Same Is Lame: Difference between revisions
(we get it) Tag: Undo |
|||
Line 13: | Line 13: | ||
==Gameplay== | ==Gameplay== | ||
In this minigame, every player has a podium to stand on. During each round, players have five seconds to press the {{button|gcn|B}}, {{button|gcn|A}}, {{button|gcn|R}}, or {{button|gcn|L}} button. As long as there is time left during the round, the players can change their choices by pressing another button. If the results show that a player's choice is different from the others', that player's podium rises. Nothing happens to any players that have pressed the same button as another player or do not press a button within the time limit. The first player to choose a different button three times wins, though multiple players can win. | In this minigame, it takes place in some sort of factory with every player has a podium to stand on. During each round, players have five seconds to press the {{button|gcn|B}}, {{button|gcn|A}}, {{button|gcn|R}}, or {{button|gcn|L}} button. As long as there is time left during the round, the players can change their choices by pressing another button. If the results show that a player's choice is different from the others', that player's podium rises. Nothing happens to any players that have pressed the same button as another player or do not press a button within the time limit. The first player to choose a different button three times wins, though multiple players can win. | ||
==Ending== | ==Ending== |
Revision as of 23:14, January 11, 2022
Template:Minigame-infobox Same Is Lame is a 4-Player minigame in Mario Party 6.
Introduction
The first player runs across the area, then jumps down a small set of stairs and then onto the podium. The view then changes to the one shown in-game.
Gameplay
In this minigame, it takes place in some sort of factory with every player has a podium to stand on. During each round, players have five seconds to press the , , , or button. As long as there is time left during the round, the players can change their choices by pressing another button. If the results show that a player's choice is different from the others', that player's podium rises. Nothing happens to any players that have pressed the same button as another player or do not press a button within the time limit. The first player to choose a different button three times wins, though multiple players can win.
Ending
The losers'/loser's platform(s) head(s) back down to the bottom as the camera zooms in on the winner(s). A spotlight then shines on the winner(s), and confetti rains down on them as they perform their victory animation(s). In some cases, losers can be seen doing their losing animations.
Controls
- – Pick a button
In-game text
- Rules – "Choose a button to press. If you're the only player to choose that button, your platform will rise. Raise three levels to win!"
- Advice – "You can change your button choice as many times as you want before the timer runs out."
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ちがってアップ[?] Chigatte Appu |
Be different and up | |
German | Aufsteiger[?] | Fast Climber | |
Italian | Pulsante Esclusivo[?] | Unique Button | |
Spanish | Variedad con gusto[?] | Preferring Variety |