Toybox 2: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
Line 59: Line 59:
|JapR=Toitoi Rando Tsū
|JapR=Toitoi Rando Tsū
|JapM=Toy Toy Land 2
|JapM=Toy Toy Land 2
}}


{{DKJC levels}}
{{DKJC levels}}
[[Category:Toy areas]]
[[Category:Toy areas]]
[[Category:DK: Jungle Climber levels]]
[[Category:DK: Jungle Climber levels]]

Revision as of 02:02, October 8, 2022

Level
Toybox 2
Toybox 2
Level code 3-4
World Ghost Island
Game DK: Jungle Climber
<< Directory of levels >>

Toybox 2 is the fourth level of Ghost Island in DK: Jungle Climber.

Overview

The level begins with a vast open area with several Flipflaps, and a Spirowarp at the top left of the area. To get to it, Donkey Kong and Diddy Kong must use a Cannon Barrel to fire in-between two others. The Spirowarp must then be taken to Xananab at the very right of the area, summoning a portal to the level.

The second section mainly features Jack Pegs on tracks, along with a few Zingers in-between. There is also an area offset to this one that features a Question Barrel, which releases temporary Peg Boards as well as several gems.

The third section mainly features Kritters turning Handle Pegs, causing rows of Peg Boards to fall slowly.

The fourth section features an expansive area with rotating pegs and a Handle Peg which rotates the entire area.

The fifth section features more spinning and rotating pegs, along with another Kritter turning a Handle Peg. Donkey Kong and Diddy Kong must reach another Spirowarp at the middle right of the section, and take it to Xananab at the top right, which will open another portal out of the area.

The sixth and final section contains a few more Peg Boards and Flipflaps leading to the exit.

Collectibles

Item Location(s)
A sprite of the letter K from DK: Jungle Climber A sprite of the letter O from DK: Jungle Climber A sprite of the letter N from DK: Jungle Climber A sprite of the letter G from DK: Jungle Climber
KONG Panels
  • K: In plain sight near the center of the second section. Donkey Kong can either ride a Jack Peg to it or perform a Diddy Attack when directly below it.
  • O: At the end of the third section, in an alcove at the top left guarded by a Kritter.
  • N: To the left of the fourth section, behind a one-way barrier. The section's Handle Peg must be used to properly reach it.
  • G: At the bottom left of the sixth section. A Cannon Barrel must be taken to reach it.
DK Coin DKJC sprite.png
DK Coin
At the top of the fourth section, amidst some Cannon Barrels and one-way barriers. The section's Handle Peg must be used to properly reach it.
DKJC Oil Barrel.png
Oil barrel
At the bottom of the fourth section, above a row of spikes. The section's Handle Peg must be used to properly reach it.
A sprite of a Banana Coin from DK: Jungle Climber
Banana Coins
  1. Obtained after defeating the Kritter at the bottom right of the first section.
  2. At the end of the second section, in an alcove at the bottom right of the area.
  3. In the third section, in an alcove at the bottom right of the area.
  4. To the right of the fourth section, behind a one-way barrier. The section's Handle Peg must be used to properly reach it.
  5. Near the top left of the fifth section. A Crystal Star is required to reach it.

Enemies

Names in other languages

Language Name Meaning Notes
Japanese トイトイ ランド2[?]
Toitoi Rando Tsū
Toy Toy Land 2