P Switch: Difference between revisions

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==Effects==
==Effects==
When pressed, a P Switch makes a change in the stage for a limited amount of time. This includes:
When pressed, a P Switch makes a change in the stage for a limited amount of time. This includes:
*Turning [[Brick Block]]s, [[Empty Block]]s (in ''Super Mario World''), and [[Rotating Block]]s (in ''Super Mario Maker''<nowiki>'s</nowiki> ''Super Mario World'' style) into [[coin]]s or vice versa.
*Turning [[Brick Block]]s, [[Empty Block]]s (in ''[[Super Mario World]]''), and [[Rotating Block]]s (in ''[[Super Mario Maker]]''<nowiki>'s</nowiki> ''Super Mario World'' style) into [[coin]]s or vice versa.
*Changing enemies into [[Gray Coin]]s (''Super Mario World'' Gray P Switch only)
*Changing enemies into [[Gray Coin]]s (''Super Mario World'' Gray P Switch only)
*Turning [[Muncher]]s into coins (''Super Mario Bros. 3''; Gray P Switch only in ''Super Mario World'')
*Turning [[Muncher]]s into coins (''Super Mario Bros. 3''; Gray P Switch only in ''Super Mario World'')

Revision as of 16:06, October 3, 2020

"Switch Block" redirects here. For other uses, see Switch Block (disambiguation).

Template:Item-infobox P Switches (alternatively hyphenated as P-Switches[1] and originally called Switch Blocks;[2][3] also known as P Switch Blocks[4] or Trample Switches[5][6][7]) are objects found in several Super Mario games such as Super Mario Bros. 3, Super Mario World, New Super Mario Bros., and Super Mario 3D Land. They are initiated by jumping on them. Upon activation, they turn all Brick Blocks from an area into coins and vice-versa for approximately 10 seconds. On some occasions, they likewise cause arrays or groups of Blue Coins to appear on-screen. As these effects are temporary, they are usually accompanied by a characteristic jingle or clock-ticking that marks their duration.

History

Super Mario series

Super Mario Bros. 3

Switch Block
A Switch Block in the Super Mario All-Stars version of Super Mario Bros. 3

In Super Mario Bros. 3, the first Switch Block appears in World 1-1. Switch Blocks cause the animations of ? Blocks, Brick Blocks, Jump Blocks and coins to stop, and also make Conveyor Belts stop moving. In the original NES version, certain Switch Blocks appear in alternate colorations due to palette limitations; for instance, one in World 2-3 is purple with tan details. In all versions, the Switch Blocks cause the Toad House theme to play while they are active.

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Super Mario World

Super Mario World is the first game in which Switch Blocks can be carried by Mario and saved for later. There is a glitch making Mario carry the switch after it has been pressed for a short time if he is quick before it disappears. In all other games until the Super Mario Maker series, Mario cannot carry the switches and must use them on the spot.

The game introduces Gray P Switches, which makes most enemies turn into Gray Coins. Collecting eight of these coins awards Mario an extra life. Collecting one more gives Mario two extra lives. After nine coins, Mario will earn three extra lives for each additional coin.

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Super Mario 64

Main article: Blue Coin Block

Switch Blocks themselves do not appear in Super Mario 64. However, their ability to cause Blue Coins to appear is given to a similar object called the Blue Coin Block. Unlike Switch Blocks had previously been depicted, Blue Coin Blocks cannot cause coins and Blocks to become each other. However, certain Purple Switches can cause boxes to appear from thin air in a similar manner.

New Super Mario Bros.

Sprite of a P Switch in New Super Mario Bros.

In New Super Mario Bros., "Switch Block" is now an umbrella term for P Switch blocks, ! Switch blocks, and ? Switch blocks.[8] In the Japanese version, they are all simply considered Switch Blocks without specific names between them, with their descriptions simply using their sprite.[9] P Switches have the same function as in previous games, either spawning in blue coins or turning Brick Blocks into coins and vice versa, as well as P Switches having more level-specific functions such as revealing staircases and certain doors in World 3-Ghost House. Unlike in previous games, certain P Switches can be reused multiple times.

New Super Mario Bros. Wii

NSMBW P Switch Render.png

In New Super Mario Bros. Wii, P Switches return, acting similarly to their appearance in New Super Mario Bros.

