That's How I Roll: Difference between revisions
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*'''2nd level difficulty:''' Two balls and two holes. If the microgame is won, rainbow connected between the two holes appears. | *'''2nd level difficulty:''' Two balls and two holes. If the microgame is won, rainbow connected between the two holes appears. | ||
*'''3rd level difficulty:''' Three balls and three holes. If the microgame is won, three dolphins jump out of the holes. | *'''3rd level difficulty:''' Three balls and three holes. If the microgame is won, three dolphins jump out of the holes. | ||
==Names in other languages== | |||
{{foreign names | |||
|Jap=たまとあな | |||
|JapR=Tama to Ana | |||
|JapM=Ball and Hole | |||
}} | |||
{{Young Cricket and Master Mantis's Microgames}} | {{Young Cricket and Master Mantis's Microgames}} | ||
{{WWSM Microgames}} | {{WWSM Microgames}} | ||
[[Category:WarioWare: Smooth Moves Microgames]] | [[Category:WarioWare: Smooth Moves Microgames]] |
Revision as of 16:56, December 24, 2020
Template:Minigame-infobox That's How I Roll is one of Young Cricket's microgames in WarioWare: Smooth Moves.
Gameplay
The objective is to roll the ball into the hole by tilting the Wii Remote to sink it in.
- 1st level difficulty: One ball. If the microgame is won, a single snowman pops out of the hole.
- 2nd level difficulty: Two balls and two holes. If the microgame is won, rainbow connected between the two holes appears.
- 3rd level difficulty: Three balls and three holes. If the microgame is won, three dolphins jump out of the holes.
Names in other languages
Language | Name | Meaning | Notes |
---|
Template:Young Cricket and Master Mantis's Microgames Template:WWSM Microgames