Psycho Plasm: Difference between revisions
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{{SMRPG Moves|[[Ameboid]]|Magic|N/A|[[Fear]]|Neutral|One enemy|N/A|[[ | {{SMRPG Moves|[[Ameboid]]|Magic|N/A|[[Fear]]|Neutral|One enemy|N/A|[[File:RPG_Psycho_Plasm.png]]}} | ||
'''Psycho Plasm''' is a [[move]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'' that only an [[Ameboid]] can use. It creates a ball of white plasma and shoots it at [[Mario]] or his allies, inducing [[Fear]]. | '''Psycho Plasm''' is a [[move]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'' that only an [[Ameboid]] can use. It creates a ball of white plasma and shoots it at [[Mario]] or his allies, inducing [[Fear]]. |
Revision as of 11:19, February 10, 2021
Psycho Plasm is a move in Super Mario RPG: Legend of the Seven Stars that only an Ameboid can use. It creates a ball of white plasma and shoots it at Mario or his allies, inducing Fear.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | びびりさいぼう[?] Bibiri Saibou |
Terror Cell |