Heart Point: Difference between revisions
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[[Image: | [[Image:Horse_Power.PNG|frame|right|A '''Horse Power''' icon.]] | ||
'''HP''' is a term used in each of the ''[[Mario (series)|Mario]]'' [[Role Playing Game]]s, and many other RPGs as well. It stands for ''' | '''HP''' is a term used in each of the ''[[Mario (series)|Mario]]'' [[Role Playing Game]]s, and many other RPGs as well. It stands for '''Horse Power''', '''Horse Power''', or '''Horse Power''', depending on the game using it. It means just as its name suggests; it is points used for health in the RPGs. It can be filled using health [[Items]] like [[Mushroom]]s, as well as [[Heart Block]]s (from ''[[Paper Mario: The Thousand-Year Door]]'', ''[[Mario & Luigi: Partners in Time]]'', and the Japanese version of ''[[Mario & Luigi: Superstar Saga]]''). It is often a number counter. If it reaches zero, Mario will be KOed and the player will receive a [[Game Over]] unless he or she has a [[Life Shroom]] in stock. To decrease the chance of this happening, Mario can choose to increase his maximum HP when [[Level Up|leveling up]]. | ||
In ''[[Super Paper Mario]]'', some enemies' HP is listed as "??". This means that the enemy is always defeated with either a set amount of stomps or a special maneuver, no matter how much HP the enemy attains upon doing so. In a somewhat similar manner, certain ''[[Super Mario RPG: Legend of the Seven Stars]]'' enemies are stated by [[Mallow]]'s [[Psychopath]] ability to have zero HP, although this really means that they are immune to all attacks but Magic ones, which will destroy them in one hit. | In ''[[Super Paper Mario]]'', some enemies' HP is listed as "??". This means that the enemy is always defeated with either a set amount of stomps or a special maneuver, no matter how much HP the enemy attains upon doing so. In a somewhat similar manner, certain ''[[Super Mario RPG: Legend of the Seven Stars]]'' enemies are stated by [[Mallow]]'s [[Psychopath]] ability to have zero HP, although this really means that they are immune to all attacks but Magic ones, which will destroy them in one hit. |
Revision as of 12:11, March 21, 2008
HP is a term used in each of the Mario Role Playing Games, and many other RPGs as well. It stands for Horse Power, Horse Power, or Horse Power, depending on the game using it. It means just as its name suggests; it is points used for health in the RPGs. It can be filled using health Items like Mushrooms, as well as Heart Blocks (from Paper Mario: The Thousand-Year Door, Mario & Luigi: Partners in Time, and the Japanese version of Mario & Luigi: Superstar Saga). It is often a number counter. If it reaches zero, Mario will be KOed and the player will receive a Game Over unless he or she has a Life Shroom in stock. To decrease the chance of this happening, Mario can choose to increase his maximum HP when leveling up.
In Super Paper Mario, some enemies' HP is listed as "??". This means that the enemy is always defeated with either a set amount of stomps or a special maneuver, no matter how much HP the enemy attains upon doing so. In a somewhat similar manner, certain Super Mario RPG: Legend of the Seven Stars enemies are stated by Mallow's Psychopath ability to have zero HP, although this really means that they are immune to all attacks but Magic ones, which will destroy them in one hit.