Template:PMSS bestiary: Difference between revisions
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{|class="infobox-wide" style="border-spacing:0;border-top:3px solid #F1B569;border-bottom:8px solid #F1A65A;background:#F1E2A6;color:black;border-collapse: collapse | {|class="infobox-wide" style="border-spacing:0;border-top:3px solid #F1B569;border-bottom:8px solid #F1A65A;background:#F1E2A6;color:black;border-collapse: collapse" | ||
|style="background:#F1A65A"| | |style="background:#F1A65A"| | ||
|style="font-size:120%;text-align:center;color:white;background:#F1A65A;border-bottom:0px solid #F1A65A | |style="font-size:120%;text-align:center;color:white;background:#F1A65A;border-bottom:0px solid #F1A65A"| | ||
{|style="background:#F1E2A6;border:0px solid #F1E2A6;border-radius:10px;width:100% | {|style="background:#F1E2A6;border:0px solid #F1E2A6;border-radius:10px;width:100%" | ||
|{{color-link|{{{name|Enemy Name}}}|black|{{#switch:{{{role|common}}}|common=|miniboss=''|boss='''|support=<u>|optional='''''}}{{{altname|{{{name|Enemy Name}}}}}}{{#switch:{{{role|common}}}|common=|miniboss=''|boss='''|support=</u>|optional='''''}}}} | |{{color-link|{{{name|Enemy Name}}}|black|{{#switch:{{{role|common}}}|common=|miniboss=''|boss='''|support=<u>|optional='''''}}{{{altname|{{{name|Enemy Name}}}}}}{{#switch:{{{role|common}}}|common=|miniboss=''|boss='''|support=</u>|optional='''''}}}} | ||
|} | |} | ||
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|- | |- | ||
|colspan=6 style="border-bottom:4px solid #F1A65A;border-top:0px solid #F1A65A"| | |colspan=6 style="border-bottom:4px solid #F1A65A;border-top:0px solid #F1A65A"| | ||
|-style="border-bottom:3px solid #F1A65A;height:25px | |-style="border-bottom:3px solid #F1A65A;height:25px" | ||
|rowspan=3 style="width:30px;padding-left:1em | |rowspan=3 style="width:30px;padding-left:1em"| | ||
{|style="background:#87693C;border-radius:25px;width:25px;height:25px | {|style="background:#87693C;border-radius:25px;width:25px;height:25px" | ||
|style="padding:.3em | |style="padding:.3em"| | ||
{|style="background:white;border-radius:20px;width:20px;height:20px | {|style="background:white;border-radius:20px;width:20px;height:20px" | ||
|style="text-align:center"|<span style="font-family:Courier | |style="text-align:center"|<span style="font-family:Courier"><b>{{{#|}}}</b></span> | ||
|} | |} | ||
|} | |} | ||
|rowspan=3 style="padding:4px;text-align:center;width:200px | |rowspan=3 style="padding:4px;text-align:center;width:200px"|{{#if:{{{image|}}}|{{{image|}}}|[[File:{{{name|}}} PMSS.png]]}} | ||
|style="width:55px"|'''Max HP''' | |style="width:55px"|'''Max HP''' | ||
|style="text-align:center;width:50px"| | |style="text-align:center;width:50px"| | ||
{|style="background:#F1F1E2;border:0px solid #F1F1B5;border-radius:5px;width:100%;height:20px | {|style="background:#F1F1E2;border:0px solid #F1F1B5;border-radius:5px;width:100%;height:20px" | ||
|style="padding-left:1em;padding-right:1em | |style="padding-left:1em;padding-right:1em"|{{{hp|}}} | ||
|} | |} | ||
|style="width:65px"|'''Location(s)''' | |style="width:65px"|'''Location(s)''' | ||
|style="padding-right:1em"| | |style="padding-right:1em"| | ||
{|style="background:#F1F1E2;border:0px solid #F1F1B5;border-radius:5px;width:100%;height:20px | {|style="background:#F1F1E2;border:0px solid #F1F1B5;border-radius:5px;width:100%;height:20px" | ||
