Moped Mayhem: Difference between revisions
LinkTheLefty (talk | contribs) mNo edit summary |
(Something tells me that victory poses only occur under certain conditions and the losing music can play; added that. Also, change DNF to time out and some revision.) |
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| appeared_in = ''[[Mario Party 8]]'' | | appeared_in = ''[[Mario Party 8]]'' | ||
| type = Extra mini-game | | type = Extra mini-game | ||
| record = 3'00"00 (course 1)<br>4'00"00 (course 2)<br> | | record = 3'00"00 (course 1)<br>4'00"00 (course 2)<br>5'00"00 (course 3) | ||
| song = It's a Dead Heat | | song = It's a Dead Heat | ||
}} | }} | ||
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==Introduction== | ==Introduction== | ||
[[File:MopedMayhem2.png|thumb|left|Moped Mayhem's intro scene]] | [[File:MopedMayhem2.png|thumb|left|Moped Mayhem's intro scene]] | ||
The camera will show the | The camera will show the 30 competitors (including the human players) upon the mopeds, and the game will play a racing jingle before the race starts. The starting grid for a race is always made up of seven rows in a 5-4-5-4-5-4-3 manner from the front row to the back row, with the human player(s) always starting in the back row. In two-player mode, the screen splits to show the second player. The lights will beep twice, then turn green, which officially starts the race and the minigame. | ||
When the player plays as a [[Mii]], it will replace one of the characters in the race. | When the player plays as a [[Mii]], it will replace one of the characters in the race. | ||
==Gameplay== | ==Gameplay== | ||
This game is a racing minigame with three optional courses. It has | This game is a racing minigame with three optional courses. It has 30 competitors, ranging from the original playable characters to [[Shy Guy]] and even [[Thwomp]]. They will race around the chosen course three times and compete for first place. Players cannot go the wrong way around the course. There is a ten minute time limit for this minigame, if the elapsed time reaches 9'30"00, a 30-second countdown will appear at the bottom of the screen. | ||
{{br|left}} | {{br|left}} | ||
==CPU== | ==CPU== | ||
This minigame has a unique CPU system due to the fact that there are | This minigame has a unique CPU system due to the fact that there are 30 competitors instead of the usual four or eight. A CPU's starting position often has no effect on the position the CPU will finish in the race. While most of the CPU racers will keep ideal speed during a race, two CPU racers will always go very slow in a race (in 2-player mode, there is a chance that only one CPU will go very slow), so the human player usually will place no worse than 28th in this minigame, even if they do time out in Course 3, unless they do very poorly. These CPU racers will often be lapped by the first place racer before they even enter their second lap. Several CPU racers will also go fairly slow, so they may be lapped by the first place racer as well before they even enter their final lap. | ||
If the human player does not finish in first, there is a chance that a CPU character that is not playable in ''[[Mario Party 8]]'' finishes in first. Also, at least 20 CPU racers will be on the final lap by the time the first place racer finishes. | |||
==Ending== | ==Ending== | ||
The player will cross the finish | The player will cross the finish line, and the following happens depending on the number of human players and the result: | ||
*In 1-player mode, the winning music plays if they finish tenth or better or they beat their best time; in case of the latter condition, they will do a victory pose while still on their moped as the announcer calls "New Record!". Either of these two conditions will result in hearing the character's minigame victory voice line. Otherwise, the Draw music plays if they finish between 11th and 20th, and the losing music plays if they finish 21st or worse. | |||
*In 2-player mode, the player with the faster time does a victory pose and the respective character's minigame victory voice line is heard, but if the finishing times are the same, the minigame ends in a tie, and no one will do a victory pose (even though the displayed positions are different). | |||
*However, if ten minutes pass before the last human player is able to finish, none of the ending conditions above will apply, and the Draw music will always play and there will be no victory pose (even if one player finishes in 2-player mode). | |||
==Controls== | ==Controls== | ||
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|align=right | |align=right | ||
|direction=horizontal | |direction=horizontal | ||
|footer=[[Mario]] | |footer=[[Mario]] timing out in 28th place in both the 1-player and 2-player modes. | ||
|image1=Moped Mayhem DNF 1P.jpg | |image1=Moped Mayhem DNF 1P.jpg | ||
|width1=200 | |width1=200 | ||
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|width2=200 | |width2=200 | ||
}} | }} | ||
*If ten minutes pass before the race is completed, the | *If ten minutes pass before the race is completed, the timer will display 9'59"99 rather than 10'00"00, and even in 2-player mode, Tie will not appear on the screen, despite the fact the Draw music always plays. | ||
*In 1-player mode, the red dot is the 1st place racer, and it disappears once the 1st place racer finishes; in 2-player mode, the red dot is P2's racer. | *In 1-player mode, the red dot is the 1st place racer, and it disappears once the 1st place racer finishes; in 2-player mode, the red dot is P2's racer. | ||
*The minigame's time limit is the same as a race's time limit in ''[[Mario Kart 8]]''. | *The minigame's time limit is the same as a race's time limit in ''[[Mario Kart 8]]''. | ||
*When played in Course 3, | *When played in Course 3, there will always be one or two CPU racers timing out due to the race's ten-minute time limit. | ||
** | **This makes it impossible to finish this course in 30th place without timing out. | ||
**In 2-player mode, | **In 2-player mode, there is a 1-in-29 chance that only one CPU racer times out in a race. In all other cases, two CPU racers will time out. | ||
**Usually, the losing music plays in 1-player mode if the player doesn't beat their best time and finishes 21st or worse, but if they time out, the Draw music will play instead. | |||
**Also, even if one player finishes in 2-player mode, if the other player gets a time out, the Draw music will still play. | |||
{{MP8 Minigames}} | {{MP8 Minigames}} | ||
[[Category:Unlockables]] | [[Category:Unlockables]] | ||
[[Category:Mario Party 8 Minigames]] | [[Category:Mario Party 8 Minigames]] |
Revision as of 01:24, December 11, 2020
- “Sped through one of our Moped Mayhem courses yet? Can you believe that we get 30 competitors on those tracks?”
