Rocket Rush (microgame): Difference between revisions
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The player must get inside the correct rocket before the countdown stops. If the player picks correctly, their rocket gets launched into the sky. | The player must get inside the correct rocket before the countdown stops. If the player picks correctly, their rocket gets launched into the sky. | ||
*'''Level 1:''' The wrong rocket is stuffed with | *'''Level 1:''' The wrong rocket is stuffed with dessert or curry. | ||
*'''Level 2:''' The wrong rocket already has bunnies or a Wario dummy. | *'''Level 2:''' The wrong rocket already has some bunnies or a Wario dummy. | ||
*'''Level 3:''' The wrong rocket is either | *'''Level 3:''' The wrong rocket is either placed beneath a rock (in which case it crashes into the rock during the launch) or on tank treads (in which case it reveals itself as a ground vehicle that abducts characters whose players choose incorrectly) and the player is unable to escape if s/he chooses the incorrect rocket. | ||
If two players are utilized for this microgame, both characters must enter the correct rocket to win, and the one who enters first receives a point for effort. | If two players are utilized for this microgame, both characters must enter the correct rocket to win, and the one who enters first receives a point for effort. The player who chooses the incorrect rocket loses an effort point. | ||
==Suitability== | ==Suitability== |
Revision as of 15:41, November 30, 2021
Template:Minigame-infobox Rocket Rush is one of the microgames in Wario's Intro Games level in WarioWare: Get It Together!
Gameplay
The player must get inside the correct rocket before the countdown stops. If the player picks correctly, their rocket gets launched into the sky.
- Level 1: The wrong rocket is stuffed with dessert or curry.
- Level 2: The wrong rocket already has some bunnies or a Wario dummy.
- Level 3: The wrong rocket is either placed beneath a rock (in which case it crashes into the rock during the launch) or on tank treads (in which case it reveals itself as a ground vehicle that abducts characters whose players choose incorrectly) and the player is unable to escape if s/he chooses the incorrect rocket.
If two players are utilized for this microgame, both characters must enter the correct rocket to win, and the one who enters first receives a point for effort. The player who chooses the incorrect rocket loses an effort point.
Suitability
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ロケットはっしゃ[?] Roketto Hassha |
Rocket launch | |
Korean | 로켓 발사[?] Roket Balsa |
Rocket Launching | |
Spanish (NOA) | Despega como puedas[?] | Launch as you can | |
Spanish (NOE) | Lanzamiento inminente[?] | Imminent launch |