Smashdance: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The players must score [[point]]s by [[Ground Pound|ground-pounding]] the glowing panels. Each panel gives the player one point; when a panel fades to blue, it is a warning that it will fade out entirely soon after. When somebody ground-pounds a player, they stun the player for almost five seconds. The player with the most points | The players must score [[point]]s by [[Ground Pound|ground-pounding]] the glowing panels. Each panel gives the player one point; when a panel fades to blue, it is a warning that it will fade out entirely soon after. When somebody ground-pounds a player, they stun the player for almost five seconds. The player(s) with the most points win(s). | ||
This minigame appears as the first minigame in Decathlon Park. Here, the player's objective is to smash as many glowing panels as possible within the time limit to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 10 points. | This minigame appears as the first minigame in Decathlon Park. Here, the player's objective is to smash as many glowing panels as possible within the time limit to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 10 points. |
Revision as of 00:53, July 12, 2021
Template:Minigame-infobox Smashdance is a 4-Player minigame in Mario Party 6. The name is a wordplay on the title of the 1983 movie Flashdance.
The only changes between day and night are aesthetic. At night, the statues are glowing, and there are purple flames on the torches. The daytime version does not have these features.
Introduction
The camera flies through some brush to show the players on a temple-like stage. The players are then surprised as the outer panels glow, followed by the inner panels, then the outer again.
Gameplay
The players must score points by ground-pounding the glowing panels. Each panel gives the player one point; when a panel fades to blue, it is a warning that it will fade out entirely soon after. When somebody ground-pounds a player, they stun the player for almost five seconds. The player(s) with the most points win(s).
This minigame appears as the first minigame in Decathlon Park. Here, the player's objective is to smash as many glowing panels as possible within the time limit to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 10 points.
Ending
The players line up in the center, with the player(s) who won in front of the others. They then perform their winning and losing animations while the statues shake and the panels glow in a pattern once more.
Controls
- – Move
- – Jump
- → – Ground-pound
In-game text
- Rules – "Ground-pound glowing panels to score. Whoever ground-pounds the most glowing panels wins!"
- Advice – "Panels glow for just a short time and turn blue as they're about to fade."
See also
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | いせきでヒップドロップ[?] Iseki de hippudoroppu |
Ground Pound in the Ruins | |
German | Lichter-Stampf[?] | Stomp Lights | |
Italian | Schianti Colorati[?] | Coloured Crashes | |
Spanish | Baile de las luces[?] | Lights Dance |