- —MC Ballyhoo, Mario Party 8
Template:Minigame-infobox Moped Mayhem is an unlockable extra minigame in Mario Party 8 that can only be played in the Extras Zone.
Introduction
The camera will show the 30 competitors (including the human players) upon the mopeds, and the game will play a racing jingle before the race starts. The starting grid for a race is always made up of seven rows in a 5-4-5-4-5-4-3 manner from the front row to the back row, with the human player(s) always starting in the back row. In two-player mode, the screen splits to show the second player. The lights will beep twice, then turn green, which officially starts the race and the minigame.
When the player plays as a Mii, it will replace one of the characters in the race.
Gameplay
This game is a racing minigame with three optional courses. It has 30 competitors, ranging from the original playable characters to Shy Guy and even Thwomp. They will race around the chosen course three times and compete for first place. Players cannot go the wrong way around the course. There is a ten minute time limit for this minigame, if the elapsed time reaches 9'30"00, a 30-second countdown will appear at the bottom of the screen.
CPU
This minigame has a unique CPU system due to the fact that there are 30 competitors instead of the usual four or eight. A CPU's starting position often has no effect on the position the CPU will finish in the race. While most of the CPU racers will keep ideal speed during a race, two CPU racers will always go very slow in a race (in 2-player mode, there is a chance that only one CPU will go very slow), so the human player usually will place no worse than 28th in this minigame, even if they do time out in Course 3, unless they do very poorly. These CPU racers will often be lapped by the first place racer before they even enter their second lap. Several CPU racers will also go fairly slow, so they may be lapped by the first place racer as well before they even enter their final lap.
If the human player does not finish in first, there is a chance that a CPU character that is not playable in Mario Party 8 finishes in first. Also, at least 20 CPU racers will be on the final lap by the time the first place racer finishes.
Ending
The player will cross the finish line, and the following happens depending on the number of human players and the result:
- In 1-player mode, the winning music plays if they finish tenth or better or they beat their best time; in case of the latter condition, they will do a victory pose while still on their moped as the announcer calls "New Record!". Either of these two conditions will result in hearing the character's minigame victory voice line. Otherwise, the Draw music plays if they finish between 11th and 20th, and the losing music plays if they finish 21st or worse.
- In 2-player mode, the player with the faster time does a victory pose and the respective character's minigame victory voice line is heard, but if the finishing times are the same, the minigame ends in a tie, and no one will do a victory pose (even though the displayed positions are different).
- However, if ten minutes pass before the last human player is able to finish, none of the ending conditions above will apply, and the Draw music will always play and there will be no victory pose (even if one player finishes in 2-player mode).
Controls
- Wii Remote
- Steer your cycle
- Buttons
- – Accelerate
- – Brake
In-game text
- Rules – "Complete three laps first in a 30-competitor cycle race!"
- Hint – "Brake a little before a turn to keep your speed in check. Also, try to hug the inside curve!"
Characters
While the only playable characters are the usual characters in the game as well as Miis, a large amount of other characters appear during the minigame as well.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
German | Moped Grand Prix[?] | - | |
Italian | Superminimoto[?] | ? | |
Spanish | Motomaratón[?] | Motomarathon |
Trivia
- If ten minutes pass before the race is completed, the timer will display 9'59"99 rather than 10'00"00, and even in 2-player mode, Tie will not appear on the screen, despite the fact the Draw music always plays.
- In 1-player mode, the red dot is the 1st place racer, and it disappears once the 1st place racer finishes; in 2-player mode, the red dot is P2's racer.
- The minigame's time limit is the same as a race's time limit in Mario Kart 8.
- When played in Course 3, there will always be one or two CPU racers timing out due to the race's ten-minute time limit.
- This makes it impossible to finish this course in 30th place without timing out.
- In 2-player mode, there is a 1-in-29 chance that only one CPU racer times out in a race. In all other cases, two CPU racers will time out.
- Usually, the losing music plays in 1-player mode if the player doesn't beat their best time and finishes 21st or worse, but if they time out, the Draw music will play instead.
- Also, even if one player finishes in 2-player mode, if the other player gets a time out, the Draw music will still play.