Sphere Mongers: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
Each player rides a [[UFO]] with a magnet underneath it. Various metallic spheres spawn and fall into the arena. The silver ones are worth one [[point]], while the gold spheres are worth three. While the spheres are falling, players can catch some without having to lower the magnet. For spheres on the ground, however, players must lower the magnet to grab some spheres. Players then can drop the spheres into a zone for points. Players move slower with more spheres, and spheres can be knocked from the magnetic pull if players collide with each other. The player(s) with the most points win(s). | Each player rides a [[UFO]] with a magnet underneath it. Various metallic spheres spawn and fall into the arena. The silver ones are worth one [[point]], while the gold spheres are worth three. While the spheres are falling, players can catch some without having to lower the magnet. For spheres on the ground, however, players must lower the magnet to grab some spheres. Players then can drop the spheres into a zone for points. Players move slower with more spheres, and spheres can be knocked from the magnetic pull if players collide with each other. The player(s) with the most points win(s). | ||
In Challenge Road, this is the 16th minigame in End of the Road, and the 79th minigame overall. In Normal, the player needs to score at least 30 points to win. In Master, the player must get first place without collecting a single gold sphere. | |||
==Controls== | ==Controls== |
Revision as of 13:18, October 10, 2021
Template:Minigame-infobox Sphere Mongers is a 4-Player minigame appearing in Super Mario Party. The name is a pun on "fearmongers," a pejorative for people or organizations that try to stir the public through scares, usually through exaggerated or false information.
Gameplay
Each player rides a UFO with a magnet underneath it. Various metallic spheres spawn and fall into the arena. The silver ones are worth one point, while the gold spheres are worth three. While the spheres are falling, players can catch some without having to lower the magnet. For spheres on the ground, however, players must lower the magnet to grab some spheres. Players then can drop the spheres into a zone for points. Players move slower with more spheres, and spheres can be knocked from the magnetic pull if players collide with each other. The player(s) with the most points win(s).
In Challenge Road, this is the 16th minigame in End of the Road, and the 79th minigame overall. In Normal, the player needs to score at least 30 points to win. In Master, the player must get first place without collecting a single gold sphere.
Controls
- – Move
- – Lower magnet
In-game description
- "Drag the spheres back to your area!"
- "Gold spheres are worth three points!"
- Tips: "Your UFO will move slower if you're carrying a lot of spheres."
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | マグネットUFO[?] Magunetto yūfō |
Magnet UFO | |
Chinese (simplified) | 磁铁UFO[?] Cítiě UFO |
Magnet UFO | |
Chinese (traditional) | 磁鐵UFO[?] Cítiě UFO |
Magnet UFO | |
Dutch | Magnetische ufo's[?] | Magnetic UFOs | |
French | Ovnis aimantés[?] | Magnet UFOs | |
German | Kugelklauber[?] | Sphere Picker | |
Italian | UFO calamita[?] | Magnet UFO | |
Korean | 마그넷 UFO[?] Mageunet UFO(yuepeuo) |
Magnet UFO | |
Spanish | Platillos magnéticos[?] | Magnetic Saucers |