Bowser Jr.'s Airship Armada: Difference between revisions
mNo edit summary |
m (You, you, you...) |
||
Line 14: | Line 14: | ||
==Missions== | ==Missions== | ||
===Sinking the Airships=== | ===Sinking the Airships=== | ||
The first airship has a [[Cannon]] on the stern, so dodge or | The first airship has a [[Cannon]] on the stern, so the player will have to dodge or defeat the foes and Mario will have to jump in. The player will have to aim the cannon at the flagpole on the right to reach the next airship or carefully aim at the leftmost flagpole to skip a few steps. After Mario battles way across the airships, Mario will reach a Luma Shop and a wooden platform docked against the last airship. Mario should jump on the platform, which begins to move, and the player will have to dodge the cannonballs and spiders to reach the final airship where Bowser Jr. waits. Bowser Jr. shoots fireballs from his airship at Mario, so Mario must jump on one of the [[Koopa Troopa]]s, grab its shell, and throw it at Bowser Jr's airship. The player will have to hit Bowser Jr.'s airship three times to make him turn and face Mario. The player will have to throw two more shells and Bowser Jr. will be defeated, and Mario will get a [[Grand Star]]. Each hit will cause more mayhem to erupt on Mario's airship, as Bowser Jr. begins to fire [[Bullet Bill]]s with his ship and summon [[Magikoopa]]s. | ||
{{Kitchen}} | {{Kitchen}} |
Revision as of 19:55, January 23, 2008
It has been requested that at least one image be uploaded for this article. Remove this notice only after the image(s) have been added.
Bowser Jr.'s Airship Armada is a Bowser Galaxy found in Super Mario Galaxy. This galaxy consists of a very large group of airships, including one piloted by Bowser Jr. which Mario must attack and sink.
Enemies
Missions
Sinking the Airships
The first airship has a Cannon on the stern, so the player will have to dodge or defeat the foes and Mario will have to jump in. The player will have to aim the cannon at the flagpole on the right to reach the next airship or carefully aim at the leftmost flagpole to skip a few steps. After Mario battles way across the airships, Mario will reach a Luma Shop and a wooden platform docked against the last airship. Mario should jump on the platform, which begins to move, and the player will have to dodge the cannonballs and spiders to reach the final airship where Bowser Jr. waits. Bowser Jr. shoots fireballs from his airship at Mario, so Mario must jump on one of the Koopa Troopas, grab its shell, and throw it at Bowser Jr's airship. The player will have to hit Bowser Jr.'s airship three times to make him turn and face Mario. The player will have to throw two more shells and Bowser Jr. will be defeated, and Mario will get a Grand Star. Each hit will cause more mayhem to erupt on Mario's airship, as Bowser Jr. begins to fire Bullet Bills with his ship and summon Magikoopas.