Donkey Kong 3: Dai Gyakushū: Difference between revisions
(the game wasn't "lost", it was simply undumped for emulators) |
m (Text replacement - ":Japan Only Games" to ":Japan-only games") |
||
Line 142: | Line 142: | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Donkey Kong Games]] | [[Category:Donkey Kong Games]] | ||
[[Category:Japan | [[Category:Japan-only games]] | ||
[[Category:1984 games]] | [[Category:1984 games]] | ||
[[it:Donkey Kong 3: Dai Gyakushū]] | [[it:Donkey Kong 3: Dai Gyakushū]] |
Revision as of 15:17, August 31, 2021
It has been requested that this article be rewritten and expanded to include more information.
The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.
Template:Infobox Donkey Kong 3: Dai Gyakushū (ドンキーコング3 大逆襲) is a game developed and published by Hudson Soft in 1984. The game had versions for the PC-6001mkII/PC-6601, PC-8801, and X1, all of which had differences between each other (palette and flow of gameplay, respectively). Hudson released it at the same time as Mario Bros. Special.[1]
Unlike Punch Ball Mario Bros. and Mario Bros. Special, the game was not released on the FM-7 - a version was planned and possibly even completely programmed, but was canceled for unknown reasons.[2]
Gameplay
Like Mario Bros. Special and Punch Ball Mario Bros., the game is not a port, but more of a semi-sequel to Donkey Kong 3. Stanley the Bugman's ability to jump is removed, along with the need to protect plants, making it much closer to a traditional shooter, à la Galaga.
Enemies come down from the top of the screen in groups of five, swooping to the bottom and trying to target Stanley. After swooping around a bit, the enemies will exit the screen (usually from the bottom, though sometimes from the sides) and loop back around to the top. This will continue until Stanley dies, shoots Donkey Kong to the top of the screen, thus completing it, or kills the five insects, all of which take two hits apiece to kill. If Stanley kills all five insects before any of them loop back to the top of the screen, a flag reminiscent of one from Rally-X will appear, and shooting it will net him 1,000 points.
There are twenty new stages, looping back at Stage 21. Every five stages a Bonus Stage comes up, where Stanley must spray all the bugs before the time runs out. The game sees him chase Donkey Kong into the countryside, through space, and eventually into a city on an alien planet, with no conclusion to the story.
Stages
Staff
Main programmer
- Fumihiko Itagaki
Gallery
Flyer promoting both Donkey Kong 3: Dai Gyakushū and Mario Bros. Special.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ドンキーコング3 大逆襲 (box) Donkey Kong 3 大逆襲 (title screen)[?] Donkī Kongu Surī Dai Gyakushū |
Donkey Kong 3: Great Counterstrike |