Nintendo Badge Arcade (microgame): Difference between revisions

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*[[18-Volt]] can shoot discs at the claw so that it does not lower.
*[[18-Volt]] can shoot discs at the claw so that it does not lower.
*[[5-Volt]] can quickly teleport to a place where she does not get caught or fall.
*[[5-Volt]] can quickly teleport to a place where she does not get caught or fall.
==Names in other languages==
{{foreign names
|Jap=
|JapR=
|JapM=
|Kor=Nintendo Badge Arcade
|KorR=
|KorM=
}}


==See also==
==See also==

Revision as of 09:52, January 9, 2022

Template:Minigame-infobox Nintendo Badge Arcade is one of the microgames in 9-Volt's Nintendo Classics level in WarioWare: Get It Together! It is based on the Nintendo 3DS game of the same name.

Gameplay

The player has to avoid getting caught by the claw as it drops onto the field. If the character has an indirect attack, they can use it to attack the claw as it lowers to cause it to rise back up and return to its original position. In Levels 2 and 3, there are gaps in the field covered up by badges from the original game, and if the player touches one of them, it falls down the gap, opening it up. If the character is caught by the claw or falls into any of the gaps, they are dropped into the collection compartment (along with any badges that fell through the gaps) and the player fails the microgame.

  • Level 1: The field is flat with no gaps.
  • Level 2: The field has one small gap blocked by a badge.
  • Level 3: The field has two small gaps or one large gap blocked by badges.

Mission

  • Badge Dancer (one player only): As Jimmy T, the player must complete the microgame after dropping all eight types of badges before they Game Over.

Suitability

Template:WWGITFit

  • 18-Volt can shoot discs at the claw so that it does not lower.
  • 5-Volt can quickly teleport to a place where she does not get caught or fall.

Names in other languages

Language Name Meaning Notes
Korean Nintendo Badge Arcade[?] ?

See also

Trivia

  • Dr. Crygor, Penny, and Pyoro perform their proper losing animations if they get caught. Everyone else performs their KO animation.[1]

References

Template:9-Volt and 18-Volt's Microgames Template:WWGIT Microgames