World 1-4 (Super Mario 3D Land): Difference between revisions

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'''World 1-4''' is the fourth course of [[World 1 (Super Mario 3D Land)|World 1]] in ''[[Super Mario 3D Land]]''. It is an athletic course, and its gimmick is controlling a platform that moves forward or backward depending on where the player stands. This level can be accessed by collecting 3 [[Star_Coin#Super_Mario_3D_Land|Star Medal]]s.  The course's icon is a [[Switchboard]] circling a rock spire with some blocks above it.
'''World 1-4''' is the fourth course of [[World 1 (Super Mario 3D Land)|World 1]] in ''[[Super Mario 3D Land]]''. It is an athletic course, and its gimmick is controlling a platform that moves forward or backward depending on where the player stands. This level can be accessed by collecting three [[Star Medal]]s.  The course's icon is a [[Switchboard]] circling a rock spire with some blocks above it.
 
==Layout==
==Layout==
[[File:WaterRails3DLand.png|thumb|left]]
[[File:WaterRails3DLand.png|thumb|left]]
Mario starts on the land with a [[Switchboard]]. Mario must go up on this platform and move it ahead. In the way, there are a [[? Block]], [[Coin]]s, [[Paragoomba]]s, a water geyser and some Brick Blocks. The trail ends in a mountain with the [[Checkpoint Flag]]. Another Switchboard must be used briefly to reach in another, dodging fireballs from a [[Fire Piranha Plant]]. The last Switchboard takes Mario to a mountain with [[? Block]]s and a [[Mystery Box]]. Soon after, there are some water geysers. The last two are for launching the Switchboard to far below rails that take Mario to a Warp Pipe. The Warp Pipe connects this area to the end of the level, where Mario can use one of these platforms to grab the top of the Goal Pole.
Mario starts on the land with a [[Switchboard]]. Mario must go up on this platform and move it ahead. In the way, there are a [[? Block]], [[Coin]]s, [[Paragoomba]]s, a water geyser and some Brick Blocks. The trail ends in a mountain with the [[Checkpoint Flag]]. Another Switchboard must be used briefly to reach in another, dodging fireballs from a [[Fire Piranha Plant]]. The last Switchboard takes Mario to a mountain with [[? Block]]s and a [[Mystery Box]]. Soon after, there are some water geysers. The last two are for launching the Switchboard to far below rails that take Mario to a Warp Pipe. The Warp Pipe connects this area to the end of the level, where Mario can use one of these platforms to grab the top of the [[Goal Pole]].
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==Enemies==
==Enemies==
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==Trivia==
==Trivia==
*This level, along with other athletic levels in the game, play the ''[[Super Mario Galaxy]]'' arrangement of the athletic theme from ''[[Super Mario Bros. 3]]''.
*This level, along with other athletic levels in the game, play the ''[[Super Mario Galaxy]]'' arrangement of the athletic theme from ''[[Super Mario Bros. 3]]''.
{{SM3DL levels}}
{{SM3DL levels}}
[[Category:Super Mario 3D Land levels]]
[[Category:Super Mario 3D Land levels]]
[[it:Mondo 1-4 (Super Mario 3D Land)]]
[[it:Mondo 1-4 (Super Mario 3D Land)]]

Revision as of 13:07, May 28, 2022

Level
World 1-4
World 1-4 from Super Mario 3D Land
Level code World 1-4
World World 1
Game Super Mario 3D Land
Time limit 300 seconds
<< Directory of levels >>

World 1-4 is the fourth course of World 1 in Super Mario 3D Land. It is an athletic course, and its gimmick is controlling a platform that moves forward or backward depending on where the player stands. This level can be accessed by collecting three Star Medals. The course's icon is a Switchboard circling a rock spire with some blocks above it.

Layout

World 1-4 from Super Mario 3D Land

Mario starts on the land with a Switchboard. Mario must go up on this platform and move it ahead. In the way, there are a ? Block, Coins, Paragoombas, a water geyser and some Brick Blocks. The trail ends in a mountain with the Checkpoint Flag. Another Switchboard must be used briefly to reach in another, dodging fireballs from a Fire Piranha Plant. The last Switchboard takes Mario to a mountain with ? Blocks and a Mystery Box. Soon after, there are some water geysers. The last two are for launching the Switchboard to far below rails that take Mario to a Warp Pipe. The Warp Pipe connects this area to the end of the level, where Mario can use one of these platforms to grab the top of the Goal Pole.

Star Medals

  • Star Medal 1: At the end of the top path after riding the green platform.
  • Star Medal 2: After the checkpoint, in a small inlet after the green platform drops down.
  • Star Medal 3: On a green platform after the Mystery Box near the gushing stream of water.

Enemies

Image Name Count
Artwork of a Fire Piranha Plant from Super Mario 3D Land Fire Piranha Plant 1
ParagoombaSM3DL.png Paragoomba 8

Trivia