Go Ahead and Take Ten: Difference between revisions

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==Enemies==
==Enemies==
*[[Smasher]]s
*[[Smasher]]s
*[[Ziggy|Ziggies]]
*[[Ziggy|Ziggies]] (Sherbet and Spooky variants)
*[[Buckler]]s (Sherbet and Spooky variants)
*[[Buckler]]s (Sherbet and Spooky variants)
*[[Valkyrie]]s
*[[Valkyrie]]s
*[[Hopper]]s
*[[Hopper]]s (Sherbet and Spooky variants)
*[[Supporter]]s (Sherbet and Spooky variants)
*[[Supporter]]s (Sherbet and Spooky variants)
*[[Calavera]]
*[[Calavera]]

Revision as of 20:02, October 11, 2022

Go Ahead and Take Ten

Go Ahead and Take Ten is the special twelfth challenge of Spooky Trails in Mario + Rabbids Kingdom Battle.

Objective

Mario and co. must defeat twenty-eight enemies within eight turns. There are many Ziggies, Smashers, and Bucklers, the Bucklers of different regional variants.

Enemies

Battle map

Names in other languages

Language Name Meaning Notes
Italian Una sporca decina[?] The filthy ten