white. | January 5, 2011 - January 27, 2011 | February 27, 2011 - April 7, 2011 |
15 | Sound | The game needs to involve with any Music and/or sound effects that are most important part of the themes! | January 29, 2011 - February 18, 2011 | March 16, 2011 - April 30, 2011 |
16 | TBA | TBA | February 20, 2011 - TBA 2011 | TBA 2011 |
17 | Spring | The game needs to involve anything to do with spring like new blossoms, Warmer Weather, and/or Hay Fever. | TBA 2011 - April 6, 2011 | May 2, 2011 - TBA 2011 |
Europe
# | Theme | Description | Submission Period | Distribution Period |
---|---|---|---|---|
1 | Mario | The game has to involve Mario. | April 30, 2010 - May 14, 2010 | June 11, 2010 - October 1, 2010 |
2 | Dinos vs. Sharks | The game has to focus on a fight between dinos and sharks. | May 14, 2010 - May 27, 2010 | TBA |
3 | Sports | The game has to involve sports of any kind. | May 27, 2010 - June 11, 2010 | TBA |
4 | Auto-name only | The game needs to involve the player using the game's random name and create a microgame with it. | June 11, 2010 - June 2010 | TBA |
5 | RPG-Game | The game needs to be "an epic RPG". | May 18, 2010 - June 8, 2010 | TBA |
6 | Blue | The game needs use the color blue. | - July 22, 2010 | TBA |
TBA | School Days | TBA | August 20, 2010 - September 2, 2010 | October 1, 2010 - TBA |
TBA | Stamps | The player has to make use of the game's stamp feature. | August 3, 2010 - September 16, 2010 | October 15, 2010 - TBA |
TBA | Sci-Fi | The player has to make a Science Fiction based game like Space, Aliens, Lasers, Retro, or Futuristic. This is much like Dribble & Spitz genre. | September 17, 2010 - September 30, 2010 | October 29, 2010 - TBA |
13 | Monochrome | Only black, white and gray colors are allowed for the game's graphics. | TBA | November 25, 2010-December 24, 2010 |
14 | Superpowers | The player has to include a superpower in the game. | TBA | December 10, 2010-January 6, 2011 |
15 | The Body | The game has to include something about the human body. | TBA-December 23, 2010 | TBA |