Rattle and Hmmm: Difference between revisions
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|image=[[File:Super Mario Party - Rattle and Hmmm.png|260px]] | |image=[[File:Super Mario Party - Rattle and Hmmm.png|260px]] | ||
|appeared_in=''[[Super Mario Party]]'' | |appeared_in=''[[Super Mario Party]]'' | ||
|type=Free-for- | |type=Free-for-All minigame | ||
|time=15 seconds per round | |time=15 seconds per round | ||
|song=Rattle and Hmmm | |song=Rattle and Hmmm | ||
}} | }} | ||
'''Rattle and Hmmm''' is a | '''Rattle and Hmmm''' is a Free-for-All [[minigame]] appearing in ''[[Super Mario Party]]''. Its name is a nod to the ''{{wp|Rattle and Hum}}'' album by Irish band {{wp|U2}}. It is also the only minigame to have a unique ending music track outside the Challenge Road due to its game show aesthetic. | ||
==Gameplay== | ==Gameplay== | ||
In this minigame, players must pay attention to the rumble in the [[Nintendo Switch#Joy-Con|Joy-Con]] that three enemies make. After all enemies have performed, the players must listen to the rumble sequence and select the enemy that best matches the rumble sequence. The first player to answer correctly gets five | In this minigame, players must pay attention to the rumble in the [[Nintendo Switch#Joy-Con|Joy-Con]] that three enemies make. After all enemies have performed, the players must listen to the rumble sequence and select the enemy that best matches the rumble sequence. The first player to answer correctly gets five [[point]]s, the second player to do so gets three points, the third player gets two points, and the fourth player gets one point. Players who answer incorrectly are given no points. After three rounds, the player with the most points wins. | ||
On the Challenge Road, this is the second challenge of [[Mushroom Beach]] and the 23rd challenge overall. The goal is 10 points for the normal challenge and 13 points for the Master Challenge. | On the Challenge Road, this is the second challenge of [[Mushroom Beach]] and the 23rd challenge overall. The goal is 10 points for the normal challenge and 13 points for the Master Challenge. | ||
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*[[Grrrol]] (steady rumbling) | *[[Grrrol]] (steady rumbling) | ||
*[[Wiggler]] (scampering rumbling) | *[[Wiggler]] (scampering rumbling) | ||
*Several [[Chargin' Chuck]]s (like Wiggler | *Several [[Chargin' Chuck]]s (like Wiggler but shorter-lasting) | ||
; | ; | ||
*[[Cheep Chomp]] (shortest-lasting rumbling) | *[[Cheep Chomp]] (shortest-lasting rumbling) | ||
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*[[Dragoneel]] (longest-lasting rumble) | *[[Dragoneel]] (longest-lasting rumble) | ||
; | ; | ||
*[[Sumo Bro]] (shortest lasting rumble) | *[[Sumo Bro]] (shortest-lasting rumble) | ||
*[[Whomp]] (medium-length rumble) | *[[Whomp]] (medium-length rumble) | ||
*[[Thwomp]] (longest-lasting rumble) | *[[Thwomp]] (longest-lasting rumble) |
Revision as of 21:46, June 11, 2021
Template:Minigame-infobox Rattle and Hmmm is a Free-for-All minigame appearing in Super Mario Party. Its name is a nod to the Rattle and Hum album by Irish band U2. It is also the only minigame to have a unique ending music track outside the Challenge Road due to its game show aesthetic.
Gameplay
In this minigame, players must pay attention to the rumble in the Joy-Con that three enemies make. After all enemies have performed, the players must listen to the rumble sequence and select the enemy that best matches the rumble sequence. The first player to answer correctly gets five points, the second player to do so gets three points, the third player gets two points, and the fourth player gets one point. Players who answer incorrectly are given no points. After three rounds, the player with the most points wins.
On the Challenge Road, this is the second challenge of Mushroom Beach and the 23rd challenge overall. The goal is 10 points for the normal challenge and 13 points for the Master Challenge.
Enemy sets
- Blooper (shortest pause between rumbles)
- Cheep Cheep (medium pause between rumbles)
- Porcupuffer (longest pause between rumbles)
- Grrrol (steady rumbling)
- Wiggler (scampering rumbling)
- Several Chargin' Chucks (like Wiggler but shorter-lasting)
- Cheep Chomp (shortest-lasting rumbling)
- Torpedo Ted (medium-length rumble)
- Dragoneel (longest-lasting rumble)
Controls
- / (horizontal) – Feel rumble
– Move cursor
- – Select
In-game description
- "Pay close attention to the rumbling to find the answer!"
- "Feel the difference between three types of rumbling."
- "The first to find the right answer gets the most points!"
- Tips: "Pay close attention to the intensity and duration of the rumbles."
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Chinese (simplified) | 振动猜一猜[?] Zhèndòng Cāiyìcāi |
Rumble Guessing | |
Chinese (traditional) | 震動猜一猜[?] Zhèndòng Cāiyìcāi |
Rumble Guessing | |
Dutch | Gevoelskwesties[?] | Emotive Issues | |
French (NOA) | Questions de vibrations[?] | Questions of Vibrations | |
French (NOE) | Question de vibrations[?] | Question of Vibrations | |
German | Vibrationswahl[?] | Vibration Choice | |
Italian | Vibra-quiz[?] | Rumble-Quiz | |
Korean | 진동 퀴즈[?] Jindong kwijeu |
Vibration Quiz | |
Spanish | Concurso vibrante[?] | Vibrating Contest |