Sling Shy: Difference between revisions
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{{:Super Mario RPG: Legend of the Seven Stars bestiary|transcludesection=Sling Shy|align=right}} | {{:Super Mario RPG: Legend of the Seven Stars bestiary|transcludesection=Sling Shy|image=[[File:SMRPG Sling Shy idle.gif]]|align=right}} | ||
'''Sling Shys''' are troops who work for [[Valentina]], who first appeared in ''[[Super Mario RPG: Legend of the Seven Stars]]''. Sling Shys are [[Shy Guy]]s who dress exclusively in light green and, as the name implies, use a sling shot as a weapon (which is more powerful than a regular Shy Guy's sling shot). The only real difference between Shy Guys and Sling Shys (aside from power) is that Sling Shys are capable of using musical magic, such as "[[S'crow Bell]]" (which can transform a party member into a [[Scarecrow (status effect)|Scarecrow]]), "[[Spore Chimes]]" (which can transform a party member into a [[Mushroom (status effect)|Mushroom]]), and "[[Doom Reverb]]" (which can [[Mute (status effect)|Mute]] a character). They are often seen in the overworld staring into spinning [[Pinwheel (Super Mario RPG: Legend of the Seven Stars)|Pinwheel]]s, followed by getting dizzy. | '''Sling Shys''' are troops who work for [[Valentina]], who first appeared in ''[[Super Mario RPG: Legend of the Seven Stars]]''. Sling Shys are [[Shy Guy]]s who dress exclusively in light green and, as the name implies, use a sling shot as a weapon (which is more powerful than a regular Shy Guy's sling shot). The only real difference between Shy Guys and Sling Shys (aside from power) is that Sling Shys are capable of using musical magic, such as "[[S'crow Bell]]" (which can transform a party member into a [[Scarecrow (status effect)|Scarecrow]]), "[[Spore Chimes]]" (which can transform a party member into a [[Mushroom (status effect)|Mushroom]]), and "[[Doom Reverb]]" (which can [[Mute (status effect)|Mute]] a character). They are often seen in the overworld staring into spinning [[Pinwheel (Super Mario RPG: Legend of the Seven Stars)|Pinwheel]]s, followed by getting dizzy. |
Revision as of 19:27, June 4, 2021
Super Mario RPG enemy | |||||||||||||||||||
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Sling Shy | |||||||||||||||||||
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Role | Common | ||||||||||||||||||
Location(s) | Nimbus Castle, The Trial Course | ||||||||||||||||||
HP | 120 | ||||||||||||||||||
Attack | 108 | ||||||||||||||||||
Magic attack | 42 | ||||||||||||||||||
Defense | 80 | ||||||||||||||||||
Magic defense | 21 | ||||||||||||||||||
Speed | 16 | ||||||||||||||||||
Spells | Escape (Alone) | ||||||||||||||||||
Sp. attacks | S'crow Bell, Doom Reverb, Spore Chimes | ||||||||||||||||||
Items | Honey Syrup (25%) | ||||||||||||||||||
Exp. points | 3 | ||||||||||||||||||
Coins | 20 | ||||||||||||||||||
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Psychopath | |||||||||||||||||||
"Hear my song." |
Sling Shys are troops who work for Valentina, who first appeared in Super Mario RPG: Legend of the Seven Stars. Sling Shys are Shy Guys who dress exclusively in light green and, as the name implies, use a sling shot as a weapon (which is more powerful than a regular Shy Guy's sling shot). The only real difference between Shy Guys and Sling Shys (aside from power) is that Sling Shys are capable of using musical magic, such as "S'crow Bell" (which can transform a party member into a Scarecrow), "Spore Chimes" (which can transform a party member into a Mushroom), and "Doom Reverb" (which can Mute a character). They are often seen in the overworld staring into spinning Pinwheels, followed by getting dizzy.
Five of them are later seen in a battle room in Bowser's Keep.
Names in other languages
Language | Name | Meaning | Notes |
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