Hot Rope Jump: Difference between revisions
No edit summary |
(→Ending) |
||
Line 27: | Line 27: | ||
==Ending== | ==Ending== | ||
[[File:HotRopeJumpMP1AllWin.png|thumb|right|Everyone winning in ''Mario Party'']] | [[File:HotRopeJumpMP1AllWin.png|thumb|right|Everyone winning in ''Mario Party'']] | ||
In ''Mario Party'', if all the players successfully jump 20 times | In ''Mario Party'', if all the players successfully jump 20 times before being burned, the small Lava Bubbles disappear, and all the players do a winning pose. However, if one player touches the flame, the other players perform losing poses after the Lava Bubbles disappear, while the one player already burned says their losing quote. If multiple players touch the flame, the loser is chosen randomly. In Mini-Game Island, after the Lava Bubbles disappear, the screen fades to black without the players performing a pose. | ||
In ''Mario Party 2'' and ''Superstars'', if one player successfully jumps the rope while the other players are burned, that player does a winning pose. | In ''Mario Party 2'' and ''Superstars'', if one player successfully jumps the rope while the other players are burned, that player does a winning pose. |
Revision as of 06:42, May 2, 2022
Hot Rope Jump | |
---|---|
Type | 4-Player minigame |
Initial record | 5 (Mario Party Superstars) |
Hot Rope Jump is a 4-Player minigame in Mario Party, Mario Party 2, and Mario Party Superstars.
Introduction
In Mario Party, Lava Bubbles start to appear, one by one, until the two large ones appear at the sides, causing all the smaller Lava Bubbles to jump into their rope formation.
In Mario Party 2 and Superstars, the small Lava Bubbles circle around another small one until the two larger ones appear, to which the smaller Lava Bubbles jump into their rope formation. In these games, the Lava Bubbles start off blue before turning orange after the first before turning orange after five jumps.
Gameplay
Characters jump over a jump rope made of flaming hot Lava Bubbles. The height of the jump depends on how long the player holds down . The Lava Bubbles move faster and faster as the minigame goes by. In Mario Party, the game will end in a "Miss!" if one player touches the Lava Bubble rope, which makes them lose coins in Party Mode. However, if the four players reach 20 jumps, they all win the game. In Mario Party 2 and Superstars, the last player standing wins. In Mario Party 2, if all the players are burned, the game ends in a draw; in Superstars, this is the case only if all four players are burned simultaneously.
In the Mini-Game Island mode in Mario Party, the player must jump over the rope 40 times to clear the game, a rule that is not normally implemented in other modes. Similarly, in Mario Party 2, while playing the Mini-Game Coaster game mode, the player has to jump a total of 50 times to pass the minigame.
In Mario Party Superstars, the Lava Bubbles are replaced by Fire Snakes, and the game ends if two or more players reach 99 jumps. Additionally, an "Endless" mode is available in Free Play; as the name implies, it continues until everyone is burned, and it saves records.
Ending
In Mario Party, if all the players successfully jump 20 times before being burned, the small Lava Bubbles disappear, and all the players do a winning pose. However, if one player touches the flame, the other players perform losing poses after the Lava Bubbles disappear, while the one player already burned says their losing quote. If multiple players touch the flame, the loser is chosen randomly. In Mini-Game Island, after the Lava Bubbles disappear, the screen fades to black without the players performing a pose.
In Mario Party 2 and Superstars, if one player successfully jumps the rope while the other players are burned, that player does a winning pose.
Controls
Mario Party / Mario Party 2
- – Jump
Mario Party Superstars
- – Jump
In-game text
Mario Party
- Game Rules – "The flaming rope spins and spins. Jump the rope without touching the flame."
- Advice – "The rope will gradually speed up."
Mario Party 2
- Game Rules – "The flaming Podoboo rope spins and spins. Jump the rope without touching a Podoboo."
- Game Rules (Mini-Game Coaster) – "The Podoboo rope spins and spins! Jump it 50 times to clear this Mini-Game."
- Advice – "The rope can suddenly speed up or slow down. Watch the flame to avoid the heat."
Mario Party Superstars
- "The flaming rope spins and spins... Jump the rope without touching the flames."
Gallery
See also
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | なわなわピョンピョン[?] Nawanawa Pyonpyon |
Rope Hop | |
Chinese | 跳绳跳跳跳[?] tiàoshéng tiàotiàotiào |
Rope Hop | |
Dutch | Vuurtjespringen[?] | Fire [rope] jump | |
French | Corde brûlante (Mario Party) Corde allumeuse (Mario Party 2 and Superstars)[?] |
Burning rope Lit rope |
|
German | Feuerspringen (Mario Party) Feuerseil (Mario Party 2 and Superstars)[?] |
Fire Jumping Fire Rope |
|
Italian | La Fune Rovente[?] | The Red-Hot Rope | |
Korean | 불타는 줄넘기[?] Bultaneun Julleomgi |
Burning Jump Rope | |
Portuguese | Pulabareda[?] | Portmanteau of pular (jump) and labareda (flaming fire) | |
Russian | Горячая скакалка[?] Goryachaya skakalka |
Hot Jump Rope | |
Spanish | Cuerda Caliente[?] | Hot Rope |
Trivia
- In Mario Party, because the "Full of Danger" music is used in the Mini-Game Island version of this minigame instead of the usual "Let's Limbo," this is one of only two minigames in the Mario Party franchise to have a version that has a different music track in the same game, the other one being What Goes Up... in Mario Party 6, where the music track depends on the time of day.
Template:MP1 Minigames Template:MP2 Minigames Template:MPS Minigames