Sleepy Head: Difference between revisions
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The objective of the game is to tap an object repeatedly to wake the sleeping person up. If the player fails to wake them before time runs out, they lose. In ''WarioWare Gold'', there is a chance the item is an alarm clock or a cellphone, and tapping them will instead "snooze" the object, requiring the player to avoid the object to win. | The objective of the game is to tap an object repeatedly to wake the sleeping person up. If the player fails to wake them before time runs out, they lose. In ''WarioWare Gold'', there is a chance the item is an alarm clock or a cellphone, and tapping them will instead "snooze" the object, requiring the player to avoid the object to win. | ||
*'''1st level difficulty:''' The person is a girl. The | *'''1st level difficulty:''' The person is a girl. The player must hit a large object (which can be a can, a gong, or a xylophone, the last two being exclusive to ''Gold'') three times. | ||
*'''2nd level difficulty:''' The person is a boy. The object | *'''2nd level difficulty:''' The person is a boy. The player must hit a small object (a drum, a castanet, or a guitar, the last two being exclusive to ''Gold'') four times. | ||
*'''3rd level difficulty:''' The person is a man. The object | *'''3rd level difficulty:''' The person is a man. The player must hit a moving object (a swinging bell, a moving can known as Noisy Nuisance, or a hopping frog, the last two being exclusive to ''Gold'') five times. | ||
==Names in other languages== | ==Names in other languages== |
Revision as of 22:45, October 24, 2021
Template:Minigame-infobox Sleepy Head is a microgame found in the Touch Training stage in WarioWare: Touched! and reappears in WarioWare Gold as one of Kat and Ana's microgames.
Gameplay
The objective of the game is to tap an object repeatedly to wake the sleeping person up. If the player fails to wake them before time runs out, they lose. In WarioWare Gold, there is a chance the item is an alarm clock or a cellphone, and tapping them will instead "snooze" the object, requiring the player to avoid the object to win.
- 1st level difficulty: The person is a girl. The player must hit a large object (which can be a can, a gong, or a xylophone, the last two being exclusive to Gold) three times.
- 2nd level difficulty: The person is a boy. The player must hit a small object (a drum, a castanet, or a guitar, the last two being exclusive to Gold) four times.
- 3rd level difficulty: The person is a man. The player must hit a moving object (a swinging bell, a moving can known as Noisy Nuisance, or a hopping frog, the last two being exclusive to Gold) five times.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | めざまし[?] Mezamashi |
Alarm | |
Chinese | 叫醒[?] Jiàoxǐng |
Wake up | |
German | Schock-Wecker[?] | Shock alarm clock | |
Italian | Buon giorno![?] | Good morning! | |
Korean | 알람[?] Allam |
Alarm |
Template:Wario's Microgames Template:Kat and Ana's Microgames Template:WarioWare: Touched! Microgames Template:WWG Microgames