Dr. Mario (WarioWare, Inc.: Mega Microgame$!): Difference between revisions

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(Added an observation {and this isn't even the smallest bottle in Dr. Mario history - Brain Age 2 uses a 6×10 one}.)
Tag: Mobile edit
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|type=[[Nintendo Classics]]
|type=[[Nintendo Classics]]
|intro=''Connect!''
|intro=''Connect!''
|info=''"Make a line of four identical capsules! That's an 8-bit prescription I'll take anytime!"''
|info="''Make a line of four identical capsules! That's an 8-bit prescription I'll take anytime!''"
|controls={{button|gba|Pad}} – Move  
|controls={{button|gba|Pad}} – Move  
|clear=25
|clear=25
}}
}}
'''Dr. Mario''' is a [[microgame]] found in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]''. It is based on the [[Nintendo Entertainment System|NES]] version of ''[[Dr. Mario (game)|Dr. Mario]]''.
'''Dr. Mario''' is a [[microgame]] found in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]''. It is based on the [[Nintendo Entertainment System|NES]] version of ''[[Dr. Mario (game)|Dr. Mario]]''.
==Gameplay==
==Gameplay==
The objective is to place a [[Megavitamin]] in the right place to clear the bottle of [[Virus]]es. If cleared quickly enough, the Virus in the magnifying glass will disappear right before the microgame ends. If the Megavitamin was incorrectly placed, it will act as if the player got a [[Game Over]], with the Virus laughing and [[Dr. Mario]] shrugging, ending the microgame in a loss.
The objective is to place a [[Megavitamin]] in the right place to clear the bottle of [[Virus]]es. If cleared quickly enough, the Virus in the magnifying glass will disappear right before the microgame ends. If the Megavitamin was incorrectly placed, it will act as if the player got a [[Game Over]], with the Virus laughing and [[Dr. Mario]] shrugging, ending the microgame in a loss.
 
*'''Level 1:''' The player must place the capsule on top of the Viruses.
* '''Level 1:''' The player must place the capsule on top of the Viruses.
*'''Level 2:''' The player must place the capsule between the Viruses horizontally.
* '''Level 2:''' The player must place the capsule between the Viruses horizontally.
*'''Level 3:''' The player must place the capsule between the Viruses vertically.
* '''Level 3:''' The player must place the capsule between the Viruses vertically.


==Names in other languages==
==Names in other languages==
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==Trivia==
==Trivia==
* The bottle is just 11 cells tall, much shorter than the 16-cell bottle of the original game.
*The bottle is just 11 cells tall, much shorter than the 16-cell bottle of the original game.
{{9-Volt and 18-Volt's Microgames}}
{{9-Volt & 18-Volt's Microgames}}
{{WWIMM Microgames}}
{{WWIMM Microgames}}
[[Category:WarioWare, Inc.: Mega Party Game$!]]
[[Category:WarioWare, Inc.: Mega Party Game$!]]

Revision as of 13:04, February 24, 2022

Template:Minigame-infobox Dr. Mario is a microgame found in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$!. It is based on the NES version of Dr. Mario.

Gameplay

The objective is to place a Megavitamin in the right place to clear the bottle of Viruses. If cleared quickly enough, the Virus in the magnifying glass will disappear right before the microgame ends. If the Megavitamin was incorrectly placed, it will act as if the player got a Game Over, with the Virus laughing and Dr. Mario shrugging, ending the microgame in a loss.

  • Level 1: The player must place the capsule on top of the Viruses.
  • Level 2: The player must place the capsule between the Viruses horizontally.
  • Level 3: The player must place the capsule between the Viruses vertically.

Names in other languages

Language Name Meaning Notes
Japanese ドクターマリオ[?]
Dokutā Mario
Dr. Mario

Trivia

  • The bottle is just 11 cells tall, much shorter than the 16-cell bottle of the original game.

Template:9-Volt & 18-Volt's Microgames Template:WWIMM Microgames