Mondo: Difference between revisions

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[[Image: Mondo2.PNG|thumb|'''Mondo'''.]]
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'''Mondo''' is the sixth level of the [[Special World]] in ''[[Super Mario World]]''. At first glance, it looks like a normal level, with a few platforms and pipes. But Mondo has actually  a very special feature: every now and then, water will raise and the whole level will be flooded. The player must thus be very careful, as the way of crossing the level depends on whether there is water or not. For instance, to reach the top of high pipe, there are two possibilities: either using the flying platform of an [[Amazing Flyin' Hammer Brother]] as a lift, or, when the level is flooded, just swim over the pipe. There is a double strategy in this level, which makes it very interesting. Although [[Koopa]]s and [[Piranha Plant]]s can be seen in Mondo, the most common enemies here are [[Cheep-Cheep]]s. Without water, these fishes flop around erratically on the dry ground, but when the level is flooded, they can swim as they usually do.
'''Mondo''' is the sixth level of the [[Special World]] in ''[[Super Mario World]]''. At first glance, it looks like a normal level, with a few platforms and pipes. But Mondo has actually  a very special feature: every now and then, water will raise and the whole level will be flooded. The player must thus be very careful, as the way of crossing the level depends on whether there is water or not. For instance, to reach the top of high pipe, there are two possibilities: either using the flying platform of an [[Amazing Flyin' Hammer Brother]] as a lift, or, when the level is flooded, just swim over the pipe. There is a double strategy in this level, which makes it very interesting. Although [[Koopa]]s and [[Piranha Plant]]s can be seen in Mondo, the most common enemies here are [[Cheep-Cheep]]s. Without water, these fishes flop around erratically on the dry ground, but when the level is flooded, they can swim as they usually do.



Revision as of 17:09, April 30, 2008

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Mondo is the sixth level of the Special World in Super Mario World. At first glance, it looks like a normal level, with a few platforms and pipes. But Mondo has actually a very special feature: every now and then, water will raise and the whole level will be flooded. The player must thus be very careful, as the way of crossing the level depends on whether there is water or not. For instance, to reach the top of high pipe, there are two possibilities: either using the flying platform of an Amazing Flyin' Hammer Brother as a lift, or, when the level is flooded, just swim over the pipe. There is a double strategy in this level, which makes it very interesting. Although Koopas and Piranha Plants can be seen in Mondo, the most common enemies here are Cheep-Cheeps. Without water, these fishes flop around erratically on the dry ground, but when the level is flooded, they can swim as they usually do.