Balloon Fight (WarioWare: Smooth Moves): Difference between revisions

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==Gameplay==
==Gameplay==
The player must hold the [[Wii#Wii Remote|Wii Remote]] and swing it up and down as if he or she is attempting to fly. This will make the Balloon Fighter fly. If the player swings the remote, the character will hover. If the player does not, the character will slowly float downwards, and possibly be eaten by the fish. These moves are used to pass under or over electric orbs or to knock down enemy balloon riders to avoid losing the microgame. The player must float in the air without taking damage until the time runs out to win.
The player must hold the [[Wii#Wii Remote|Wii Remote]] and swing it up and down as if they are attempting to fly. This will make the [[Balloon Fighter]] fly. If the player swings the remote, the character hovers. If the player does not, the character slowly floats downwards, and possibly gets eaten by the fish. These moves are used to pass under or over electric orbs or to knock down enemy balloon birds to avoid losing the microgame. The player must float in the air without taking damage until the time runs out to win.


*'''Level 1:''' There are not very many obstacles.
*'''Level 1:''' There are not very many obstacles.
*'''Level 2:''' There are a few obstacles.
*'''Level 2:''' There are a few obstacles.
*'''Level 3:''' There are more than a few obstacles and there is an enemy balloon rider.
*'''Level 3:''' There are more than a few obstacles and there is an enemy balloon bird.


==Names in other languages==
==Names in other languages==

Revision as of 13:13, November 13, 2021

Template:Minigame-infobox Balloon Fight is a microgame from WarioWare: Smooth Moves in 9-Volt and 18-Volt's stage. It is a 3D version of the Balloon Trip mode from Balloon Fight, and is also an extra minigame accessed via the main map screen.

Gameplay

The player must hold the Wii Remote and swing it up and down as if they are attempting to fly. This will make the Balloon Fighter fly. If the player swings the remote, the character hovers. If the player does not, the character slowly floats downwards, and possibly gets eaten by the fish. These moves are used to pass under or over electric orbs or to knock down enemy balloon birds to avoid losing the microgame. The player must float in the air without taking damage until the time runs out to win.

  • Level 1: There are not very many obstacles.
  • Level 2: There are a few obstacles.
  • Level 3: There are more than a few obstacles and there is an enemy balloon bird.

Names in other languages

Language Name Meaning Notes
Japanese バルーンファイト[?]
Barūn Faito
Balloon Fight

Template:9-Volt and 18-Volt's Microgames Template:WWSM Microgames