Talk:Blurp: Difference between revisions
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===Comments=== | ===Comments=== | ||
Does the same apply to Galoombas in the Super Mario World style? {{User:Swallow/sig}} 06:09, October 5, 2021 (EDT) | Does the same apply to Galoombas in the Super Mario World style? {{User:Swallow/sig}} 06:09, October 5, 2021 (EDT) | ||
I can understand treating them as regular Cheep Cheeps if the game treats them as such, but why not keep the Mario Maker sections, and just word them in a more "in X theme, Cheep Cheeps appear as Y" kind of way? [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 14:19, October 5, 2021 (EDT) |
Revision as of 13:20, October 5, 2021
History section
Template:SettledTPP Template:ProposalOutcome This article appears to have enough information to add a History section, and right now I think that it looks a bit awkward without one, so should this section be added?
Proposer: LED42 (talk)
Deadline: "September 18, 2017, 13:00 GMT"
Support
Oppose
Comments
SMM games and Cheep Cheep
So in the SMM games, the Blurps are called Cheep Cheeps, made more blatant by the River Fish in the Forest SMM2 mission. Anyways, I'm starting to think that instead of listing these as "actual" Blurps, we should list them as Cheep Cheeps that look like Blurps to fit with the game's aesthetic. A reskin cameo, if you will. Given that Cheep Cheeps already sometimes looked like Blurps in some N64 games, it's not that much of a long shot anyways. Doc von Schmeltwick (talk) 03:21, March 3, 2020 (EST)
- Yeah, I'd be okay with calling them Cheep Cheeps. Niiue - Who has lost his tail? 03:22, March 3, 2020 (EST)
- Yeah, probably, if the Japanese version doesn't recognize them either. -- FanOfYoshi 05:17, March 3, 2020 (EST)
- To be fair, it's not completely incorrect - the Blurps and Big Cheep Cheep are only one degree away from normal Cheep Cheeps after all - so it could be a holdover of the previous game not giving verbal cues to all variants, like how text doesn't match the voice for Jelectros and Sea Urchins. LinkTheLefty (talk) 11:03, July 23, 2020 (EDT)
- Yeah, probably, if the Japanese version doesn't recognize them either. -- FanOfYoshi 05:17, March 3, 2020 (EST)
Consider the Super Mario Maker games a design cameo rather than a full appearance
This talk page section contains an unresolved talk page proposal. Please try to help and resolve the issue by voting or leaving a comment. |
Current time: Sunday, December 1, 2024, 20:48 GMT
See above (this affects both Blurp and Deep Cheep). In SMM/2's SMW and NSMBU styles, the designs of Blurp and Deep Cheep are used to stand in for the green Cheep Cheeps in fitting with the bases of said styles. However, they are always treated simply as Cheep Cheeps (and it doesn't even act like Deep Cheep in NSMBU style). This proposal aims to reflect that: treating these as normal Cheep Cheeps that, for stylistic reasons, happen to resemble Blurp and Deep Cheep and not being Blurp and Deep Cheep themselves. They would not be completely excised from the pages, as the usage of their designs can be noted in an "other appearances and references" section.
Proposer: Doc von Schmeltwick (talk)
Deadline: October 18, 2021, 23:59 GMT
Support
- Doc von Schmeltwick (talk) - Per
Oppose
- Hewer (talk) This seems a lot like arbitrarily picking and choosing what does and doesn't count. The way I see it, if it's in the game, then it should count as an appearance. Also, what about Jelectros and Sea Urchins being design changes for Spike Trap?
- Swallow (talk) Per Hewer, it's still a physical appearance regardless.
Comments
Does the same apply to Galoombas in the Super Mario World style? Nightwicked Bowser 06:09, October 5, 2021 (EDT)
I can understand treating them as regular Cheep Cheeps if the game treats them as such, but why not keep the Mario Maker sections, and just word them in a more "in X theme, Cheep Cheeps appear as Y" kind of way? Blinker (talk) 14:19, October 5, 2021 (EDT)