Block Puzzle: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
Line 4: Line 4:
|type=High Tech
|type=High Tech
|intro=''Make a match!''
|intro=''Make a match!''
|info=''"This poor fellow seems to be trapped! The logical course of action is to break the blocks to match the shape shown on the monitor. Succeed and he'll be set free. Fail and he'll be transformed. Fret not-I hear the transformation is only temporary!"''
|info="''This poor fellow seems to be trapped! The logical course of action is to break the blocks to match the shape shown on the monitor. Succeed and he'll be set free. Fail and he'll be transformed. Fret not-I hear the transformation is only temporary!''"
|clear=15
|clear=15
}}
}}
'''Block Puzzle''' is one of the [[microgame]]s in [[Dr. Crygor]]'s High Tech level in ''[[WarioWare: Get It Together!]]''
'''Block Puzzle''' is one of the [[microgame]]s in [[Dr. Crygor]]'s High Tech level in ''[[WarioWare: Get It Together!]]''
==Gameplay==
==Gameplay==
The object of this microgame is to destroy some of the nine blocks that form a large rotating block. Matching the pattern in the top right frees a man from a glass chamber. The game can still be won if the pattern is created in a different orientation. If a block is broken in a way that makes it impossible to match, the man is transformed into a piece of produce, slime, or an animal, and the game is lost.
The object of this microgame is to destroy some of the nine blocks that form a large rotating block. Matching the pattern in the top right frees a man from a glass chamber. The game can still be won if the pattern is created in a different orientation. If a block is broken in a way that makes it impossible to match, the man is transformed into a piece of produce, slime, or an animal, and the game is lost.
*'''Level 1:''' The player must break one block.
*'''Level 1:''' The player must break one block.
*'''Level 2:''' The player must break two blocks.
*'''Level 2:''' The player must break two blocks.
*'''Level 3:''' The player must break three blocks.
*'''Level 3:''' The player must break three blocks.
If two players are utilized for this microgame, the large rotating block is made up of sixteen blocks. The number of blocks to break changes as well. If the players win, the player that breaks more blocks receives an effort point or, in the case of [[Rising Star]], a star. The player that breaks an incorrect block loses a point.
If two players are utilized for this microgame, the large rotating block is made up of sixteen blocks. The number of blocks to break changes as well. If the players win, the player that breaks more blocks receives an effort point or, in the case of [[Rising Star]], a star. The player that breaks an incorrect block loses a point.
*'''Level 1:''' The players must break three adjacent blocks.
*'''Level 1:''' The players must break three adjacent blocks.
*'''Level 2:''' The players must break three blocks, not all of which are adjacent.
*'''Level 2:''' The players must break three blocks, not all of which are adjacent.
Line 30: Line 26:
}}
}}
*[[9-Volt]] is unsuitable because of his restricted domain and constant movement. He can only break blocks that are on the bottom and on faster speeds is prone to unintentionally breaking an incorrect block or even two blocks at once.
*[[9-Volt]] is unsuitable because of his restricted domain and constant movement. He can only break blocks that are on the bottom and on faster speeds is prone to unintentionally breaking an incorrect block or even two blocks at once.
*[[Kat and Ana]] are unsuitable because their constant jumping makes it hard for them to aim their shots, and they only have a small window of time to hit the blocks.
*[[Kat & Ana]] are unsuitable because their constant jumping makes it hard for them to aim their shots, and they only have a small window of time to hit the blocks.
*[[Penny]] is unsuitable as the water from her [[Jet Tank One]] can potentially touch unwanted blocks, breaking them in the process.
*[[Penny]] is unsuitable as the water from her [[Jet Tank One]] can potentially touch unwanted blocks, breaking them in the process.


Line 53: Line 49:
|ItaM=Blocks in code  
|ItaM=Blocks in code  
}}
}}
{{Dr. Crygor's Microgames}}
{{Dr. Crygor's Microgames}}
{{WWGIT Microgames}}
{{WWGIT Microgames}}
[[Category:WarioWare: Get It Together! microgames]]
[[Category:WarioWare: Get It Together! microgames]]

Revision as of 17:53, February 22, 2022

Template:Minigame-infobox Block Puzzle is one of the microgames in Dr. Crygor's High Tech level in WarioWare: Get It Together!

Gameplay

The object of this microgame is to destroy some of the nine blocks that form a large rotating block. Matching the pattern in the top right frees a man from a glass chamber. The game can still be won if the pattern is created in a different orientation. If a block is broken in a way that makes it impossible to match, the man is transformed into a piece of produce, slime, or an animal, and the game is lost.

  • Level 1: The player must break one block.
  • Level 2: The player must break two blocks.
  • Level 3: The player must break three blocks.

If two players are utilized for this microgame, the large rotating block is made up of sixteen blocks. The number of blocks to break changes as well. If the players win, the player that breaks more blocks receives an effort point or, in the case of Rising Star, a star. The player that breaks an incorrect block loses a point.

  • Level 1: The players must break three adjacent blocks.
  • Level 2: The players must break three blocks, not all of which are adjacent.
  • Level 3: The players must break five blocks.

Mission

  • Two for One: The player must complete the microgame after breaking at least two blocks at once.

Suitability

Template:WWGITFit

  • 9-Volt is unsuitable because of his restricted domain and constant movement. He can only break blocks that are on the bottom and on faster speeds is prone to unintentionally breaking an incorrect block or even two blocks at once.
  • Kat & Ana are unsuitable because their constant jumping makes it hard for them to aim their shots, and they only have a small window of time to hit the blocks.
  • Penny is unsuitable as the water from her Jet Tank One can potentially touch unwanted blocks, breaking them in the process.

See also

Names in other languages

Language Name Meaning Notes
Japanese あんごうブロック[?]
Angō Burokku
Cipher block
German Code-Block[?] -
Italian Blocchi in codice[?] Blocks in code
Korean 암호 블록[?]
Amo Beullok
Cipher Block
Spanish Bloques liberadores[?] Freeing blocks

Template:Dr. Crygor's Microgames Template:WWGIT Microgames