List of WarioWare: D.I.Y. contests: Difference between revisions

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|Chinpo no Nagasa ga Futsuu Ijou (Length is Greater than Normal)
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|align=left|The game needs to be simple to understand and "quickly enjoyable."
|August 5 - 24, 2009
|August 5 - 24, 2009

Revision as of 17:11, October 24, 2022

It has been requested that this article be rewritten and expanded to include more information.

Design challenges

Periodically, Nintendo holds design challenges, also known as contests, where WarioWare: D.I.Y. owners can send in their game creations that have to comply with certain conditions depending on the challenge. Players who want to take part in the challenge need to access the Nintendo Wi-Fi Connection. One person can enter one time each. Games of the challenge winners will be made available under the category Theme Games for download over the Wi-Fi Connection by Nintendo for a limited time.

The first design challenge was started by Nintendo with the Japanese release of WarioWare: D.I.Y. The challenges differ between regions.

List of contests

Japan

# Theme Description Submission Period Distribution Period
1 School The player has to make a school-related game. April 29 - May 11, 2009 May 27 - June 23, 2009
2 Omakase (Auto-name) The phrase Omakase translates to "It's up to you." Entries to this contest were to be titled using the built in "Omakase" feature, which creates a random title. May 13 - 25, 2009 June 10 - July 14, 2009
3 Aru-aru Neta (A Story in Life) This roughly means that the microgame has to be about common situations in everyday life in a humorous way. May 27 - June 8, 2009 June 24 - August 4, 2009
4 Doki Doki (Heart Pounding) A situation in the microgame needs to make the player nervous and the heart pound fast, so to speak. June 10 - 22, 2009 July 15 - August 25, 2009
5 Summer The game needs to be summer-themed. June 24 - July 13, 2009 August 5 - September 15, 2009
6 Japan The game needs to feature things related to Japan. July 15 - August 3, 2009 August 26 - October 6, 2009
7 Chinpo no Nagasa ga Futsuu Ijou (Length is Greater than Normal) The game needs to be simple to understand and "quickly enjoyable." August 5 - 24, 2009 September 16 - October 27, 2009
8 Body The game has to be related to body parts, such as the face, hands, feet, and the mouth. August 26 - September 14, 2009 October 7 - November 17, 2009
9 Autumn The game needs to be autumn-themed. September 16 - October 5, 2009 October 28 - December 8, 2009
10 Living Things The game has to involve living things, flora and fauna, much like Kat and Ana's genre of Nature. October 7 - October 26, 2009 November 18 - December 29, 2009
11 Kawaii (Cute) The game needs to focus on something cute. October 28 - November 16, 2009 December 9, 2009 - January 19, 2010
12 Winter The game needs to be winter-themed. November 18 - December 7, 2009 December 30, 2009 - February 9, 2010
13 Self-made There are no special requirements. December 9 - December 28, 2009 January 20 - March 2, 2010
14 Whiteness Things that relate with the color white. Using colors besides white is OK. December 30, 2009 - January 18, 2010 February 10 - March 23, 2010
15 Illust. Stamps The player has to make use of the game's stamp feature. January 20 - February 8, 2010 March 3 - April 13, 2010
16 Monochrome Only black, white and gray colors are allowed for the game's graphics. February 10 - March 1, 2010 March 24 - May 11, 2010
17 Spring The game needs to be spring-themed. March 3 - March 22, 2010 April 14 - June 8, 2010
18 Working People The game has to focus on people at work. March 24 - April 12, 2010 May 12 - July 6, 2010
19 Playing The game has to be based on something one plays with in daily life, other than video games. April 14 - May 10, 2010 June 9 - August 3, 2010
20 Long Ago The game needs to be set in the distant past. May 12 - June 7, 2010 July 7 - August 31, 2010
21 Food The game needs to involve food. June 9 - July 5, 2010 August 4 - September 28, 2010
22 Speed A thrilling game that involves speed has to be created. July 7 - August 2, 2010 September 1 - October 26, 2010
23 Chubby A game that has to make a guy that is lazy, tired, & fat. August 4 - August 30, 2010 September 29 - November 23, 2010
24 Skip A game that has one reason empty or jumping on the air. September 1, 2010 - September 27, 2010 October 27, 2010 - December 21, 2010
25 Sports A game that has to show about many kinds of sports. September 28 - October 25, 2010 November 24, 2010 - January 18, 2011
26 Mirai A game that has pigs in it to make it snapped. October 27, 2010 - November 22, 2010 December 22, 2010 - February 15, 2011
27 Shōbu! A game that has that doesn't only fights shōbu? Try making various shōbu games. November 24, 2010 - December 20, 2010 January 19, 2011 - March 15, 2011
28 MAL A game that has move, shape, and mostly a game with an image. December 22, 2010 - January 17, 2011 February 16, 2011 - April 12, 2011
29 Long Game Length A game that has long to take time to play. January 19, 2011 - February 14, 2011 March 16, 2011 - May 10, 2011
30 Fukuwarai A game that has to make who is descend with laughingly spontaneously. February 16, 2011 - March 14, 2011 April 13, 2011 - June 7, 2011
31 Midori (Green) A game focusing around the color green. April 4, 2011 - TBA May 11, 2011 - TBA
32 Nandemoari (Anything Goes) As the name implies, the contest has no particular theme and the games can be focused around anything. (Read here in Japanese) May 5, 2011 - TBA June 8, 2011 - TBA
33 Selection 1~16 The contest picks 48 microgames from the 1st through 16th contests (3 from each). (Read here in Japanese) TBA September 1, 2011 - TBA
34 Selection 17~32 The contest picks 48 microgames from the 17th through 32nd contests (3 from each). (Read here in Japanese) TBA September 1, 2011 - TBA