|style="padding-left:1em;padding-right:1em | |style="padding-left:1em;padding-right:1em"|{{{location|}}} | ||
|} | |} | ||
|-style="border-bottom:3px solid #F1A65A;border-top:2px solid #F1A65A;height:30px | |-style="border-bottom:3px solid #F1A65A;border-top:2px solid #F1A65A;height:30px" | ||
|'''Attack''' | |'''Attack''' | ||
|style="text-align:center"| | |style="text-align:center"| | ||
{|style="background:#F1F1E2;border:0px solid #F1F1B5;border-radius:5px;width:100%;height:20px | {|style="background:#F1F1E2;border:0px solid #F1F1B5;border-radius:5px;width:100%;height:20px" | ||
|style="padding-left:1em;padding-right:1em | |style="padding-left:1em;padding-right:1em"|{{{atk|}}} | ||
|} | |} | ||
|'''Moves''' | |'''Moves''' | ||
|style="padding-right:1em"| | |style="padding-right:1em"| | ||
{|style="background:#F1F1E2;border:0px solid #F1F1B5;border-radius:5px;width:100%;height:20px | {|style="background:#F1F1E2;border:0px solid #F1F1B5;border-radius:5px;width:100%;height:20px" | ||
|style="padding-left:1em;padding-right:1em | |style="padding-left:1em;padding-right:1em"|{{{moves|}}} | ||
|} | |} | ||
|-style="border-top:2px solid #F1A65A;height:30px | |-style="border-top:2px solid #F1A65A;height:30px" | ||
|'''Defense''' | |'''Defense''' | ||
|style="text-align:center"| | |style="text-align:center"| | ||
{|style="background:#F1F1E2;border:0px solid #F1F1B5;border-radius:5px;width:100%;height:20px | {|style="background:#F1F1E2;border:0px solid #F1F1B5;border-radius:5px;width:100%;height:20px" | ||
|style="padding-left:1em;padding-right:1em | |style="padding-left:1em;padding-right:1em"|{{{def|}}} | ||
|} | |} | ||
|<span title="The sticker(s) potentially dropped by the enemy upon defeat.">'''Stickers'''</span> | |<span title="The sticker(s) potentially dropped by the enemy upon defeat.">'''Stickers'''</span> | ||
|style="padding-right:1em"| | |style="padding-right:1em"| | ||
{|style="background:#F1F1E2;border:0px solid #F1F1B5;border-radius:5px;width:100%;height:20px | {|style="background:#F1F1E2;border:0px solid #F1F1B5;border-radius:5px;width:100%;height:20px" | ||
|style="padding-left:1em;padding-right:1em | |style="padding-left:1em;padding-right:1em"|{{{stickers|N/A}}} | ||
|} | |} | ||
|-<noinclude> | |-<noinclude> |
Revision as of 05:08, April 27, 2021
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File:PMSS.png | Max HP |
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Location(s) |
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Attack |
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Moves |
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Defense |
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Stickers |
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This template is used for the Paper Mario: Sticker Star bestiary. The variables are as follows:
<onlyinclude>{{#ifeq:{{{transcludesection|NAME}}}|NAME| {{<noinclude>PMSSbestiary</noinclude><includeonly>PMSSenemy</includeonly> |name= |altname= |role= |align={{{align|right}}} |image= |location= |hp= |atk= |def= |moves= |stickers= }}}}</onlyinclude> |
The section label; Replace "NAME" with the enemy name. The enemy's name. Used for links [[name|altname]]. (common, miniboss, boss, support, optional) <-- DO NOT CHANGE An image of the enemy. Where the enemy can be found. The enemy's HP The enemy's attack. The enemy's defense. The enemy's moves. The sticker(s) potentially dropped by the enemy. |