Sphere Mongers: Difference between revisions

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==Gameplay==
==Gameplay==
Each player rides a [[UFO]] with a magnet underneath it. Various metallic spheres spawn and fall into the arena. The silver ones are worth one [[point]], while the gold spheres are worth three. While the spheres are falling, players can catch some without having to lower the magnet. For spheres on the ground, however, players must lower the magnet to grab some spheres. Players then can drop the spheres into a zone for points. Players move slower with more spheres, and spheres can be knocked from the magnetic pull if players collide with each other. The player(s) with the most points win(s).
Each player rides a [[UFO]] with a magnet underneath it. Various metallic spheres spawn and fall into the arena. The silver ones are worth one [[point]], while the gold spheres are worth three. While the spheres are falling, players can catch some without having to lower the magnet. For spheres on the ground, however, players must lower the magnet to grab some spheres. Players then can drop the spheres into a zone for points. Players move slower with more spheres, and spheres can be knocked from the magnetic pull if players collide with each other. The player(s) with the most points win(s).
In Challenge Road, this is the 16th minigame in End of the Road, and the 79th minigame overall. In Normal, the player needs to score at least 30 points to win. In Master, the player must get first place without collecting a single gold sphere.


==Controls==
==Controls==

Revision as of 13:18, October 10, 2021

Template:Minigame-infobox Sphere Mongers is a 4-Player minigame appearing in Super Mario Party. The name is a pun on "fearmongers," a pejorative for people or organizations that try to stir the public through scares, usually through exaggerated or false information.

Gameplay

Each player rides a UFO with a magnet underneath it. Various metallic spheres spawn and fall into the arena. The silver ones are worth one point, while the gold spheres are worth three. While the spheres are falling, players can catch some without having to lower the magnet. For spheres on the ground, however, players must lower the magnet to grab some spheres. Players then can drop the spheres into a zone for points. Players move slower with more spheres, and spheres can be knocked from the magnetic pull if players collide with each other. The player(s) with the most points win(s).

In Challenge Road, this is the 16th minigame in End of the Road, and the 79th minigame overall. In Normal, the player needs to score at least 30 points to win. In Master, the player must get first place without collecting a single gold sphere.

Controls

  • Control Stick – Move
  • jc-right – Lower magnet

In-game description

  • "Drag the spheres back to your area!"
  • "Gold spheres are worth three points!"
  • Tips: "Your UFO will move slower if you're carrying a lot of spheres."

Names in other languages

Language Name Meaning Notes
Japanese マグネットUFO[?]
Magunetto yūfō
Magnet UFO
Chinese (simplified) 磁铁UFO[?]
Cítiě UFO
Magnet UFO
Chinese (traditional) 磁鐵UFO[?]
Cítiě UFO
Magnet UFO
Dutch Magnetische ufo's[?] Magnetic UFOs
French Ovnis aimantés[?] Magnet UFOs
German Kugelklauber[?] Sphere Picker
Italian UFO calamita[?] Magnet UFO
Korean 마그넷 UFO[?]
Mageunet UFO(yuepeuo)
Magnet UFO
Spanish Platillos magnéticos[?] Magnetic Saucers

Template:SMP Minigames