America

# Theme Description Submission Period Distribution Period
1 Machines The game has to involve machines. March 28, 2010 - April 12, 2010 May 3, 2010 - June 9, 2010
2 Sports The game has to involve sports of any kind. April 14, 2010 - April 29, 2010 May 18, 2010 - July 2, 2010
3 Creatures The game has to involve animals, realistic or fictitious. May 1, 2010 - May 16, 2010 June 9, 2010 - July 23, 2010
4 Auto-name The game needs to involve the player using the game's random name and create a microgame with it. May 18, 2010 - June 8, 2010 July 2, 2010 - August 17, 2010
5 Summer The game needs to involve anything to do with summer such as beaches, picnics, and no school. June 10, 2010 - July 1, 2010 July 23, 2010 - September 9, 2010
6 U.S.A. The game has involve the U.S.A or patriotic spirit. July 3, 2010 - July 22, 2010 August 19, 2010 - October 1, 2010
7 Normal (Game Length) The microgame's game length has to be short (not long). July 24, 2010 - August 16, 2010 September 14, 2010 - October 25, 2010
8 Cool Jobs The game has to be focused on a job that can be cool. August 18, 2010 - September 8, 2010 October 5, 2010 - November 17, 2010
9 Genre The game has to be in a Classic Video Game to use RPG, Shooter, Platform, and Puzzle. See More on Video Game Genre September 8, 2010 - September 30, 2010 November 2, 2010 - December 10, 2010
10 Autumn The game has to be showing about Autumn with falling leaves, back-to-school, and/or a cooler weather. October 2, 2010 - October 24, 2010 November 30, 2010 - December 4, 2010
11 Cute The game has to be have anything with cute stuff, like babies, rabbits, or more cute stuff.... October 26, 2010 - November 16, 2010 December 22, 2010 - January 27, 2011
12 Winter The game needs to involve anything to do with winter such as snow, snowball fight, hot chocolate, snow man, Christmas, sledding, and no school. November 18, 2010 - December 9, 2010 January 10, 2011 - February 9, 2011
13 Masterpiece You can upload where you create a game and simit to the previous contest challenges that did not made to win and can be a perfect microgame to win this time. December 11, 2010 - January 3, 2011 January 31, 2011 - March 15, 2011
14 Black & White The game needs to involve anything to do with the colors of black and white. January 5, 2011 - January 27, 2011 February 27, 2011 - April 7, 2011
15 Sound The game needs to involve with any Music and/or sound effects that are most important part of the themes! January 29, 2011 - February 18, 2011 March 16, 2011 - April 30, 2011
16 TBA TBA February 20, 2011 - TBA 2011 TBA 2011
17 Spring The game needs to involve anything to do with spring like new blossoms, Warmer Weather, and/or Hay Fever. TBA 2011 - April 6, 2011 May 2, 2011 - TBA 2011

Europe

# Theme Description Submission Period Distribution Period
1 Mario The game has to involve Mario. April 30, 2010 - May 14, 2010 June 11, 2010 - October 1, 2010
2 Dinos vs. Sharks The game has to focus on a fight between dinos and sharks. May 14, 2010 - May 27, 2010 TBA
3 Sports The game has to involve sports of any kind. May 27, 2010 - June 11, 2010 TBA
4 Auto-name only The game needs to involve the player using the game's random name and create a microgame with it. June 11, 2010 - June 2010 TBA
5 RPG-Game The game needs to be "an epic RPG". May 18, 2010 - June 8, 2010 TBA
6 Blue The game needs use the color blue. - July 22, 2010 TBA
TBA School Days TBA August 20, 2010 - September 2, 2010 October 1, 2010 - TBA
TBA Stamps The player has to make use of the game's stamp feature. August 3, 2010 - September 16, 2010 October 15, 2010 - TBA
TBA Sci-Fi The player has to make a Science Fiction based game like Space, Aliens, Lasers, Retro, or Futuristic. This is much like Dribble & Spitz genre. September 17, 2010 - September 30, 2010 October 29, 2010 - TBA
13 Monochrome Only black, white and gray colors are allowed for the game's graphics. TBA November 25, 2010-December 24, 2010
14 Superpowers The player has to include a superpower in the game. TBA December 10, 2010-January 6, 2011
15 The Body The game has to include something about the human body. TBA-December 23, 2010 TBA