Charge P: Difference between revisions
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|first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]]) | |first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]]) | ||
| | |ttyd=Wear this to add Charge to your partner's Tactics menu. This move requires one FP. Wearing two or more of these badges requires more FP, but increases the charge power. | ||
}} | }} | ||
'''Charge P''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. It can be found inside the storage room of the [[Glitz Pit]], under some covers made to look like metal sheets that are removed using [[Flurrie]]'s ability, or rarely stolen from [[Hyper Spiky Goomba]]s and [[Hyper Cleft]]s. If [[Mario]] is equipped with it, his [[partner]] is able to use an ability called Charge, which appears alongside their Tactics. The move costs one [[Flower Point|FP]] and one of their turns, but on the subsequent turn, all of their attacks have a boost in strength by two. The badge also works in conjunction with copies of itself, increasing the amount of FP required to use it while also increased the boost in strength. The move has a variant called [[Charge (badge)|Charge]] that works exclusively for Mario. | '''Charge P''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. It can be found inside the storage room of the [[Glitz Pit]], under some covers made to look like metal sheets that are removed using [[Flurrie]]'s ability, or rarely stolen from [[Hyper Spiky Goomba]]s and [[Hyper Cleft]]s. If [[Mario]] is equipped with it, his [[partner]] is able to use an ability called Charge, which appears alongside their Tactics. The move costs one [[Flower Point|FP]] and one of their turns, but on the subsequent turn, all of their attacks have a boost in strength by two. The badge also works in conjunction with copies of itself, increasing the amount of FP required to use it while also increased the boost in strength. The move has a variant called [[Charge (badge)|Charge]] that works exclusively for Mario. |
Revision as of 02:37, May 3, 2022
Charge P | |
---|---|
BP needed | 1 |
Sell price | 37 coins |
First appearance | Paper Mario: The Thousand-Year Door (2004) |
The Thousand-Year Door description | Wear this to add Charge to your partner's Tactics menu. This move requires one FP. Wearing two or more of these badges requires more FP, but increases the charge power. |
Charge P is a badge in Paper Mario: The Thousand-Year Door. It can be found inside the storage room of the Glitz Pit, under some covers made to look like metal sheets that are removed using Flurrie's ability, or rarely stolen from Hyper Spiky Goombas and Hyper Clefts. If Mario is equipped with it, his partner is able to use an ability called Charge, which appears alongside their Tactics. The move costs one FP and one of their turns, but on the subsequent turn, all of their attacks have a boost in strength by two. The badge also works in conjunction with copies of itself, increasing the amount of FP required to use it while also increased the boost in strength. The move has a variant called Charge that works exclusively for Mario.
Drop Rates
Template:TTYD-badge |Hyper Cleft |0/200 |2/300 |- |Hyper Spiky Goomba |0/200 |2/300 |}
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | チャージP[?] Chāji P |
Charge P | |
German | Charge P[?] | - | |
Italian | Carica C[?] | ? | |
Spanish | Carga E[?] | Charge P |