Curvy Curbs: Difference between revisions
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'''Curvy Curbs''' is a 1- | '''Curvy Curbs''' is a 1-vs-3 [[minigame]] from ''[[Mario Party 5]]''. | ||
==Introduction== | ==Introduction== | ||
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==Gameplay== | ==Gameplay== | ||
Both the one player and the team of three must move their carts carefully through the path to make it to the goal. The curbs are narrow, and touching one of the sides will stop | Both the one player and the team of three must move their carts carefully through the path to make it to the goal. The curbs are narrow, and touching one of the sides will stop the player for a moment before they can move again. If any member of the team touches a wall, the entire team stops for a moment. The solo player must maneuver their cart on a slicker pathway, lessening the amount of control that the player has. The solo player or team to make it to the goal first wins. The game will end in a draw if both sides pass the goal line at the same time (by crashing the same number of times). | ||
==Ending== | ==Ending== | ||
When the winning side crosses the goal, the other side's | When the winning side crosses the goal, the other side's cart(s) stop(s). The winning side then perform(s) their winning pose(s) as their cart(s) continue(s) along the path. If the minigame ends in a draw, both sides stop and all players perform their losing poses. | ||
==Controls | ==Controls== | ||
*{{button|gcn|Stick}} – Steer (left/right) | |||
*{{button|gcn|Stick}} – Steer ( | |||
==In-game text== | ==In-game text== |
Revision as of 14:33, March 24, 2021
Template:Minigame-infobox Curvy Curbs is a 1-vs-3 minigame from Mario Party 5.
Introduction
The camera follows the path behind the solo player, then stops just behind them. The screen then splits in two to show the team of three.
Gameplay
Both the one player and the team of three must move their carts carefully through the path to make it to the goal. The curbs are narrow, and touching one of the sides will stop the player for a moment before they can move again. If any member of the team touches a wall, the entire team stops for a moment. The solo player must maneuver their cart on a slicker pathway, lessening the amount of control that the player has. The solo player or team to make it to the goal first wins. The game will end in a draw if both sides pass the goal line at the same time (by crashing the same number of times).
Ending
When the winning side crosses the goal, the other side's cart(s) stop(s). The winning side then perform(s) their winning pose(s) as their cart(s) continue(s) along the path. If the minigame ends in a draw, both sides stop and all players perform their losing poses.
Controls
- – Steer (left/right)
In-game text
- Rules – "Guide your one-wheeled cart and its trailer along the pathway. The first one to the finish wins."
- Advice 1 – "The single player's pathway is more slick than the others' pathway. Steer your cart carefully."
- Advice 2 – "If any one of the three players hits a curb, it will cause a big delay. Steer carefully!"
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クネクネレース[?] Kunekune Rēsu |
Twisty Race, 「くねくね」 kunekune being a Japanese onomatopoeia for twisting or wiggling, derived from 「くねる」 kuneru, meaning "to twist" or "wind around". | |
German | Kurven-Keilerei[?] | Curve Melee | |
Italian | Tragitto tortuoso[?] | Winding route | |
Spanish | ¡Ojo con las curvas![?] | Beware of curves! |