Super Mario 3D Land

P Switches appear in Super Mario 3D Land, where they are designed as having a flat surface with a light blue "P" printed on it, making them more like buttons. When pressed, they become red. Unlike in previous games, P Switches work more like the ? Coins of the Super Mario Galaxy games, in that they either trigger an event or generate a row of notes upon activation.

New Super Mario Bros. 2

P-Switch sprite from NSMB2

P Switches return in New Super Mario Bros. 2, acting similarly to their appearance in New Super Mario Bros.

New Super Mario Bros. U

In New Super Mario Bros. U, P Switches return, once again acting similarly to their appearance in New Super Mario Bros.

New Super Luigi U

P Switches return in New Super Luigi U, acting similarly to their appearance in New Super Mario Bros.

Super Mario 3D World

A P Switch in Super Mario 3D World
A P Switch in Super Mario 3D World

P Switches appear in Super Mario 3D World. They have the same appearance as they do in Super Mario 3D Land, but with a white "P"; they do not change colors when pressed. In addition to their effects from 3D Land, they can once again spawn Blue Coins (except in Rainbow Run, where they spawn regular coins from the sky). There are also orange square panel versions of P Switches that require multiple characters or objects to activate simultaneously. Golden P Switches appear in some of the bonus areas entered via golden Warp Pipes and in the Coin Express. When pressed, they spawn a large amount of coins. Similar switches appear in the form of Character Switches, which can only be pushed by certain characters.

Super Mario Maker / Super Mario Maker for Nintendo 3DS

P Switches reappear in Super Mario Maker and Super Mario Maker for Nintendo 3DS, retaining their functions of changing Brick Blocks to coins and vice versa. They also stop Conveyor Belts from moving, as they did in Super Mario Bros. 3. They can also be carried like in Super Mario World, which applies to the other styles except Super Mario Bros., where Mario could not carry objects. An update on December 21, 2015 introduced P Warp Doors. These blue doors act as a normal Warp Door, but are only usable when a P Switch is activated. When a P Switch is shaken in edit mode, it transforms into a key.

They can be used in all four styles, retaining their designs in Super Mario Bros. 3, Super Mario World (blue version) and New Super Mario Bros. U, after the 1.30 update. During the original release, the P Switch was colored as orange with a brown P in the Super Mario Bros. style, while ? Switches appeared in the New Super Mario Bros. U style, instead of P Switches. The update changed both switches back to the original P Switch appearances from the other games, although the coloring in the New Super Mario Bros. U style is closer to dark blue than the original's cyan.

Super Mario Odyssey

A P-Switch in Super Mario Odyssey
A P Switch in Super Mario Odyssey

P Switches appear once again in Super Mario Odyssey. They are now square-shaped rather than circular. They mainly appear in Moon Pipes but can appear elsewhere. They act as they do in Super Mario 3D Land.

Super Mario Maker 2

P Switches appear in Super Mario Maker 2. They appear and function the same as in Super Mario Maker, although like POW Blocks, they now flash in all of the returning styles. In addition, a new design based on the other games is used in the Super Mario 3D World style rather than the flatter appearance. P Switches can be placed on ceilings in this game. They also illuminate the area around them in the night version of the underwater and Ghost House themes.

Yoshi

Sprite of a P Switch, when the player clears Level 28 of B-Type game, from the NES version of Yoshi.

P Switches make a minor appearance in Yoshi, after the player clears levels 28 and higher of the B-Type game, rewarding the player 1,500 points. Likely owing to the game's lack of blue palette for the sprites for the NES version, they appear red.

Super Smash Bros. series

A P Switch on Golden Plains.
A P Switch in Super Smash Bros. Ultimate

A P Switch appears in the Golden Plains stage in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate. If a fighter steps on or attacks one, Blue Coins will temporarily appear among the ordinary coins while the P Switch music plays over the stage music, as in the New Super Mario Bros. series. A P Switch also appears as a trophy.

Captain Toad: Treasure Tracker

P Switches also appear in Captain Toad: Treasure Tracker. They are generally used to alter the layout of the stage, allowing the player to progress.

