Expansion Pak: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
No edit summary
Line 1: Line 1:
'''The Expansion Pak''' was a RAM expander for the [[Nintendo 64]], released in 1999. The Expansion Pak added 4MB of RAM to the Nintendo 64. It was originally used for the Japan-Only [[Nintendo 64DD]]. Worldwide it was used for select Nintendo 64 games. ''[[Donkey Kong 64]]'' and ''The Legend of Zelda: Majora's Mask'' required it to play. With the 4MB of RAM, the Nintendo 64 Graphics were 68-bit instead of 64-bit.
'''The Expansion Pak''' was a RAM expander for the [[Nintendo 64]], released in 1999. The Expansion Pak added 4MB of RAM to the Nintendo 64. It was originally used for the Japan-Only [[Nintendo 64DD]]. Worldwide it was used for select Nintendo 64 games. ''[[Donkey Kong 64]]'' and ''The Legend of Zelda: Majora's Mask'' required it to play. With the 4MB of RAM, the Nintendo 64 Graphics were 68-bit instead of 64-bit. Without the Expansion Pak, Most of Perfect Dark is innacessible.


[[Category: Accessories]]
[[Category: Accessories]]

Revision as of 20:21, April 30, 2008

The Expansion Pak was a RAM expander for the Nintendo 64, released in 1999. The Expansion Pak added 4MB of RAM to the Nintendo 64. It was originally used for the Japan-Only Nintendo 64DD. Worldwide it was used for select Nintendo 64 games. Donkey Kong 64 and The Legend of Zelda: Majora's Mask required it to play. With the 4MB of RAM, the Nintendo 64 Graphics were 68-bit instead of 64-bit. Without the Expansion Pak, Most of Perfect Dark is innacessible.