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| {{articleabout|the video game system|the Battle mode stage in ''[[Mario Kart: Double Dash!!]]'' of the same name|[[Nintendo GameCube (course)]]}}
| | THIS SHIT SUCKED MONKEY BALLS |
| [[Image:Gamecube.PNG|thumb|200px|A black '''Nintendo GameCube'''.]]
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| The '''Nintendo GameCube''' is a console system developed by [[Nintendo]], and released towards the end of 2001. The Gamecube's original name was to be "Dolphin", as noted references appear in games such as ''[[Super Mario Sunshine]]''. The GameCube has room for two memory cards and four controllers. It has three buttons on top: Open, Reset, and Power. It has two serial ports and one hi-speed port on the bottom; their respective functions remain a mystery. The Nintendo GameCube utilizes mini-disks.
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| Operation of the Nintendo GameCube is subject to the following conditions: (1) This device may not cause harmful interference, and (2) This device must accept any interference received, including interference that may cause undesired operations.
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| The Nintendo GameCube gets shipped with controllers capable of rumble effect. These controllers can also be used to play [[Virtual Console]] games on the [[Wii]], and is also one of the four controller types available in ''[[Super Smash Bros. Brawl]]''. A different GameCube controller is the [[DK Bongos]], which are used to play certain [[Donkey Kong (series)|''Donkey Kong'' games]] on the GameCube, such as ''[[Donkey Konga]]''.
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| Many popular [[Mario]] [[games]] were made for this system, including: ''[[Super Mario Sunshine]]'', ''[[Paper Mario: The Thousand-Year Door]]'', ''[[Super Smash Bros. Melee]]'', ''[[Mario Kart: Double Dash!!]]'', and ''[[Mario Superstar Baseball]].''
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| An add-on accessory for the Nintendo GameCube known as the [[Game Boy Player]], was released in 2003. The Game Boy Player allowed people to play [[Game Boy Advance]] titles on their television screen through their GameCube.
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| It was recently discontinued in 2007.
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| == Appearances in ''Mario'' Games ==
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| The Nintendo GameCube appears inside [[Mario (series)|''Mario'' games]] as an easter egg. Here is a list:
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| *A GameCube is a trophy in ''[[Super Smash Bros. Melee]]''.
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| *Though a GameCube doesn't actually appear in ''[[Mario Party 4]]'', the [[Party Cube]] is a reference to the GameCube, and the rumble machine in the options screen is clearly based on the GameCube.
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| *A GameCube is a battle level in ''[[Mario Kart: Double Dash!!]]''.
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| *A GameCube can barely be seen in shops of ''[[Mario Party 6]]'' and ''[[Mario Party 7]]''.
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| *In ''[[Super Paper Mario]]'', [[Francis]] owns a GameCube which he keeps in his room with several other game systems.
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| == Details ==
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| *MPU ("Microprocessor Unit")*: Custom IBM Power PC "Gekko"
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| *Manufacturing process: 0.18 micron IBM copper wire technology
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| *Clock frequency: 485 MHz [[Image:gamecube logo.gif|right|frame|The Nintendo GameCube logo.]]
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| *CPU capacity: 1125 Dmips (Dhrystone 2.1)
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| *Internal data precision : 32-bit Integer & 64-bit floating-point
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| *External bus: 1.3GB/second peak bandwidth (32-bit address space, 64-bit data bus 162 MHz clock)
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| *Internal cache L1: instruction 32KB, data 32KB (8 way) L2: 256KB (2 way)
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| *System LSI: Custom ATI/Nintendo "Flipper"
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| *Embedded frame buffer: Approx. 2MB sustainable latency : 6.2ns (1T-SRAM)
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| *Embedded texture cache: Approx. 1MB sustainable latency : 6.2ns (1T-SRAM)
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| *Texture read bandwidth: 10.4GB/second (Peak)
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| *Main memory bandwidth: 2.6GB/second (Peak)
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| *Pixel depth: 24-bit color, 24-bit Z buffer
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| *Image processing functions: Fog, subpixel anti-aliasing, 8 hardware lights, alpha blending, virtual texture design, multi-texturing, bump mapping, environment mapping, MIP mapping, bilinear filtering, trilinear filtering, anisotropic filtering, real-time hardware texture decompression (S3TC), real-time decompression of display list, HW 3-line deflickering filter.
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| == Trophy Information from ''Super Smash Bros. Melee'' ==
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| [[Image:Nintendo_Gamecube_Trophy.jpg|frame|right|]]
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| ''Nintendo's latest bundle of joy arrived in North America on November 18, 2001, and video-game fans rejoiced. This little beauty is sleek, compact and full of cutting-edge technology. Incorporating optical media for the first time, the Nintendo GameCube was truly born to play. Rumor has it that Super Smash Bros. Melee is a software title for this wondrous device.<br clear=all>
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| ==Game Gallery==
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| <center><gallery>
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| Image:DDRMMboxartfront.jpg|<center>''[[Dance Dance Revolution: Mario Mix]]
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| Image:Dkjunglb.jpg|<center>''[[Donkey Kong Jungle Beat]]
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| Image:Dkk.jpg|<center>''[[Donkey Konga]]
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| Image:Dkk2.jpg|<center>''[[Donkey Konga 2]]
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| Image:Donkeykonga3.jpg|<center>''[[Donkey Konga 3]]
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| Image:Lmbox.jpg|<center>''[[Luigi's Mansion]]
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| Image:ToadstoolTour.PNG|<center>''[[Mario Golf: Toadstool Tour]]
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| Image:Mk_doubledash.jpg|<center>''[[Mario Kart: Double Dash!!]]
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| Image:Mpp4.JPG|<center>''[[Mario Party 4]]
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| Image:MP5BOX.PNG|<center>''[[Mario Party 5]]
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| Image:MP6_Cover.jpg|<center>''[[Mario Party 6]]
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| Image:MP7BOX.PNG|<center>''[[Mario Party 7]]
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| Image:MarioPowerTennisBox2.jpg|<center>''[[Mario Power Tennis]]
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| Image:MarioBaseball.jpg|<center>''[[Mario Superstar Baseball]]
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| Image:NPC.jpg|<center>''[[Nintendo Puzzle Collection]]
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| Image:PMTTYD.jpg|<center>''[[Paper Mario: The Thousand-Year Door]]
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| Image:SuperMarioStrikers.JPG|<center>''[[Super Mario Strikers]]
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| Image:200px-Super_mario_sunshine.jpg|<center>''[[Super Mario Sunshine]]
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| Image:Super_Smash_Bros_Melee_Players_Ch.jpg|<center>''[[Super Smash Bros. Melee]]
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| Image:Wario_World_game_cover.jpg|<center>''[[Wario World]]
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| Image:Megapartygames.jpg|<center>''[[WarioWare, Inc.: Mega Party Game$]]
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| </gallery></center>
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| {{Consoles}}
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| [[Category: Super Smash Bros. Trophies]]
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