Ghost in the Hall: Difference between revisions
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*Even if the player picks [[Boo]] as the character, | *Even if the player picks the [[Boo]] as the playable character, it still gets scared by the Pink Boos. | ||
{{MP7 Minigames}} | {{MP7 Minigames}} |
Revision as of 05:48, September 5, 2020
Template:Minigame-infobox Ghost in the Hall is a 4-Player minigame in Mario Party 7. The game name is possibly a pun on the 1989 manga Ghost in the Shell.
Introduction
The game starts out with the first player walking through the rain into a haunted mansion.
Gameplay
Players must choose certain pathways to get to the exit. Some pathways contain Pink Boos that scare the character and make them go in the opposite direction; others contain doors that will open and stun the character. The first one to the exit (which will be a wide pathway with a red carpet) wins.
Ending
The rain stops as the winner walks out of the mansion and does their victory animation.
Controls
– Move
In-game text
- Rules – "Aaaah! A haunted house! Run for the exit and get out before everyone else!"
- Advice – "Closed doors will slow your progress, while Pink Boos will stun you. Watch out!"
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
German | Begeistert[?] | begeistert normally means "excited" but actually aims for "beghosted" since it contains Geist (ghost) | |
Italian | Passi nel buio[?] | Steps in the dark | |
Spanish | Mansión encantada[?] | Haunted Mansion |
Trivia
- Even if the player picks the Boo as the playable character, it still gets scared by the Pink Boos.