Effects

When pressed, a P Switch makes a change in the stage for a limited amount of time. This includes:

  • Turning Brick Blocks, Empty Blocks (in Super Mario World), and Rotating Blocks (in Super Mario Maker's Super Mario World style) into coins or vice versa.
  • Changing enemies into Gray Coins (Super Mario World Gray P Switch only)
  • Turning Munchers into coins (Super Mario Bros. 3; Gray P Switch only in Super Mario World)
  • Allowing Mario to access a hidden door (Appears as a white light in remakes of Super Mario Bros. 3, a blue door in Super Mario World and a blue door with a P in Super Mario Maker. Appears as a normal door in all other games.)
  • Making Blue Coins appear.
  • Making hidden ? Blocks appear. (Super Mario World)
  • Stopping conveyor belts from moving (Super Mario Bros. 3, Super Mario Maker and Super Mario Maker 2)
  • Eliminating all Boos and Stretches in the room Mario is in (Super Mario Run Purple P Switch only)
  • Causing P Blocks to switch between their dotted-line and solid forms (Super Mario Maker 2)

Profiles

Super Mario Bros. 3

  • 3DS Virtual Console manual: "If you step on these, something special may happen."

New Super Mario Bros. 2

  • Instruction manual: "If you step on it, various environmental changes will occur."

Captain Toad: Treasure Tracker

  • Instruction manual: "Pull up a Pull Switch or step on a P Switch to change the terrain of the course."

Super Smash Bros. for Nintendo 3DS trophy

Name Image American English Description British English Description
P Switch PSwitchTrophy3DS.png This fun item has been popping up ever since it first appeared in Super Mario Bros. 3. Jumping on it produces coins...reveals hidden doors... The effect is different from game to game. On Golden Plains, the P-Switch will make a ton of blue coins appear. This is a great way to get yourself a large stack! This switch made its debut in Super Mario Bros. 3 and has been a mainstay of the series ever since. Depending on the game, it can have all sorts of effects. In this one, you can step on it (or attack it, if you like) to make tons of blue coins appear. There's no better way to get yourself a formidable stack of coins!

Gallery

Names in other languages

Language Name Meaning Notes
Japanese スイッチブロック[10][11]
Suicchi Burokku
Pスイッチ
P Suicchi
Switch Block

P Switch
Chinese (simplified) P开关[?]
P Kāiguān
P Switch
Chinese (traditional) 開關磚塊[13] (New Super Mario Bros. 2)
Kāiguān Zhuānkuài
P開關 (Super Mario Maker 2)
P Kāiguān
Switch Block

P Switch

Dutch P-schakelaar[12] P switch
German P-Block[?] P-Block
Italian Blocco Interruttore P[?] P Switch Block
Portuguese Interruptor P
Bloco de Transformação
[?]
P Switch
Transformation Block
Russian Переключатель 《P》[?]
Pereklyuchatel' 《P》
P switch
Spanish Interruptor P[?] P Switch

Trivia

Preview screenshot of the Mercedes-Benz Jump'n'Drive Event Course in Super Mario Maker, which showed the P Switch's redesign prior to the update that implemented the change.
Preview screenshot featuring the blue P Switch.
  • Before the announcement of the 1.3.0 update for Super Mario Maker, the original blue design of the P Switch in the Super Mario Bros. style was accidentally leaked through the preview screenshot of the Mercedes-Benz Jump'n'Drive Event Course.

References

  1. ^ Super Mario Advance 2: Super Mario World manual, page 19.
  2. ^ Super Mario Bros. 3 English instruction booklet, page 17.
  3. ^ Super Mario World English instruction booklet, page 22.
  4. ^ New Super Mario Bros. British English instruction booklet, page 18.
  5. ^ Super Mario 3D World eGuide (Prima Games)
  6. ^ Super Mario 3D World internal filename (TrampleSwitch)
  7. ^ Super Mario Odyssey internal filename (TrampleSwitch)
  8. ^ New Super Mario Bros. American English instruction booklet, page 17.
  9. ^ New Super Mario Bros. Japanese instruction booklet, page 17.
  10. ^ Super Mario Bros. 3 Japanese instruction booklet, page 16.
  11. ^ Super Mario World Japanese instruction booklet (fold-out)
  12. ^ Nintendo Nederland. (March 9, 2016). Super Mario Maker - Gesloten deuren! Spijkerzuilen! Roze munten! (Wii U). YouTube. Retrieved May 19, 2019.
  13. ^ Chinese online manual for New Super Mario Bros. 2. Retrieved Febuary 20, 2020.

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