Great Juice: Difference between revisions

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==Gameplay==
==Gameplay==
The object of this microgame is to attack the grapes so they fall in the juicing basket and then juice them into a jar to fill them. Each jar has a time limit, so failing to fill a jar in time is a loss. Any grapes that missed the basket or the jar fills the "Spilled Juice Meter" where overflowing it results in a loss. There are four waves of jars and they either come in a standard jar, a wide jar, or a pair of standard jars each with their own timers, and letting their timers run out results in a loss. Not crushing any of the grapes before they leave counts in a loss.
The object of this microgame is to attack the grapes so they fall in the juicing basket and then juice them into a jar to fill them. Each jar has a time limit, so failing to fill a jar in time is a loss. Any grapes that missed the basket or the jar fills the "Spilled Juice Meter" where overflowing it results in a loss. There are four waves of jars and they either come in a standard jar, a wide jar, or a pair of standard jars each with their own timers. Not crushing any of the grapes before they leave at the beginning of the microgame also counts in a loss.


*'''Level 1:''' This level takes place in the day. All the jars remain stationary. The Spilled Juice Meter is long.
*'''Level 1:''' This level takes place in the day. All the jars remain stationary. The Spilled Juice Meter is long.
*'''Level 2:''' This level takes place during sunset. Some of the jars occasionally move and some of the jars remain stationary. The Spilled Juice Meter is medium length.
*'''Level 2:''' This level takes place during sunset. Some of the jars occasionally move and some of the jars remain stationary. The Spilled Juice Meter is medium length.
*'''Level 3:''' This level takes place at night. All the jars occasionally move. The Spilled Juice Meter is short. Hornets fly alongside the grapes which can KO the character, resulting in a loss.
*'''Level 3:''' This level takes place at night. All the jars occasionally move. The Spilled Juice Meter is short. Hornets fly alongside the grapes which can kill the character, resulting in a loss.


If two players are utilized for this microgame, there are four baskets instead of three.
If two players are utilized for this microgame, there are four baskets instead of three.

Revision as of 18:14, October 19, 2021

This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting.
This notice should be removed after a month has passed since the game was first released.

Template:Minigame-infobox Great Juice is the boss microgame in Ashley's Food level in WarioWare: Get It Together! Its name is a pun on "grape juice".

Gameplay

The object of this microgame is to attack the grapes so they fall in the juicing basket and then juice them into a jar to fill them. Each jar has a time limit, so failing to fill a jar in time is a loss. Any grapes that missed the basket or the jar fills the "Spilled Juice Meter" where overflowing it results in a loss. There are four waves of jars and they either come in a standard jar, a wide jar, or a pair of standard jars each with their own timers. Not crushing any of the grapes before they leave at the beginning of the microgame also counts in a loss.

  • Level 1: This level takes place in the day. All the jars remain stationary. The Spilled Juice Meter is long.
  • Level 2: This level takes place during sunset. Some of the jars occasionally move and some of the jars remain stationary. The Spilled Juice Meter is medium length.
  • Level 3: This level takes place at night. All the jars occasionally move. The Spilled Juice Meter is short. Hornets fly alongside the grapes which can kill the character, resulting in a loss.

If two players are utilized for this microgame, there are four baskets instead of three.

Mission

  • Waste Not, Want Not: The player must complete Level 3 without the Spilled Juice Meter rising above the second line.

Suitability

Template:WWGITFit

  • 9-Volt's constant moving and Kat and Ana's constant jumping makes it hard for them to not spill any juice.

Names in other languages

Language Name Meaning Notes
Japanese ぶどうジュース[?]
Budō Jūsu
Grape juice
Korean 포도 주스[?]
Podo Juseu
Grape Juice

Template:Ashley's Microgames Template:WWGIT Microgames