Super Mario Advance (series): Difference between revisions

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A game from the '''Super Mario Advance''' series can link up to other [[Game Boy Advance]]s. This allows two people to play a version of the two-player ''Mario Bros'', with better graphics, control, and sound.
A game from the '''Super Mario Advance''' series can link up to other [[Game Boy Advance]]s. This allows two people to play a version of the two-player ''Mario Bros'', with better graphics, control, and sound.


Also, up to four GBA's can link up to each other and play a special, 4-player version of ''[[Mario Bros.]]'' The object in this version is to collect coins. Coins appear when an enemy is defeated. Whoever gets five coins first, wins. The most notable added feature is the trash can. Players can pick up and throw each other, and players can be thrown in the trash can. A player in the trash can is stuck there for several seconds, putting them at a disadvantage, but will come out with an item that helps them fight the other players.
Also, up to four GBAs can link up to each other and play a special, 4-player version of ''[[Mario Bros.]]'' The object in this version is to collect coins. Coins appear when an enemy is defeated. Whoever gets five coins first, wins. The most notable added feature is the trash can. Players can pick up and throw each other, and players can be thrown in the trash can. A player in the trash can is stuck there for several seconds, putting them at a disadvantage, but will come out with an item that helps them fight the other players.


== ''[[Super Mario Advance]]'' ==
== ''[[Super Mario Advance]]'' ==

Revision as of 20:04, December 25, 2007

The Super Mario Advance series is a group of four games for the Game Boy Advance. Each game contains one of the classic Mario sidescrollers, with improved graphics, sound, and additional features. Also, each game contains an updated version of the NES game Mario Bros.

Multi-player Fun

A game from the Super Mario Advance series can link up to other Game Boy Advances. This allows two people to play a version of the two-player Mario Bros, with better graphics, control, and sound.

Also, up to four GBAs can link up to each other and play a special, 4-player version of Mario Bros. The object in this version is to collect coins. Coins appear when an enemy is defeated. Whoever gets five coins first, wins. The most notable added feature is the trash can. Players can pick up and throw each other, and players can be thrown in the trash can. A player in the trash can is stuck there for several seconds, putting them at a disadvantage, but will come out with an item that helps them fight the other players.

Super Mario Advance

North American box art for Super Mario Advance

Super Mario Advance features the classic game Super Mario Bros. 2, although in the game it is referred to as Super Mario 2. It has graphics similar to Super Mario All-Stars. Notable additions include character voices (added in all of the series), giant enemies and plants, and five red Ace Coins in every level to collect.

Super Mario World: Super Mario Advance 2

Obviously, this game features Super Mario World. Some changes include the removal of two-player mode, making Luigi behave differently from Mario (higher jumps, etc.), and having collision with an enemy as Cape Mario or Fiery Mario only downgrade the player to Super Mario.

Yoshi's Island: Super Mario Advance 3

North American box art for Yoshi's Island: Super Mario Advance 3

This game features Super Mario World 2: Yoshi's Island. Very few changes were made to this game. The biggest change was the addition of 6 new levels, called Secret Levels, which were unlocked upon the beating of the game.

Super Mario Advance 4: Super Mario Bros. 3

This game features a heavily-updated version of Super Mario Bros. 3. Its graphics are similar to Super Mario All-Stars. It features a save system similar to the Super Mario All-Stars save system, except temporary saves may now be done anywhere.

This game's largest added feature was compatibility with the e-Reader and e-Cards. These cards could be scanned in to the game, and would function as new levels, instant power-ups, or demos. One power-up card features a power-up that cannot be found in any other Mario game: the Boomerang.