Ultra Machine: Difference between revisions
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{{minigame-infobox | {{minigame-infobox | ||
|image = [[File:Ultra_Machine.png]] | |image=[[File:Ultra_Machine.png]] | ||
|appeared_in = ''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]] | |appeared_in=''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]] | ||
|type = [[Nintendo Classics]] | |type=[[Nintendo Classics]] | ||
|intro = ''Hit 6/7/8/5/4'' | |intro=''Hit 6/7/8/5/4'' | ||
''Play ball!'' | ''Play ball!'' | ||
''Game over!'' | ''Game over!'' | ||
|info = '' | |info="''Batter up! Can you connect with the pitches? Watch for the change-up!''" | ||
|controls = {{button|gba|A}}/{{button|gcn|A}} – Hit | |controls={{button|gba|A}}/{{button|gcn|A}} – Hit | ||
|clear = 5 | |clear=5 | ||
}} | }} | ||
'''Ultra Machine''' is [[9-Volt]]'s boss [[microgame]] from ''[[WarioWare, Inc.: Mega Microgame$!]]''. [[Mario]] appears as a cameo at both the beginning and end. | '''Ultra Machine''' is [[9-Volt]]'s boss [[microgame]] from ''[[WarioWare, Inc.: Mega Microgame$!]]''. [[Mario]] appears as a cameo at both the beginning and end. | ||
==Gameplay== | ==Gameplay== | ||
In this game, the player acts as a batter, where they must hit enough baseballs out of the 10 in stock to pass the microgame. | In this game, the player acts as a batter, where they must hit enough baseballs out of the 10 in stock to pass the microgame. | ||
*'''1st level difficulty:''' The player must hit 6 balls on the lowest speed setting. The balls sometimes disappear mid-flight. | |||
* '''1st level difficulty:''' The player must hit 6 balls on the lowest speed setting. The balls sometimes disappear mid-flight. | *'''2nd level difficulty:''' The player must hit 7 balls on the lowest speed setting. Sometimes, the balls fly up high. | ||
* '''2nd level difficulty:''' The player must hit 7 balls on the lowest speed setting. Sometimes, the balls fly up high. | *'''3rd level difficulty:''' The player must hit 8 balls on the lowest speed setting. The baseballs employ both strategies. | ||
* '''3rd level difficulty:''' The player must hit 8 balls on the lowest speed setting. The baseballs employ both strategies. | |||
As the speed increases, the player has to hit fewer balls. | As the speed increases, the player has to hit fewer balls. | ||
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|JapR=Urutora Mashin | |JapR=Urutora Mashin | ||
|JapM=Ultra Machine}} | |JapM=Ultra Machine}} | ||
{{9-Volt | {{9-Volt & 18-Volt's Microgames}} | ||
{{WWIMM Microgames}} | {{WWIMM Microgames}} | ||
[[Category:WarioWare, Inc.: Mega Party Game$!]] | [[Category:WarioWare, Inc.: Mega Party Game$!]] | ||
[[Category:WarioWare, Inc.: Mega Microgame$! microgames]] | [[Category:WarioWare, Inc.: Mega Microgame$! microgames]] | ||
[[it:Ultra Machine]] | [[it:Ultra Machine]] |
Revision as of 12:14, February 24, 2022
Template:Minigame-infobox Ultra Machine is 9-Volt's boss microgame from WarioWare, Inc.: Mega Microgame$!. Mario appears as a cameo at both the beginning and end.
Gameplay
In this game, the player acts as a batter, where they must hit enough baseballs out of the 10 in stock to pass the microgame.
- 1st level difficulty: The player must hit 6 balls on the lowest speed setting. The balls sometimes disappear mid-flight.
- 2nd level difficulty: The player must hit 7 balls on the lowest speed setting. Sometimes, the balls fly up high.
- 3rd level difficulty: The player must hit 8 balls on the lowest speed setting. The baseballs employ both strategies.
As the speed increases, the player has to hit fewer balls.
See also
Names in other languages
Language | Name | Meaning | Notes |
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Template:9-Volt & 18-Volt's Microgames Template:WWIMM Microgames