World 7-Fortress 2: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
m (What a damned Freaking insanely mega ultra hard level in SMB3! This damned fortress! Damned pipe land!)
Tag: Mobile edit
Line 12: Line 12:
|secret=
|secret=
}}
}}
'''{{world|7|fort}} 2''' is the second [[fortress]] level and twelfth level overall of [[Pipe Land]] in ''[[Super Mario Bros. 3]]''. The level becomes accessible upon completing [[World 7-9 (Super Mario Bros. 3)|World 7-9]] and its own completion unlocks {{world-link|7|piranhaplant|World 7-Piranha Plant 2}} 2.
'''{{world|7|fort}} 2''' is the second [[fortress]] level and twelfth level overall of [[Pipe Land]] in ''[[Super Mario Bros. 3]]''. The level becomes accessible upon completing [[World 7-9 (Super Mario Bros. 3)|World 7-9]] and its own completion unlocks {{world-link|7|piranhaplant|World 7-Piranha Plant 2}} 2. The hardest fortress in the whole game, generally considered harder than 8-Fortress, although about equal in difficulty! This is probably the third hardest level in the game besides 8-Airship and 7-4! Probably the hardest level from pipe maze!


==Layout==
==Layout==

Revision as of 21:40, August 30, 2020

Template:Levelbox World 7-Fortress 2 is the second fortress level and twelfth level overall of Pipe Land in Super Mario Bros. 3. The level becomes accessible upon completing World 7-9 and its own completion unlocks Template:World-link 2. The hardest fortress in the whole game, generally considered harder than 8-Fortress, although about equal in difficulty! This is probably the third hardest level in the game besides 8-Airship and 7-4! Probably the hardest level from pipe maze!

Layout

The main hall of this level is made up of many pipe platforms situated over lava. Many of the pipes have Piranha Plants or Venus Fire Traps in them, and Boos are placed between some of the pipes. One Roto-disc and two Thwomps also act as obstacles. In the first Brick Block, the player can find a Starman, and a power-up in the ? Block near the middle of the room. To land on the pipe at the end, the player has to fall off the above platform while pressing left on the +Control Pad to avoid falling into the lava.

The second room is another long hall, this time consisting of several Roto-discs and Thwomps. If the player is powered-up, the player will have to slide under a wall while avoiding both traps. At the end of the hall is Boom Boom, who will open up a nearby gate on the map upon being defeated.

Enemies

Level statistics

Template:SMB3 Levels