Meowbomb: Difference between revisions
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[[Image:Normal robotthings.jpg|thumb|'''Meowbombs''']] | [[Image:Normal robotthings.jpg|thumb|'''Meowbombs''']] | ||
A '''Meowbomb''' is a robotic enemy deployed in the player's battle(s) with [[Francis]] in ''[[Super Paper Mario]]''. [[SurpriseMeow]]s also shoot them at the player. They only appear in 3-4 The Battle of Fort Francis and 8-2 The Crash. | A '''Meowbomb''' is a robotic enemy deployed in the player's battle(s) with [[Francis]] in ''[[Super Paper Mario]]''. [[SurpriseMeow]]s also shoot them at the player. They behave like moving versions of [[Boomer]], only they hurt the player when they explode. They only appear in 3-4 The Battle of Fort Francis and 8-2 The Crash. | ||
== Statistics == | == Statistics == |
Revision as of 10:25, April 8, 2008
A Meowbomb is a robotic enemy deployed in the player's battle(s) with Francis in Super Paper Mario. SurpriseMeows also shoot them at the player. They behave like moving versions of Boomer, only they hurt the player when they explode. They only appear in 3-4 The Battle of Fort Francis and 8-2 The Crash.
Statistics
HP: 1
Attack: 2
Defense: 1
Tattle: This Meowbomb is a cat-shaped robot programmed to explode on contact...Max HP is 1, Attack is 2, and Defense is 1. Meowbomb was created with one mission: snuggle and destroy...
Statistics
HP: 2
Attack: 1
Defense: 0
Tattle: This bizarre creature is a Meowbomb. Meowbombs are strange in so many levels... Their Max HP is 2 and Attack is 1. When they spot an enemy, they will explode... Meowbombs tend to be shot out by SupriseMeows and BigMeows, of course...
Card: Meowbombs walk around and when they spot an enemy, they explode. They don't mind if that happens, they'll regenerate.
Statistics
HP: 1
Attack: 1
Defense: 0
Tattle: It's a Meowbomb. Meowbombs tend to be shot out by BigMeows and BigPatrolMeow. They have an HP of 1. They also have an Attack of 1. They tend to explode on contact. That is an Attack Power of 2. They are strange in so many levels...