Mario Clash (microgame): Difference between revisions

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==Gameplay==
==Gameplay==
The objective is to throw a [[Koopa Shell]] at either [[Spike Top]], [[Boo]], or [[Para-Goomba (Mario Clash)|Para-Goomba]] depending on the level difficulty. If [[Mario]] misses, the player loses the microgame.
The objective is to throw a [[Koopa Shell]] at an enemy. If [[Mario]] misses, the player loses the microgame.
*'''1st level difficulty:''' The enemy is a Spike Top. It walks back and forth and passes through the target spot twice.
*'''Level 1:''' The enemy is a [[Spike Top]]. It walks back and forth and passes through the target spot twice.
*'''2nd level difficulty:''' The enemy is a Boo. It floats down to the target spot once then floats up.
*'''Level 2:''' The enemy is a [[Boo]]. It floats down to the target spot once, then floats up.
*'''3rd level difficulty:''' The enemy is a Para-Goomba. It jumps around, landing on the target spot once for a short period of time. In ''[[WarioWare Gold]]'', the Para-Goomba has to be hit twice.
*'''Level 3:''' The enemy is a [[Para-Goomba (Mario Clash)|Para-Goomba]]. It jumps around, landing on the target spot once for a short period of time. In ''[[WarioWare Gold]]'', the Para-Goomba has to be hit twice.


==Names in other languages==
==Trivia==
The level design seen in the microgame is unique to ''WarioWare''. It is never seen in the original game.
 
==Names in Other Languages==
{{Foreign names
{{Foreign names
|Jap=マリオクラッシュ
|Jap=マリオクラッシュ

Revision as of 00:18, February 16, 2022

Template:Minigame-infobox Mario Clash is a microgame found in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$! that is based on the Virtual Boy game with the same name. It returns in WarioWare Gold, where it is hosted by 5-Volt.

Gameplay

The objective is to throw a Koopa Shell at an enemy. If Mario misses, the player loses the microgame.

  • Level 1: The enemy is a Spike Top. It walks back and forth and passes through the target spot twice.
  • Level 2: The enemy is a Boo. It floats down to the target spot once, then floats up.
  • Level 3: The enemy is a Para-Goomba. It jumps around, landing on the target spot once for a short period of time. In WarioWare Gold, the Para-Goomba has to be hit twice.

Trivia

The level design seen in the microgame is unique to WarioWare. It is never seen in the original game.

Names in Other Languages

Language Name Meaning Notes
Japanese マリオクラッシュ[?]
Mario Kurasshu
Mario Clash
French Mario Clash[?] -
Italian Mario Clash[?] -

Template:9-Volt and 18-Volt's Microgames Template:WWIMM Microgames Template:WWG Microgames